Grievances about Skyrim

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Phisi

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Jun 1, 2011
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cant rotate camera while moving and some kind of way so it doesn't pause when you open inventory, magic etc so I can do it while I'm trying to get somewhere. No first person horse. MAGIC FUCKING SHIELDS!!! would be nice, so after I have summoned my minions I can get in close and stab them. More warning for health, easier bow sights (this just may be my incompetence), Oh and the bloody quest browser. Oh and is their a way to increase my weight limit?
 

NLS

Norwegian Llama Stylist
Jan 7, 2010
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kouriichi said:
Raj hate skeevers.
Seems like everytime i run into them i get nasty disease. Always reminds me of time dated Argonian.

Name was "Sleeps-With-Many-Strangers". Raj had strangest rash for next month. And must say, wife Mjoll was not happy about it one bit.

And potions! Why do all weight the same?

But what really bother Raj is how everyone have same underwear! Not even native to Skyrim, Raj come from Hammerfell, yet strange man in cave have same underwear as me. Dont ask why Raj is looking at everyones underwear. Is Khajiit thing, you wouldnt understand.
How did Raj get nasty disease from Argonian? They are almost immune to diseases.
 

Lazy Kitty

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May 1, 2009
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A bug that causes the sound of the wind like it is on high snowy mountains to play forever.
Not having a house with at least 12 chests, because storing something in a chest goes very slow when there are hundreds of items inside. I'll fix that when the Creation Kit is released.
The lack of categories/filters for kinds of items on the chests.
 

DaJoW

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Aug 17, 2010
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For some reason, sneaking doesn't do anything anymore. Fist sneack character I made it worked correctly, after starting over it does nothing. Enemies see me sooner if I'm sneaking than if I don't, and I can't figure out why.

Edit: Tested it. With 100 sneak and all sneak perks on level 1, wearing no armor and carrying nothing, level-appropriate bandits see me as long as I'm in their LoS. If I'm in combat with them, they see me through walls.
 

Hamish Durie

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Apr 30, 2011
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ok don't kill me but
Things are too hard to kill(hides from shitstorm)
ok ok I'll explain
so we've all come across magick users right? well the fire novices are 3 hitting me and they usually travel in packs with other mages. ok the novices are hard to kill they spam firebolt they have a sheild and they can heal 3/5 of their health in a 1 sec castand so far I havent found a decent way of killing them because my most powerful spells are fire (they take half damage from fire) my bow is strong but not strong enough to effectively kill him no my bow kills himin one two or three shots assuming he hasnt healed or cast sheild(even If I hit him every time) and getting close to him just leads to agonizing faliure


(don't even get me started on the giants)
 

aether-x3

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Jul 15, 2010
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To be honest, my only real complaint, Is that I just cant get into Skyrim, I mean, I can hardly feel like playing more than an hour of it at a time, whereas with Fallout 3/NV, I could play them for hours on end. But that isnt really the games fault, Its more about me than anything.

Well, Im not really a fan on the leveling system either. I like the old, Gain experience, Level up, Add points to skills, yada yada. But to be fair I was never really a fan of TES to begin with, I mean, I still havent finished with Oblivion, Ive atually hardly started.

but, I think thats about it.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Draugr Deathlords and their annoying as hell shouting that's twice the volume of the rest of the game.
 

zenoaugustus

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Feb 5, 2009
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Ilikemilkshake said:
Definatly the one ring thing, although if you could wear a ring on every finger, and tbh wear more than one amulet aswell like you could in real life, i could quite easily just make 10 +30% damage rings and kill everything with one hit... so its probably a balance issue.
You could always just make the rings less powerful so wearing a couple more didn't break the game. Not that it really has any large impact in the end. I want all my rings to have plus magicka on them haha
 

PurePareidolia

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Nov 26, 2008
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Phisi said:
cant rotate camera while moving and some kind of way so it doesn't pause when you open inventory, magic etc so I can do it while I'm trying to get somewhere. No first person horse. MAGIC FUCKING SHIELDS!!! would be nice, so after I have summoned my minions I can get in close and stab them. More warning for health, easier bow sights (this just may be my incompetence), Oh and the bloody quest browser. Oh and is their a way to increase my weight limit?
Increasing stamina raises your carry weight.


That's another thing, wards drain a tonne of magicka and take time to charge up. Whereas the fast healing spell with a few levels in restoration gives me 75 health per use and costs <15 magicka. It's easier to just take the damage and heal than it is to prevent some of it and have to rely on potions to heal.
 

Weslebear

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Dec 9, 2009
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Fagotto said:
Riddle78 said:
Dragon Priests. Dear god,DRAGON PRIESTS. Named ones only,though.

Vokun,Morkai,and Krosis were the only ones I fought so far,and they were INSANE! Their staves advertized far less damage than what was being belted out to me with them,and their natural spells were WORSE! And then there's the fact that Krosis and Morkai are partial to summoning tanky Frost Atronachs,while Vokun upped the ante with Storm Atronachs (I was a shock spec destroyer/conjurer). Finally,Krosis and Vokun liked to brainwash my summons.

The kicker? I fought them at level 20-28. I still died at least three times per.

I was at HALF THE FLIPPIN' LEVEL CAP,AND THEY STILL KILLED ME WITH 2 STAFF SHOTS,OR ONE NATURAL SPELL! I realize that they're supposed to be nasty powerful...But that's ridiculous. One slip...And YER DEAD! Resistances be DAMNED!
Well it was doable though. I managed it a bit before level 20 for Krosis and a bit after for Morokei. Though I did end up spamming the Wabbajack at them, which can be kinda cheap. It felt like something of an accomplishment to beat them.

Though my friend says he utterly destroyed them easily enough.
If you have the right build they are too easy actually, I planned on making a video series instead of the standard let's play involving killing the Dragon Priests on Master, and I've created a character so perfect for the job it requires 0 effort to kill them, regardless of difficulty. It's kinda crazy, once I've done the videos I'm going to make a more normal character haha.

Essentially, all level ups into health. Perks into destruction, restoration, light armour, enchanting and smithing.

I have part glass part cloth armour that boosts my magicka and increases regen a ton as well as making destruction spells cost almost nothing so I can maximise health without worrying about magicka, in fact I can use destruction spells infinitely with no problem.

In one hand use lesser ward which I can hold up infinitely and the other hand lightning bolt. The ward will block or shatter against the Dragon Priests magic but then you can re up it without any damage taken, followed by constant pounding from the lightning spell, reducing his own magicka and health fairly well. Or just go double casted lightning bolt and easily stun lock him whenever you get an opening. Being a breton gives me mage resistance and using dragonskin power makes me absolutely tank any magic attacks for 60 seconds.

I'm literally built to take these guys down and since they are the hardest enemies in game, it's ridiculous how easy everyone is even on master. I do love being able to make your character god like in Skyrim, even though I'm level 22 haha.
 

Substitute Troll

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Aug 29, 2010
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Sarpedon said:
I also don't care much for the new third person mode: it works smoother, yes, but again theres no way to zoom in and out on my character and I can't rotate the screen with my weapon out..
Um, yes, you can do both those things, how long have you been playing?
 

Tharwen

Ep. VI: Return of the turret
May 7, 2009
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scorptatious said:
So far my biggest issue in the game is the follower a.i.

They are able to fight pretty well. But I sometimes find them being really far away from me, so as a result, I usually have to wait out an hour to get them to come back to me.

Another thing that bugs me is that they'll go off fighting random enemies when I need them the most. Erandur, you're awesome and all, but when you decide to take on some random slaughterfish while there's a pissed off Ice Dragon attacking us, I think we have some issues to discuss.
And they have no idea what stealth is. Yes, they'll hide when you hide, but the moment you fire an arrow without being detected they'll charge out, weapons raised, shouting their favourite battle cry over and over again.
 

Lurchibald

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Sep 12, 2007
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My stealth archer character is way over-powered, My bow does a standard 308 damage (924 damage with the 3x stealth modifier) plus 31 fire and 31 Lightning damage per shot, I can take down most enemies in one stealth shot and even bosses in 2 stealth shots, Draugr Deathlords go down with one shot easily... Oh and I also have the "Glowing Eyes" bug.
 

Kopikatsu

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May 27, 2010
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Vrach said:
The main issue is really the fact any dragon is easily killable by NPCs, throwing the whole "OMG you're Dragonborn, you're the only one who can kill them!!!!" out the window (at least until you level up I assume). I've had several cases where the dragon attacking me would fly off and fight mobs/NPCs instead and it'd often end up getting killed by them (not always, but it feels like a fair fight more than it should've). On the other hand, it does result in some really nice fighting scenes you can watch from the side :p (seriously, watching a dragon fight a bunch of Draughr and skeletons was awesome, also watching him terrorize a nearby fortress cause some idiot Conjurer decided to throw a fireball at him is both hilarious and awesome)
Anyone can kill a Dragon as far as lore goes. The only thing that makes you special is that you absorb the Dragon's soul when they die. If not for that, they would just revive themselves.
 

Vrach

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Jun 17, 2010
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Kopikatsu said:
Vrach said:
The main issue is really the fact any dragon is easily killable by NPCs, throwing the whole "OMG you're Dragonborn, you're the only one who can kill them!!!!" out the window (at least until you level up I assume). I've had several cases where the dragon attacking me would fly off and fight mobs/NPCs instead and it'd often end up getting killed by them (not always, but it feels like a fair fight more than it should've). On the other hand, it does result in some really nice fighting scenes you can watch from the side :p (seriously, watching a dragon fight a bunch of Draughr and skeletons was awesome, also watching him terrorize a nearby fortress cause some idiot Conjurer decided to throw a fireball at him is both hilarious and awesome)
Anyone can kill a Dragon as far as lore goes. The only thing that makes you special is that you absorb the Dragon's soul when they die. If not for that, they would just revive themselves.
Yeah I know, but the vibe you get from everyone is "if a dragon attacks, we're fucked". Since they can't revive themselves, but only one another (or is it Alduin only that can revive them, I'm not that far into the main story yet), a single dragon attacking isn't anything anyone should really fear - but the vibe you get from everyone is "if Dragonborn isn't there to defend our arses, we're fucked" (and I'm not talking about the overall feeling, but of a single dragon attack - every time a dragon attacks, NPCs yell "those fools are actually fighting", referring to the guards).

Maybe I'm just getting the wrong vibe though. In either case, bottom line is that dragons should be stronger. It should take either tactics and/or a large group of people to defeat one. Right now, a small ragtag team of village guards can take one down easily and that just doesn't feel right, permanently dead or not.
 

predatorpulse7

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Jun 9, 2011
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Grievances:
My grievances aren't really for gameplay(since some bugs and broken quests are inherent for a world this large), it has more to do with:

-the shit UI for PC version. Unbelievably bad. I though this was some joke by Bethesda at first but the joke was on me.

-the fact that they pissed on the PC version from all kinds of angles. Modders have already improved the graphics(from shadows to water to vegetation quality, new skins, detailed bodies) pretty much in what, 2 weeks time, and full texture packs aren't even out yet. The PC users had to figure out how to tweak from the ini what are BASIC F**KING OPTIONS in other games(like turning v-sync off). There are also some interface mods out already.

Playing the game with this mods(you have the option to switch from vanilla to modded in game) on and off made me realize how superficially Bethesda treated this game for the PC. Modders basically had to make this a game for the PC from the console version. It's quite embarrassing to be honest. And it will be even moreso when the HD texture packs + new interface come out. The difference between not modded and modded on the PC at least is quite staggering already and Skyrim hasn't been released for long.

And interesting enough, probably only 20% of all sales so far(a very big number) have been PC.
 

cthulhumythos

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Aug 28, 2009
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Omnific One said:
cthulhumythos said:
right after i got full ebony i got 2 steel arrows in me. they haven't despawned for so long, i dont know if they'll ever leave
PC or console?
Console.

Agayek said:
cthulhumythos said:
right after i got full ebony i got 2 steel arrows in me. they haven't despawned for so long, i dont know if they'll ever leave
You can get those to disappear by taking whatever arrows you have equipped and putting them in a container. It might also work if you simply drop them, but I haven't tested that.
i've tried dropping them, to no avail. i'll try putting them into a container and see if that works. Thanks.
 

EHKOS

Madness to my Methods
Feb 28, 2010
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There are only two things I hate about this amazing game. The spiders because I and thousands of others have arachnophobia, and two, you cannot jump whilst sprinting.
 

Zagzag

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Sep 11, 2009
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Peter Storer said:
Having to sit thru the same interminable starting sequence for each charecter that I make. Once is fine, thanks.
I did think this was the case, but the game actually makes a permanent save, as opposed to an auto save, right before you make your character (on PC at least). This means the first save you have on your list will be this one. As long as when clearing out your saves you only delete them from save 2 onwards you don't have to watch it multiple times. I personally enjoyed it the first two or three times, but it does gt annoying after that.
 

Brinnmilo

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Mar 18, 2009
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Well the almost instant CtD since the last update is... a little annoying. To say the least.

I now have to spend the 2 hours of my day I have free to relax, trying to uninstal (I am a techno noob) all the mods I downloaded to enhance your game Bethesda, thanks for that. I can understand that you aren't exactly a fan of piracy but I find your lack of faith disturbing.

Other than that:
- The UI is a little annoying.
- The inability to categorise items in storage is a pain.
- I want my companions to be able to jump, it's a real pain when I drop down a small ledge, look round for Lydia only to see her running off into the distance to find a way down.
- If companions would be even a little bit more stealthy it would be much appreciated.

I'm not too far in the game so these are the only issues I have, and they are only minor.

EDIT: Forgot the biggest issue which is the complete lack of emotion in any of the characters.