Halo: Reach Will Punish Quitters, Says Bungie

Silver Patriot

Senior Member
Aug 9, 2008
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Vrex360 said:
Silver Patriot said:
HG131 said:
Ok, there's still 9 pages where there was no excuse. The reason I gave credit to him was simple, it was huge, and he went and found a BWU from May.
You mean the update I linked to in my post? You know, before him. (Yes I will be vain about this) Or do you mean the other one I sent him in an email?

Seriously though the Huge bold letters were a good idea. I would have never thought of that. He deserves a lot of credit for trying to "educate" people.
Thank you Silver Patriot. Admittedly though I still owe both you and Grey Focks for finding those articles to link to my huge page so yes, credit goes to both of you guys too.
Stealing credit and acting childish. It's what I do.

HG131 said:
That's it.


BTW do you know what Episode that came from? I really want to see that in context.
 

Reshkar

"Face to Face"
May 18, 2010
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Arkhangelsk said:
I'm gonna say this right out: Bungie are douchebags now. If I'm new to Halo and accidentally get stuck in a match full of pros, should I just suck it up now? If I'm not okay with the game, I should have the right to leave. Even worse, what if your interrupted while gaming and have to go. If this happens some times, then what? First that bonus for PC gamers, now this? Thank you, Bungie, you've made me not want to buy this game.

It's true, ragequitters are a problem, but it's better off when they leave, otherwise they'll just whine and not care. I've played Halo 3 very much, and I've been stuck in impossible games over and over. It's not fun to have to quit. And I think it's my bloody right to leave the game if I'm not having fun. Shouldn't it be fun for everyone?

EDIT: Okay, I've received enough quotes, please leave this post alone.
Thumbs up, I agree.
 

Elochai_IV

New member
May 28, 2010
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I find this to be quite reasonable, considering the amount of times I've fought a decidedly unfair match due to the weaklings quitting on me.
More than once, though, I've still come out on top :)
But, As I do not really want to go through the entire quote, and delete whatever is irrelevant, I decided just to repost it, because there are obviously alot of VERY thick people here.

Vrex360 said:
[HEADING=1]What Bungie actually means to say on the matter is here:[/HEADING]

<quote= Bungie>So, you may be wondering why we haven't fixed the quitter problem yet. Thing is, we probably have, but we just haven't turned it on yet.
As we speak, the Banhammer is watching, amassing data about who's been quitting, the manner in which they have quit, and who suffered as a result of that quit. Numbers are feeding into complex heuristics and deep databases, and somewhere in the middle of it, our very own disembodied soul howls for revenge.

"Swing Banhammer, swing!" you cry out. Well, problem is, this is a Beta and we don't want the Banhammer swinging wildly until we know for sure that the numbers coming in are correct, and that the Beta itself is stable and not disconnecting people (creating the illusion of quitting.) Currently, we are only logging data for future action.

So what do we have in store for when it goes live next week? Let me pull back the curtain just a bit:

For starters, our Banhammer is getting more data than even Halo 3 produced, which is going to let us dial it in and more aggressively deal with habitual quitters. The real jerks are going to run into this, and then you're not going to see them online anymore. It'll be great.

Second, quitting a game will forfeit any credits you may have earned for that game. In fact, it may even cost you some credits. We're waiting to see how effective the Banhammer is before deciding exactly how much.

Lastly, and all new for Reach, we have a new type of ban called a Quitter Ban. This is a relatively soft ban, so we will be using it quite aggressively, activating after only a handful of quits and lasting a rather long time. What does it do? A player with a Quitter Ban will be temporarily unable to re-enter Matchmaking for 15-30 minutes following any further quits.

Oh, and we're playing around with some gametypes which end early (think "Sudden Death") when most of a team quits out, so that you don't need to play 8v1 Slayer to 100 (aka. "Hide and Seek".) You may see some of these in Matchmaking if we're unhappy with the other countermeasures.

As custodians of the online experience, we will be monitoring and adjusting out countermeasures as necessary to keep things ticking along nicely, without games being marred by habitual flakes who quit when they don't get the Sniper Rifle first. So in the meantime, enjoy the Beta!
And quit quitting, because we are watching, and it is going into your personal Banhammer dossier.

(Special pre-emptive note: Online game designers are familiar with "virtual guilt", whereby a perfectly upstanding, innocent player will feel irrationally nervous and guilty upon hearing about a potential punishment. And now, you're familiar with the concept too. Well, relax. We are very deliberate about our enforcement policies, and if you're not a habitual quitter, we're not going to ban you for that one time that your internet cut out. And if it cuts out every game, well, you should probably use the downtime between games to call your ISP and get a technician out. It'll be for the greater good.)

[HEADING=1]They are not talking about permanently banning people from the system based on singular acts of rage quitting!
The longest anyone will be banned for is twenty minutes and only if they are frequently quitting from matches, like ten times in a thirty minutes.
[/HEADING]

Also:

http://www.bungie.net/News/content.aspx?cid=26432

Towards the end of this article it is mentioned that in fact before you even get a fifteen minute suspension, you get a weekly probation period. Bungie also note the connection issues other countries face and have done their bit to fix that up and have now got the tools needed to fix up connection issues. So the fear of being suspended based on connection issues is not something you need worry about as Bungie are aware of this problem.
 

Silver Patriot

Senior Member
Aug 9, 2008
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HG131 said:
Silver Patriot said:
Vrex360 said:
Silver Patriot said:
HG131 said:
Ok, there's still 9 pages where there was no excuse. The reason I gave credit to him was simple, it was huge, and he went and found a BWU from May.
You mean the update I linked to in my post? You know, before him. (Yes I will be vain about this) Or do you mean the other one I sent him in an email?

Seriously though the Huge bold letters were a good idea. I would have never thought of that. He deserves a lot of credit for trying to "educate" people.
Thank you Silver Patriot. Admittedly though I still owe both you and Grey Focks for finding those articles to link to my huge page so yes, credit goes to both of you guys too.
Stealing credit and acting childish. It's what I do.

HG131 said:
That's it.


BTW do you know what Episode that came from? I really want to see that in context.
Here you go [http://www.thedailyshow.com/watch/wed-august-4-2010/i-give-up---9-11-responders-bill]
Wow, that is more recent then I thought. Thanks.

Ha ha. . . wait what were we talking about? Ahh Reach, right.

One thing I just wanted to clearify because I don't know if some people made the connection. It only bans you from Matchmaking. You can still play Custom Games and Forge with your friends.
 

ultimateownage

This name was cool in 2008.
Feb 11, 2009
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HG131 said:
ultimateownage said:
Bungie: You are all idiots. What if someone genuinly needs to leave, or is just not having fun. Are they not allowed to leave? Punish rage quitters, not quitters. Also: Any game that becomes unbalanced due to quitters isn't very good, or has terrible auto balance.
I hate to use caps lock, but you dug up some burred rage. ONE QUIT WILL NOT GET YOU IN TROUBLE! REPEATED QUITTING IN A ROW WILL!
Firstly, use the fucking edit button, and secondly, all they have stated is that they are going to punish quitters, and there is no sure way of punishing the right type of quitters, and not the wrong type. It's possible that you are forced to quite multiple games in a row without wanting to, but Bungie haven't got cameras in your house to find out the reason for quitting. Or if someone is not having fun, and joins another game where they can't have fun. The Halo community is full of whiny teenage pricks who refuse to play properly, that's your problem right there. [sub]Halo fanboy.[/sub]
 

Fortesque

New member
Jan 16, 2009
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Do something similar to what League of Legends have done.

If you leave during Champion selection, then you cant join another game for 30mins, and if you leave during a game, then you can join another game untill that one has finished. Not to mention you get a dredded "Leave" stat on your profile, which I personally hate my 3 Leaves.

Fair incentive to not leave a game I think.
 

Vrex360

Badass Alien
Mar 2, 2009
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ultimateownage said:
HG131 said:
ultimateownage said:
Bungie: You are all idiots. What if someone genuinly needs to leave, or is just not having fun. Are they not allowed to leave? Punish rage quitters, not quitters. Also: Any game that becomes unbalanced due to quitters isn't very good, or has terrible auto balance.
I hate to use caps lock, but you dug up some burred rage. ONE QUIT WILL NOT GET YOU IN TROUBLE! REPEATED QUITTING IN A ROW WILL!
Firstly, use the fucking edit button, and secondly, all they have stated is that they are going to punish quitters, and there is no sure way of punishing the right type of quitters, and not the wrong type.
This is true, however I really think that if someone is leaving a game once every three minutes in an hour then I refuse to believe that they have that much difficulty finding a game that they like. And here's the point, if you do repeat quit that frequently you are put on probation meaning that Bungie monitor your progress and if you do spontaneously quit a game then Bungie act by punishing you with a ban... that lasts an incredible fifteen minutes so if you actually did have a legitimate reason for leaving odds are you won't even notice it was gone.

It's possible that you are forced to quit multiple games in a row without wanting to, but Bungie haven't got cameras in your house to find out the reason for quitting. Or if someone is not having fun, and joins another game where they can't have fun.
The thing is, people randomly leaving mid game can seriously mess up the balance of it and I'm not just talking about team size decreasing either. I've played games where the entire game had to shut down halfway and reset because the host quit and when he did, the game had to find a new host which then changed the connection and made everything laggy and unplayable. In fact I genuinely believe most of the lag issues in online games are brought upon by sudden changes in connection caused by people randomly leaving the game.

Besides, it's fifteen minutes and again if you had a legitimate reason to leave the game time will pass without you even knowing it and then you can pop right back on. But if you just randomly quit a match without explanation and then are suddenly rapidly tapping the A button trying to get into a new match it is a fair bet that you have rage quitted in some way.

The Halo community is full of whiny teenage pricks who refuse to play properly, that's your problem right there. [sub]Halo fanboy.[/sub]
And thus your true colors revealed. Well done, well done. If you hate the Halo community so much and have no intention to have anything to do with the franchise or the fans involved then they why are you posting if not to just insult the people who do and to mock the game and the people who are looking forward to the game in the first place?
 

ultimateownage

This name was cool in 2008.
Feb 11, 2009
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Vrex360 said:
The Halo community is full of whiny teenage pricks who refuse to play properly, that's your problem right there. [sub]Halo fanboy.[/sub]
And thus your true colors revealed. Well done, well done. If you hate the Halo community so much and have no intention to have anything to do with the franchise or the fans involved then they why are you posting if not to just insult the people who do and to mock the game and the people who are looking forward to the game in the first place?
I posted because I wanted to comment about the situation of the anti quitting programme. It being Halo was just a technicality, until HG131 decided to shout at me because I thought that it wasn't going to work. If he's going to flame everyone because they didn't go and research this to find out the exact amount of time before it expires, or just flame them for disliking Halo which he does often here, then I'm in my right to mention how Halo seems to be the only game which has this problem so bad that they need to add a punishment. I would also comment on the bit about one person leaving fucking up the whole match, but I can't word it in any way that won't come off has making me sound like a PC fanboy.
 

Vrex360

Badass Alien
Mar 2, 2009
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ultimateownage said:
Vrex360 said:
The Halo community is full of whiny teenage pricks who refuse to play properly, that's your problem right there. [sub]Halo fanboy.[/sub]
And thus your true colors revealed. Well done, well done. If you hate the Halo community so much and have no intention to have anything to do with the franchise or the fans involved then they why are you posting if not to just insult the people who do and to mock the game and the people who are looking forward to the game in the first place?
I posted because I wanted to comment about the situation of the anti quitting programme. It being Halo was just a technicality, until HG131 decided to shout at me because I thought that it wasn't going to work. If he's going to flame everyone because they didn't go and research this to find out the exact amount of time before it expires, or just flame them for disliking Halo which he does often here, then I'm in my right to mention how Halo seems to be the only game which has this problem so bad that they need to add a punishment. I would also comment on the bit about one person leaving fucking up the whole match, but I can't word it in any way that won't come off has making me sound like a PC fanboy.
Ahhh I see. That's fair I suppose.
Maybe I jumped the gun a bit with the accusations.

Still I think HG131 is probably just a little annoyed that ten pages later people are still getting the idea of it wrong. Especially since I myself posted the quote and link to actual articles on the subject by Bungie and pointed them out in huge red letters on the first page and it has been quoted a lot of times now.

Sorry I didn't mean to sound obnoxious just then, and I hope I didn't come across that way. I'm just saying, it's a little frustrating is all.
 

tsb247

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Mar 6, 2009
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awsome117 said:
tsb247 said:
Not only did I read the OP, which seems to side with me calling the measure, "Heavy handed," but I also read Vrex360's explanation that's apparently from Bungie (I read the connection issues portion, but I'm willing to bet they will still encounter a problem with connections issues somewhere down the line), and you know what? I still hold the same opinion. Surprise! Not only is it ridiculous, it is unbelievably idiotic. There are better ways to fill in the gaps when someone quits an online game. I would go so far to say that Bungie is just lazy and doesn't want to do the extra legwork to find a real solution; like AI that kicks in when a player drops - as in so many other online games. It's not perfect, but it would be a start.

In fact, I would go so far as to say that you should learn how to contribute in some way to the discussion rather than simply nagging at people who have a problem with the topic. Three posts in a row nagging three different people? Seriously? With 860 posts it would seem you have been here long enough to learn that practice is generally frowned upon here. Or have you?
AI that kicks in? What, are they just in the back of the map waiting for someone to drop? (sarcasm) And besides, what level of difficulty do you make it? Can you make it follow commands? What if more than one person drops, and more than half the team is AIs? Do they pick up weapons? I could go on with this, but I think you get my point.

As you said before, sure the system isn't perfect, but it's a start isn't it? And I believe they are going to have people join in-game if some one leaves.

And just curious, what are "real" solutions that you would think are better than this "fake" solution.
"Fake" solution? You have obviously never used bots before. Bots are the most common method of holding a place for a human player in an online match. Their difficulty is usually set by the host, but it could also be determined by the scenario. Having them pick up weapons is a trivial bit of coding - bots have been doing that since Perfect Dark. Hell, the bots in Perfect Dark could receive and accept basic commande too! If half the other team is AI... Well, that's what happens when people don't populate a server, but with a game like Halo, I don't think empty servers will be much of a problem. The best part about bots, is that they can be enabled or disabled before the game is hosted - leaving them as an option.

A decent matchmaking system could also address the so-called problem; dropping players into matches with 'quick match' function like those that exist on some PC games (I'm not sure whether Halo: Reach will have this feature). The function could be coded to search for games with open slots of the gametype the player wants, and then simply drop them in the open slot. This is yet another trivial solution to finding ways to fill the gap when a player leaves a game.

It sounds like I am sensing some blind Bungie fanboyism... Seeing as bots are more than a viable solution for the problem presented. After all, Bungie can do no wrong, right?

Even a 30 minute ban for simply choosing to quit a few matches is a stupid idea, and I will stand by that assertion. Period. I have joined and quit quite a few servers in a relatively short time; attempting to find one with a good group of people. Should I be punished for attempting to find a decent game? There are other solutions short of a ban, and they should be explored.
 

tsb247

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Mar 6, 2009
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Saucycardog said:
tsb247 said:
StriderShinryu said:
tsb247 said:
I've always disliked Halo... Now I feel more justified than ever. Bungie has shot themselves in the foot with this one. How can anyone even think this nonsense is a good idea.

What about those who squeeze games in to small amounts of free time and can't finish a match due to time constraints?

What about those who have dodgy internet connections?

What if you don't like the server and simply want to leave without finishing a match?

There are just far too many legitimate reasons for quitting, and I think Bungie is stupid to ignore them.
And had you actually read a few posts down on the first page before letting your anti Halo/Bungie bias speak for you you would realize that they have taken your issues into account.
Not only did I read the OP, which seems to side with me calling the measure, "Heavy handed," but I also read Vrex360's explanation that's apparently from Bungie (I read the connection issues portion, but I'm willing to bet they will still encounter a problem with connections issues somewhere down the line), and you know what? I still hold the same opinion. Surprise! Not only is it ridiculous, it is unbelievably idiotic. There are better ways to fill in the gaps when someone quits an online game. I would go so far to say that Bungie is just lazy and doesn't want to do the extra legwork to find a real solution; like AI that kicks in when a player drops - as in so many other online games. It's not perfect, but it would be a start.

In fact, I would go so far as to say that you should learn how to contribute in some way to the discussion rather than simply nagging at people who have a problem with the topic. Three posts in a row nagging three different people? Seriously? With 860 posts it would seem you have been here long enough to learn that practice is generally frowned upon here. Or have you?
Putting bots into matchmaking on a popular FPS sounds more of a lazy idea in my opinion. And please, you are nagging someone right now. With over 1000 posts you should know about not resorting to insults when arguing.

I do think the OP should be changed. It is misleading in that it implies that you will be banned forever.
At least my, "Nagging," was relevant to the discussion at hand, and not simply statements like, "Way to read the OP," and simply ending there. I have always HATED people who simply post, "Read the original post," and then post nothing else.

At any rate, I would be curious to know how bots are the lazy solution. If done right, they could be the perfect solution. Simply saying, "Play the game or we'll ban you," is probably the laziest of all. Where's the 'solution' in that? I would also argue that a 30 minute or so ban may be worth it for people who are hell-bent on ruining games.

AI bots are merely placeholders until a human player joins a match. On the PC, they are a common solution to underpopulated servers, and while they may never be able to match the skill of a human player, they are better than being alone against a team of 10 other people.
 

DPunch4

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May 6, 2009
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ok i must shed some light, ive been banned like this in the beta. it sucks really bad. I quit probably 3 or 4 games over 3 hours or so, so it was like 5% of my games in that time. this was so i could join friends games, or because the game was glitched (having one crap gun and no sprint, and a lack of grenades, ability to pick weapons and no loadouts is horsecrap) so quit.

waiting that long is too long. really. its forever..... im bored i wanna play halo.

luckiliy i doubt ill run into any problems. thats my xp with the dealio.
 

noble cookie

New member
Aug 6, 2010
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They did this in the beta...
It's only if you leave matches regulary.
And even then it's only for about 20 minutes.

You only have to worry if your connection sucks that bad or if your a regular rage quitter.

It's not exactly putting anyone off buying the game, well, it shouldn't be.



EDIT: Besides, im sure you could play forge world or campaign and perhaps even firefight while you are waiting for the tempa-ban to be lifted.
 

Autofaux

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Aug 31, 2009
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This system can't possibly be as bad as they are describing. I'll write it off as a gaffe. There is probably stuff to detect when its a connection drop or someone having a streak of ragequits.

I agree, we can't know what it will entail until the system is being used.
 

RobCoxxy

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Feb 22, 2009
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Gah, what about people who refuse to spawn? On Halo 3 I was in a 5v4 match, my team never spawned at the off, sitting it out. Leaving me fighting alone. I still managed to lose by only two kills, but by Christ was I pissed.
 

ultimateownage

This name was cool in 2008.
Feb 11, 2009
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HG131 said:
ultimateownage said:
HG131 said:
ultimateownage said:
Bungie: You are all idiots. What if someone genuinly needs to leave, or is just not having fun. Are they not allowed to leave? Punish rage quitters, not quitters. Also: Any game that becomes unbalanced due to quitters isn't very good, or has terrible auto balance.
I hate to use caps lock, but you dug up some burred rage. ONE QUIT WILL NOT GET YOU IN TROUBLE! REPEATED QUITTING IN A ROW WILL!
Firstly, use the fucking edit button, and secondly, all they have stated is that they are going to punish quitters, and there is no sure way of punishing the right type of quitters, and not the wrong type. It's possible that you are forced to quite multiple games in a row without wanting to, but Bungie haven't got cameras in your house to find out the reason for quitting. Or if someone is not having fun, and joins another game where they can't have fun. The Halo community is full of whiny teenage pricks who refuse to play properly, that's your problem right there. [sub]Halo fanboy.[/sub]
If you quit often enough to the point where you get the 15 TO 30 MINUTE TIMEOUT you deserve it. [sub]Yahtzee fanboy.[/sub]
How the fuck does Yahtzee come into this? I'm not the one who flames everyone who says something remotely negative about Halo.