Father Time said:
leviadragon99 said:
Father Time said:
leviadragon99 said:
Father Time said:
leviadragon99 said:
Oh dear Christ... this phenomenon is actually a thing? People really use that argument? Goddamn...
It's just another way for the ingrained bigotry to try and find excuses for itself.
Ingrained bigotry is people who like having big boobed women in their games?
Honestly the people who make games don't owe you anything, they are not obligated to make games that appeal to you.
No, the ingrained bigotry is people trying to chase female gamers out of the community,
Not happening.
leviadragon99 said:
it's the ludicrous level of hostility Anita Sarkis-whatever gets for even suggesting that maybe some games out there might not have the best depiction of women,
How dare she receive backlash for her opinion that things are sexist and/or cause real life sexism.
leviadragon99 said:
it's the rape threats on twitter, the "make me a sandwitch" meme, and the idea that a game has to alienate people to remain pure and creative.
I can't think of a single game that doesn't alienate someone for whatever reason.
leviadragon99 said:
And they are indeed not obligated, where in my argument does it say that? But it might just help them out if they did make games that genuinely appeal to a market beyond the brogrammer demographic from time to time.
Oh they do. Quite a lot. Thing is whenever a game gets made that does people have to act like it's personally responsible for bringing sexism to gaming or alienating women. There's already a variety in games. NOTHING is stopping you from avoiding those games and still having a ton to play. So at this point it's 'some women will judge all of gaming because of Dragon's Crown and we need to make sure those ultra-judgemental people are fans of gaming'
Point the first: I believe you to be either blind or deluded if you're not seeing that hostility and willingness to harass anyone with two X chromosomes until they leave the game/forum in certain segments of the community, I might have hyperbolized a little, but it's there.
Certain segments? Kind of vague. The only thing I can think of is anonymous Live/PSN harassment but that's not a community getting together and agreeing to push out women, that's a handful of assholes and everyone who doesn't do it looks down on them.
leviadragon99 said:
Point the second: She received hostility before she even started, before she had a chance to make her case, before anyone knew what she had to say,
She's made videos before attacking tropes and she had a list of tropes she was planning on doing for the game series. Put those two together and you can make a reasonable prediction of what the videos would be like. And some of the hostility came from 'why do you even need money to do this'. I think she could've done this by watching Let's Play videos myself, but that's beside the point.
leviadragon99 said:
just because she was raising the possibility that it could potentially be a problem, I'd say the reaction more than proved her right,
Her point was that certain tropes cause sexism (even if only a little) or in general cause problems in the real world. Her getting a partially sexist backlash doesn't mean it was caused by those tropes.
leviadragon99 said:
if male gamers are so insecure that they have to attack someone suggesting there's bigotry, I don't see it being much of a stretch to think they might be bigots
It is a stretch. People don't like it when you call something they like sexist/racist or whatever. And if you disagree that is sexist racist and if you think they're looking for sexism/racism well...
leviadragon99 said:
, and what happened after she began to make her case? A substantial amount of her negative feedback continued to be mindless, tasteless threats and personal attacks, dismissals on the stupidest of grounds, and very little in the way of actual countering of her arguments.
I saw some. I made some. Not all of it was mindless bashing.
leviadragon99 said:
So yeah, damn right I consider that to be bullshit, you can disagree with someone, but be civil about it rather than yelling at them to die in a fire.
What if they're a pheonix. Wouldn't telling them to die a fire not be so bad? I don't really have a point, it just popped into my head and now I'm curious about it.
leviadragon99 said:
point the third: Annnd yet this video would seem to suggest that Saints Row 4 does that pretty well by letting anyone be the lord of the sandbox... heck, I can't recall Skyrim alienating anyone through potentially offensive viewpoints or deliberately exclusionary tropes, or Dragon Age, or Mass Effect, or Portal, or Planescape Torment, or the Fallout games, or Pokemon, or Persona 4, or Dust, or Minecraft, or Bastion, or Shadowrun just to name some that I'm most familiar with. Name me something from each of those games that'd alienate a viewer based on race, religion, sexuality, gender, or any of the other big ones,
It doesn't need to alienate people based off that. Some people don't like sex jokes, some people don't like gore. Some people don't like certain genres or games that do not have an end goal (Minecraft). Why is it suddenly worse to alienate someone because you don't have a female playable character vs. alienating someone who doesn't like gore? There's never going to be a game that alienates everyone of a certain sex/race/whatever unless it blatantly says those people are bad.
leviadragon99 said:
Point the fourth: I think you're exaggerating a little, and I'll remind you that most of those more varied games come from the indie circuit, or for smaller riskier projects. The mainstream, high-profile, most visible games out there do seem to have a hard-on for gun-bros.
How mainstream we talking? If you mean games non gamers have heard about, well we got COD (that's 1), WOW, the Sims, Halo (which has all fictional weapons anyway) and to a lesser extent Minecraft. Oh and Nintendo's franchises. There's lot of franchises that don't try to appeal to the stereotypical frat boy, even if they do have men in the lead roles.
I thought you meant variety you meant variety as in 'are they trying to market to men and only men' thing.
1: I'm not saying it's a unified front by the community, far from it, it's a handful of misanthropes, but they're still numerous and loud enough to be a problem, to do everything they can to drag down the image of the rest of the community with them.
2: Oh yes, because knowing the topics someone is going to speak about is all you need to pre-emptively rebut them. Wait for someone to actually say what they're going to say before jumping in arguing about it, because HOW they talk about the points may surprise you, and then your commentary ends up irrelevant. Going by past experiences of their work is not absolutely reliable, as someone can still do something different, take a different viewpoint since they've grown as a person, or as the situation has changed, or tackle different aspects of the issue that you didn't consider instead of the old ones she didn't feel need to be said. And are you really trying to say that people on the internet shouldn't be allowed to make money from the content they produce? Where does that end? Who decides what's "worth" someone getting revenue from? And again, none of that excuses how much the hostility manifested, a stream of threats, open sexism and general wailing and gnashing of teeth that had nothing to do with challenging the actual merits of what she was saying.
3: Well it proved that there was sexism in those that attacked her... I agree that it's specious reasoning to try and infer a direct cause and effect link there, but it's certainly possible.
4: Y'know, people who immediately assume someone is talking about them when there's accusations running around about certain people being douches without naming any names or trying to paint everyone with the same brush? Yeah, those kinds of people do tend to be either the ones the accusation were talking about, or so pathetically unable to work out that the calls of sexism aren't directed at the whole community that they may as well be, and again, the sexist nature of many of those replies does go a fair way into more than implying the sexism of those that replied in that particular way.
5: Yes, there was thankfully some more civil and intellectual discourse... eventually. But you can't deny that a significant amount, perhaps even the majority was mindless pettiness.
6: Well that all depends whether you're being metaphorical or literal, and how exactly the process works out for them, given that the majority of people truculent enough to say that mean it literally... yeah that's not helpful to anyone.
7: See... having a game that caters to certain likes or dislikes, preferences of content or type of play, is incredibly different to having one that outright makes it clear that someone isn't wanted, or just has little enough thought put into the mechanics and narrative that it comes off that way, like Call of Juarez, the Cartel, that gave an achievement for killing a lot of black people, and misrepresented real-world events in a way that reinforced racial stereotypes while also glossing over modern-day tragedies. Or the new Metro game, where a female character that initially seemed capable and interesting turns up later as radically changed to being dependant and far less interesting, not to mention the entirely gratuitous and juvenile strip club scenes that added little, many women gamers are used to having to play a male lead, but if they see their own gender represented so badly and one-sidedly... see metro could have gotten away with that strip club scene if other female characters in the game had been more (consistantly) capable and interestingly, it's all a balancing act. Or hell, what about all the modern military shooters that have little to no female presence at all? Despite the military's shaky policy on women serving as front-line personnel, they are still there in warzones today in all sorts of roles, they just don't get a lot of recognition, something games like those only serve to reinforce with the faux-realistic machismo.
8: How are Cod and Halo NOT prototypical gun-bro games exactly? And something like the Sims is a little different, and hardly makes up the majority, also it's an established brand now, one built on a combination of an established reputation of a sim-maker from an earlier era and EA's indifference to the initial product, letting it just happen and then greedily raking in the surprise profits, hell, the sims also arguably comes from a time before the games industry got caught in a rut, or at least so deeply in it. In WoW's case, MMO's are a little different to current-gen, one-and-done franchise-baiting triple-A releases that are the main offenders of this pattern. I would call Minecraft a game that was initially indie and grew from there, and Nintendo has always been something of a wildcard, one of the few survivors of an even earlier era, a company primarily based on another culture's perspective, and one that exists primarily on long-standing franchises, saying they buck the trends is no great surprise.