It's actually hard. But not that hard.orannis62 said:Anyway, I just got L4D yesterday (birthday ftw), and I've still only played No Mercy, but I think the game is perfect the way it is. I mean, any game on XBL where you can play a match with any random group of people and actually be forced to work together is a heaven send; the people I met on No Mercy are now on my friends list just so we can do the other campaigns together. But I have to ask; is the end of No Mercy supposed to be so hard? I mean, we were all playing on normal and lost about 50 times before we switched to easy and won on our 10th attempt, and even then only 2 of us survived. Are we just n00bs, or is it actually really hard?
I once sucked Zoey off the chopper right before it took off. It was my greatest L4D moment ever.Rednog said:I know you're not supposed to win in VS mode, but a player smoker being able to drag a player off things ruins the experience because unless you abandon that player you have to redo a chunk of area and will most likely get stuck there.
For example in No Mercy the 3rd stage, when you run out of the diner and onto the lift and across the roof smokers pull people off the roof left and right. The players pulled off have to consistently run back up the lift and across the roof, and by the time the players get back on the lift and across the roof again another smoker spawns and does it again.
There are a ton of points in No Mercy where a smart smoker can absolutely gib a party and make them redo a chunk of area
And HL2 episode 1 and 2 were pretty darn quick to come out after HL2.Zac_Dai said:This isn't CoD. Valve don't churn out sequels every couple of years. TF2 came 9 years after the first one, HL2 was 6 years after HL. Even then there is no guarantee they would make a sequel.
I have to agree with people who said L4D feels unfinished. There is so much more content they could add to this game before they even think about doing a sequel. Even TF2 still gets content updates.
No. It is great. the thing is, we are basically just brainstorming a bunch of things that could be added to the game to make it better.Cinder Block of Oppression said:How about we just say 'L4D sequel' and not this made up Left 2 Die crap.
And I haven't played it, but I want it. But it must be pretty shitty if you're already waiting for a sequel.
The episodes are more like expansion packs than full games.Silver said:And HL2 episode 1 and 2 were pretty darn quick to come out after HL2.Zac_Dai said:This isn't CoD. Valve don't churn out sequels every couple of years. TF2 came 9 years after the first one, HL2 was 6 years after HL. Even then there is no guarantee they would make a sequel.
I have to agree with people who said L4D feels unfinished. There is so much more content they could add to this game before they even think about doing a sequel. Even TF2 still gets content updates.
Given that the earlier examples are many years old, perhaps, just perhaps, they've changed their style. Who knows?
Your point being? They were working on a sequel to Portal just after that was released as well, understandable given the sucess, but still. Also note the series with Half-life, opposing force, blue shift, decay. Compare Counterstrike that exists in five or six variations, as well.Unknower said:More stuff.
The episodes are more like expansion packs than full games.Silver said:And HL2 episode 1 and 2 were pretty darn quick to come out after HL2.Zac_Dai said:This isn't CoD. Valve don't churn out sequels every couple of years. TF2 came 9 years after the first one, HL2 was 6 years after HL. Even then there is no guarantee they would make a sequel.
I have to agree with people who said L4D feels unfinished. There is so much more content they could add to this game before they even think about doing a sequel. Even TF2 still gets content updates.
Given that the earlier examples are many years old, perhaps, just perhaps, they've changed their style. Who knows?