Personally, I haven't had any real issues with the game. Even at the launch, I didn't have any performance issues, save for some cutscene freezes.
For the whole argument on the design looking generic, I think that can be held true to some degree, but I think it's an amazing upscaling using UE5. UE5 isn't perfect, but all the areas seems to have more details and fidelity.
I am not sure how expansion of the map would've helped; There would've had to been a good reason for the expansion, as in it serves some sort of purpose. Like, is the area filled with dangerous traps but let's to sneak past all the guards? Does it have some sort of platforming challenges that can be used as a shortcut, but still hard to navigate?
Also, given Snake's mission (also time-sensitive in-world wise), it doesn't make real sense for him to wander around; Yeah, he probabaly goes through the train, and sometimes feed on a tree frog, on this ordeal, the trial to survive, but he would've done them all for the purpose of his mission, and not spend tons of time.
Let's also not forget he moves pretty slow even at the max speed, which makes sense given this is a stealth mission. Unless a dedicated sprint option was added, exploring the said expanded area would've been an absolute chore. I mean I am already kinda annoyed anytime I am traveling back to former areas to collect stuff I missed.
As for the controls, I got to play MGS3 on HD Collection for Xbox 360. I remember not really liking it. I didn't realized back then, but because there was no soft vs hard press, interrogation was kinda impossible. Here, I think it has something to do with how close you are from the enemy? I am loving the new modern control here. I used the MGS V-like option. MGS V may have not been my favorite game in the series, but I loved the controls. Although it can still be awkward switching between first and thrid person view. But I seem to get used it quickly.
The only major gripe I have with this game is that this was advertised as “remake”
I'd argue, if you have so many problems with the remaster, then go play the Master's Collection version. I heard it's in much better place now.
For the whole argument on the design looking generic, I think that can be held true to some degree, but I think it's an amazing upscaling using UE5. UE5 isn't perfect, but all the areas seems to have more details and fidelity.
I am not sure how expansion of the map would've helped; There would've had to been a good reason for the expansion, as in it serves some sort of purpose. Like, is the area filled with dangerous traps but let's to sneak past all the guards? Does it have some sort of platforming challenges that can be used as a shortcut, but still hard to navigate?
Also, given Snake's mission (also time-sensitive in-world wise), it doesn't make real sense for him to wander around; Yeah, he probabaly goes through the train, and sometimes feed on a tree frog, on this ordeal, the trial to survive, but he would've done them all for the purpose of his mission, and not spend tons of time.
Let's also not forget he moves pretty slow even at the max speed, which makes sense given this is a stealth mission. Unless a dedicated sprint option was added, exploring the said expanded area would've been an absolute chore. I mean I am already kinda annoyed anytime I am traveling back to former areas to collect stuff I missed.
As for the controls, I got to play MGS3 on HD Collection for Xbox 360. I remember not really liking it. I didn't realized back then, but because there was no soft vs hard press, interrogation was kinda impossible. Here, I think it has something to do with how close you are from the enemy? I am loving the new modern control here. I used the MGS V-like option. MGS V may have not been my favorite game in the series, but I loved the controls. Although it can still be awkward switching between first and thrid person view. But I seem to get used it quickly.
The only major gripe I have with this game is that this was advertised as “remake”
I'd argue, if you have so many problems with the remaster, then go play the Master's Collection version. I heard it's in much better place now.

