The percentage is games that can be modded is fairly small, most games now days are based on the unreal engine which is near impossible to mod in any but the most basic of ways ini editing or running texture mods via txtmod. And the number of people that do not even bother with mods our games have LESS value than console games our games have 0 trade in value, cannot be rented and if a game is 60 dollars on pc, that gets snubbed for DLC regulalry, gets made to wait for release after consoles part of the time, then console games should be 70 and 80 dollars since microsoft and sony take a chunk out of that price for the honor for that game to be on their systems, pc has no fee for you to be on it, raising the price for pc games is greed, and a slap to pc players since all that lovely DRM means that that game disk is not worth the plastic it is made of.
Sure give is SDK kits for every game made open the unreal engine so it is moddable and then maybe you got a point but as it stands now that is a pretty weak argument to say that we should pay 60 dollars for a pc game.
Sure give is SDK kits for every game made open the unreal engine so it is moddable and then maybe you got a point but as it stands now that is a pretty weak argument to say that we should pay 60 dollars for a pc game.