Modern Warfare 3 Ditches Commando Perk

Baradiel

New member
Mar 4, 2009
1,077
0
0
Knives never really bothered me. I barely used them, but when I did it wasn't using Commando. Almost always Ninja Pro, because then I didn't NEED the extra lunge, because they didn't know I was coming.

One perk I seriously HOPE they've gotten rid of is One Man Army. Seriously, noobtubing is acceptable to me, but NOT when they act as fucking artillery with infinite grenades! Its just ridiculous!

EDIT: Oh, and hopefully quickscoping, to COD4 difficulty. Yeh, its possible to quickscope in CoD4, but not many people ran around JUST quickscoping, like they do in MW2.

I know CoD is always an arcadey game, but having sniper rifles as CQC weapons irked the shit out of me.
 

Hosker

New member
Aug 13, 2010
1,177
0
0
Good to hear, but I doubt it will be balanced still. They should go back to the CoD 2 way of doing it: one hit kill, but it's much harder to hit them.
 

XHolySmokesX

New member
Sep 18, 2010
302
0
0
If they want to make stabbing have more substance in CoD they should change the mechanics to allow different effects depending on where you stab someone from.

If you stab someone from behind, it should have a little animation resulting in a 1 hit kill.
A stab from the front or side should require a couple of hits.
 

Cursed Frogurt

New member
Aug 17, 2010
247
0
0
Aw, I loved those Commando knifers because you could hear them charging from a mile away since you can't use both Commando and Ninja Pro (silents footsteps).
 

Frostbite3789

New member
Jul 12, 2010
1,778
0
0
MiracleOfSound said:
SammiYin said:
Just get rid of knives in general and I'll be a happy man.
I agree with this, that stupid knife drives me crazy.

At least make it a two hit kill, this ridiculous ability for players to get accidental kills by squeezing the analogue stick too hard has to go.
Lets get rid of guns while we're at it. I'm tired of players who get accidental kills from their finger slipping on the shoulder button and getting one hit kill headshots from it!

See, anyone can do that with any mechanic.
 

FamoFunk

Dad, I'm in space.
Mar 10, 2010
2,628
0
0
Hurrah!

Now, no second chance please? MoS summed that up pretty well on his new song on YouTube.
 

PixelKing

Moderately confused.
Sep 4, 2009
1,733
0
0
Techno Squidgy said:
PixelKing said:
I liked my knife thank you very much.
And on noob-tubing, I have to use it to unlock my shotgun attachment, when I get my shotgun I wont tube anymore.
I was the same as you, but then I realised it was necessary to keep a toob class to deal with several threats. Excess snipers, excess toobers, etc. It is very satisfying to fire a toob into a sniper nest and get 4 kills for it. the underbarrel is a beastly weapon isn't it
Yeah, both the grenade launcher and shotgun are very good, but I still never used them once I'd unlocked the shotgun and jumped back to holo sights and fmj. I never needed the tube to get kills nor the knife, I just liked the knife.
 

ruben6f

New member
Mar 8, 2011
336
0
0
Other things I don't want:
Perks
Deathstreaks
killstreaks
noobtubes
quickscoping
prone.
There you go, CoD is fixed.
 

PixelKing

Moderately confused.
Sep 4, 2009
1,733
0
0
ruben6f said:
Other things I don't want:
Perks
Deathstreaks
killstreaks
noobtubes
quickscoping
prone.
There you go, CoD is fixed.
I agree with everything except prone, but people would still find ways to quickscope unless you took sniper rifles out completly.
 

pspman45

New member
Sep 1, 2010
703
0
0
What?
awww man, now how am I supposed to leap from rooftops and not take falling damage now?
HOW????
 

The_Emperor

New member
Mar 18, 2010
347
0
0
Now we need a 10 hours minimum campaign, balance the rest of the weapons, get rid of the rest of the game breaking perks. Expand the COOP section.

infact most of the perks should go imo. keep the ones that dont really effect gameplay too much.

then get rid of the dogs, and the helicopter, and everything else that makes just one big grief fest if you aren't amazing at the game.

The helicopters in bfbc2 annoyed me as well because it was too easy to spawn camp with them. fix? just make them have to go back and refuel.
 

Xanadu84

New member
Apr 9, 2008
2,946
0
0
I'm just gonna say it.

Ive never, NEVER seen a kill with a knife that wouldn't have been exactly as easy to do with a gun. Except that a gun also lets you shoot at, you know...range.
 

Worgen

Follower of the Glorious Sun Butt.
Legacy
Apr 1, 2009
15,022
3,887
118
Gender
Whatever, just wash your hands.
why would they have a perk that increased melee range? that seems way unbalanced in a game where the knife is some how more powerful than the gun
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
0
0
Frostbite3789 said:
Lets get rid of guns while we're at it. I'm tired of players who get accidental kills from their finger slipping on the shoulder button and getting one hit kill headshots from it!

See, anyone can do that with any mechanic.
Don't be silly, the difference here is that to kill someone with your gun you actually have to aim at them, and guns take 3-6 bullets to kill as opposed to the knife which is instant kill.

Players are also far more likely to 'panic knife' than panic shoot as only one function is mapped to the trigger, while the thumbsticks have aiming and melee.
 

Ironic Pirate

New member
May 21, 2009
5,544
0
0
MiracleOfSound said:
SammiYin said:
Just get rid of knives in general and I'll be a happy man.
I agree with this, that stupid knife drives me crazy.

At least make it a two hit kill, this ridiculous ability for players to get accidental kills by squeezing the analogue stick too hard has to go.
But since guns kill so fast, a two hit kill melee would both be utterly useless and completely unsatisfying.

I say get rid of the knife auto-aim, if you don't put the cross hairs on them, it's a miss. That way it's still useful, but not as over-powered. Maybe it takes longer to recover from, as well, so if you miss you're fucked.