Speaking as someone who loves From's games[footnote]disclaimer: I haven't gotten a chance to take a spin at Sekiro yet due to $$$ reasons[/footnote], you're response here is batshit insanity.hanselthecaretaker said:Yet they find the need for them to change...why? So they can be less positive and memorable experiences? If they played them all it must not have been that bad; otherwise why would they unless theyCaitSeith said:The gaming background experience from the OP's article writer for starters. With every writer I check, 9/10 they have expressed positive and memorable experiences from previous From Software games.CritialGaming said:Where are you getting that fact?CaitSeith said:That baseless accusation contradicts the fact that most of the people who ask for easy mode have played all the From Software games since Dark Souls. Try with facts next time.hanselthecaretaker said:The irony that's left is the people asking for an easy mode are typically the least likely to care in the end, since they'd naturally have the least amount of virtual skin invested in these kinds of games.
A. Enjoy suffering.
B. Suffer from the demands of their career which require completing games in a timely manner for review, hence the lure of easy modes to help assuage their personal situations.
1. An optional easy mode HAS NO IMPACT ON ANYONE NOT PLAYING IT. So my experience would literally not change a single bit. It would be identically "positive and memorable." However those, like my younger brother, who found the lore and even gameplay itself interesting but were turned away because of the "git gud" mentality would be able to use an easy mode to turn their negative experiences into their own positive and memorable ones. Fuck me for being crazy, but video games for me are about as many people as possible having enjoyable experiences...
2. This may come as a shock to you, but Fromsoft games are enjoyable for a vast multitude of reasons beyond their difficulty. Honestly if difficulty is the thing about the soulsborne games that defines your enjoyment of them, I'd posit you're not a real fan.
3. The idea that a game being "positive and memorable" means it shouldn't be criticized or have improvement suggested (which your post implicitly argues) is laughably ridiculous.