That is also my take on this topic.Xprimentyl said:...I?m actually glad that OPTION exists. By your logic, any diminished listening options shouldn?t exist since listening ?the way music is meant to be heard? should be the ONLY way. I?ve found dozens upon dozens of new songs and artists listening to Spotify through my phone, artists and songs I?ve enjoyed enough to invest in physical albums and attend concerts. See how that works? Diminished experiences led to my interest and investment in the fuller, ?real? experiences, something that would never happen if artists chose to restrict access to their music to live concerts.
For me more options = more accessibility = good thing.
Playing Halo on Legendary with all skulls on is a different experience then playing it on easy mode. Both exist within the same game. The former is not diminished by the latter existing.
If the souls games added an easy mode, that would not diminish those who want a challenge. The people who want the challenge would still get the authentic experience, and all the punishment and rewards that come with it.
Apples and Oranges.Kerg3927 said:WoW Classic comes out this summer, and I can't wait. I played WoW for like 6-7 years, and watched it gradually get destroyed by removing the meritocratic foundation of the game, piece by piece. Easy modes were implemented. Everything was dumbed down. LFD and LFR matchmaking tools were implemented, so not only did you not need to learn how to play the game to play it successfully, you didn't even need to know how to socialize anymore. What happened? People got bored and quit in droves, coming back only briefly for new expansions before quitting again. And now the current retail game is on life support and Activision Blizzard's stock has plummeted by 50% in six months, and stockholders are probably wondering what the fuck happened.
WoW got dumbed down because people asked blizzard to make the hard modes easier.
There was a time where:
Easy = Accessible, LFD, Normal Mode Dungeons.
Hard = Challenging, Required a cohesive group, Heroic Dungeons and Raids.
Burning Crusade was tough as nails, but it also had an "easy" mode in the form of normal dungeons. The Heroics were not diminished by the existence of that easy mode. But as time went on more and more people pressured for the hard modes to be made easy. Hard mode ceased to become hard.
People who are asking for an easy mode for Dark Souls are not asking for the challenge of hard mode to be diminished. Hard mode should stay authentic.