New Skyrim Patch Will Fix "Long-Term Play" Problems

erztez

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Magefeanor said:
shrekfan246 said:
I'm not going to dignify you with a proper response because, based on your other posts in this thread, nothing will make you believe Skyrim doesn't run on the Gamebryo engine. So all I'll say is that if it is the "same damn engine", it's had a lot more than "slight updates" because it's vastly superior to Morrowind/Oblivion/Fallout 3/Fallout New Vegas, no matter what common bugs the games might share.
Skyrim runs on a slightly updated gamebryo engine they called the creation engine.
It's still the same engine, hence why we still see the same bugs that we saw in the other games.
Though the updated version is vastly superior to the normal gamebryo.
Exactly, and I never said otherwise. If you had a car that randomly explodes AND runs like crap, you have a problem. If you fix it so it STILL randomly explodes, but now runs great, you still have a problem. But a slightly smaller one. Hence, Creation engine.
 

tmande2nd

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This just proves the old saying for Bethesda games:

As the time since release reaches infinity, the mods and patches increase the game quality exponentially.

Honestly the modded version of Fallout 3 and Oblivion I had were so many times better than release that I could not believe it.

Which is why I am not buying Skyrim until Christmas.
 

Azmael Silverlance

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*At times like these, perhaps it's best to just be patient, and take a moment to appreciate that we game in an age where developers can remotely fix large problems like this at all.*

Or how about playing the game on a PC :D
I admit that Skyrim is one of the few games that are good for a console but pumping the ULTRA settigs and smashing dragons on a pc just beats a console every time :D
 

shrekfan246

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May 26, 2011
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Magefeanor said:
Skyrim runs on a slightly updated gamebryo engine they called the creation engine.
It's still the same engine, hence why we still see the same bugs that we saw in the other games.
Though the updated version is vastly superior to the normal gamebryo.
There's a difference between being the same engine and being based on an engine. Yes, the Creation Engine is based on the Gamebryo engine, because Bethesda certainly didn't have enough time to create an entirely new engine from the ground up in the three years it's been since Fallout 3. But just because it's based on the Gamebryo engine does not mean it is the Gamebryo engine.

I appreciate that that essentially sounds like someone comparing the difference between the Unreal Engine 2 and the Unreal Engine 3, but it's technically true. Being based in another engine doesn't make it the same engine. They share bugs because they share source code, and obscure bugs like making one system out of three lag after saves get too large are probably not easy to track down when the programmers are heavily tweaking the engine and building an entirely new game. If it were a bug that affected every console and platform, it probably would've been eliminated already.

Imagine saying that Deus Ex (built on the first Unreal Engine) used the same exact engine as Batman: Arkham Asylum (built on the Unreal Engine 3). Just because it's the Unreal Engine source doesn't mean they use the same exact engine. That's my issue with what the original quoter was saying. Would it be better if the Creation engine were simply called the Gamebryo 2.0 engine?

I'm just going to duck out of this thread now.
 

Fappy

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Hopefully this patch will fix the multitude of quest-related glitches created by conflicting scripts, broken AI and its broken "Radiant Story" system.
 

Virmire

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I'm surprised. My PS3 copy is running almost intirely perfectly, save for a half dozen times where it's frozen itself for a few seconds, then played normaly, and one glitchy mountain texture, I haven't had an issue.

Hope they give word on a patch to fix the armor rating of Dragonplate armor though. Highest tier heavy armor, and all of the pieces are weaker than their (second highest tier) Daedric couterparts.
 

Maclennan

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I haven't gotten it yet but Ill probably pick it up soon enough. Good to hear they are going to do a big proper fix in a timely manner to route out the worst of the problems then a lot of small fixes spread thin.

Off topic
I want them to bring back the arrow glitch in oblivion where you could make hilarious amounts of items buy screwing with the bow.

Fun fact: the 360 crashes when you try and fill the feed bag, a low class restaurant in the imperial city, with water melons after filling the first floor
 

Jimbo1212

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Mike Kayatta said:
New Skyrim Patch Will Fix "Long-Term Play" Problems



Bethesda claims that help is on the way to the thousands affected by severe Skyrim gameplay issues on the Xbox 360 and PS3.

While it's clear that many, but often hysterical [http://www.escapistmagazine.com/news/view/114236-Skyrim-is-Bethesdas-Biggest-Game-Ever]) bugs. Even though the company was quick to promise near-future solutions, that doesn't mean anything to the gamer who's suffering thorough terrible textures and play lag until these problems are actually fixed. Well, according to Bethesda, they have been, and we'll all be enjoying something closer to the intended Skyrim experience beginning November 28th.

The two largest problems being widely reported are texture scaling issues on Xbox and the PS3's terrible, snowballing lag. 360 users who installed the game have reportedly been bombarded with textures that scale down, but not back up again. Basically, that translates into some pretty grisly images for a game designed to be aesthetically consistent and immersive. PS3 users haven't shared the same glitch, but instead have been experiencing frightfully choppy lag, which in some cases can make the game damn near unplayable. According to Bethesda, the issue plagues gamers when their collective game saves reach a certain data threshold.

No matter which console you chose to play Skyrim on, I think we can all agree that nothing takes you out of a meticulously crafted game world faster than suddenly seeing a tree that looks like it belongs in Minecraft, or trying to skewer a stuttering group of Skeevers teleporting around a cave at your face.

A full detailed list has yet to be announced, but Bethesda PR man Pete Hines has confirmed that at the very least, this patch will definitely address "long-term play on PS3," referring to the fact that the longer one plays, the worse the lag gets. He's also assured players that while the patch will be major, no save games or created characters will be affected.

As someone affected by the PS3 glitch, I'll admit: It really sucks to be enjoying a game and suddenly get slammed with major performance issues. Still, most people seem to be enjoying the game nonetheless. At times like these, perhaps it's best to just be patient, and take a moment to appreciate that we game in an age where developers can remotely fix large problems like this at all.

Source: Eurogamer [http://www.eurogamer.net/articles/2011-11-21-skyrim-patch-due-week-beginning-28th-november]




Permalink


Well they never fixed the problem of all long game Fallout 3 Games crashing so I won't hold my breath for yet another "promised" fix.
 

Fayathon

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Nov 18, 2009
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As much as I love Bethesda's games this is why I buy them after they've been out for a few months. Well this and that the fact that I usually can get them cheaper in a Steam sale.
 
Apr 28, 2008
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erztez said:
Irridium said:
New Vegas was made by Obsidian, but it was not bug tested by Bethesda.
There, fixed it for ya.
Um, yes it was bugtested by Bethesda. That is why a lot of Bethesda's QA testers are in the credits for the game.

EDIT: Unless this was just a joke about Bethesda not testing anything. If so, then I'm an idiot and missed it.
 

Dahaka27

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That One Six said:
The Lugz said:
That One Six said:
I've been having issues with the PC version, sadly. My computer shuts down, as if it had overheated, but my GPU is the only piece over 40C, and it doesn't even hit 60C. I'm fairly sure the game is doing it, as a bunch of other people with varying machines are having the same problem.
your psu is overheating, replace it immediately! it can cause major long term stability issues if you let it force your motherboard to shut-down allot
No, it's not. Nothing is overheating. My computer only crashes when playing Skyrim.
Having the same issue you mate, something that seems to have solved it for me (So far anyway) is to launch the game direct from the .exe file and not to go through Steam and or the game launcher.
I have no idea how this works or why, but seems to help.

Also to the note of the overheating, its not happening. I rigged up a second monitor to have MSI Kombustor on to see my temps and I (borrowed) a temperature probe from my dad's work to see what my PSU's temperature was and everything was normal. CPU and GFX card peaked at about 60'C and I run a fairly hot card until I crank my fans up.
The Witcher 2 by comparason made my PC sound like a freaking airliner taking off when I did crank the fans up to keep the card cool. Yet the game didn't crash once or force a hard shutdown. (70'C on my card makes me flinch)
 

koroem

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Huh... another Bethesda game horribly crippled by bugs...whooda thunk it? People keep buying this stuff on release day why?
 

Frostbite3789

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Calibretto said:
Frostbite3789 said:
Thanatus1992 said:
And the games industry once again makes me feel that I made the right choice in switching to PC gaming.
Huzzah! All hail the PC gaming master race!
HUZZAH! ALL HAIL~!
Change your icon to mine and join the PC gaming master race clan on the escapist!
Then we can cleanse the dirty console players!
 
Apr 28, 2008
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believer258 said:
Irridium said:
erztez said:
Irridium said:
New Vegas was made by Obsidian, but it was not bug tested by Bethesda.
There, fixed it for ya.
Um, yes it was bugtested by Bethesda. That is why a lot of Bethesda's QA testers are in the credits for the game.
I believe he meant that Bethesda was supposed to bug test it but didn't.
...
God dammit if I missed the most obvious joke...
 

Mike Kayatta

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Aug 2, 2011
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Thank god. I've been trying to work around the dead bodies glitch for marriage... turns out I've killed too many people to circumvent it.

T.T Oh Skyrim, what have I become?
 

That One Six

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Dahaka27 said:
Having the same issue you mate, something that seems to have solved it for me (So far anyway) is to launch the game direct from the .exe file and not to go through Steam and or the game launcher.
I have no idea how this works or why, but seems to help.

Also to the note of the overheating, its not happening. I rigged up a second monitor to have MSI Kombustor on to see my temps and I (borrowed) a temperature probe from my dad's work to see what my PSU's temperature was and everything was normal. CPU and GFX card peaked at about 60'C and I run a fairly hot card until I crank my fans up.
The Witcher 2 by comparason made my PC sound like a freaking airliner taking off when I did crank the fans up to keep the card cool. Yet the game didn't crash once or force a hard shutdown. (70'C on my card makes me flinch)
Thanks. Every person that says they have the same problem makes me feel a bit better. XD I'll try doing that, thanks.

Unfortunately, the NewEgg reviews of my PSU have worried me...

"Cons: Where to begin? Random black screen hard crashes at minor load on the system confused me and the computer techs I consulted. Tested every components, monitored temperature, and checked the PSU voltages. Turns out this PSU is similar to a heart with a left ventricle valve defect. You could survive with it, but if you do any more strenuous than a power walk you collapse. Same thing here, boots up fine, runs older games fine mostly still randomly crashes, any new games (such as Skyrim) will crash your system and cause BIOs damage requiring reboot sequence repair. Anything that can stress your system even moderately will cause random black screen hard crash."

"Lasted 8 months, now it's crashing when I play Skyrim at random times. I've concluded that power loss is the result, this IS my problem."

The first one is mildly scary, the second, not as much.
 

Wicky_42

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shaneriding said:
Why are modern games released which aren't working? Profits before playability? I remember buying Playstation and Nintendo 64 games which didn't rely on later patches or fixes. As far back as the SNES, Sega Megadrive, Atari, Gameboys etc, all of the games released for these worked for me. Is it too much to ask for modern games to work?
This. It makes me sad, and is the reason I abandoned consoles. What's the point if they need patching anyway, and there's no third party support?