Obsidian: Fallout New Vegas Has Bugs Because It's Big

manaman

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Ultratwinkie said:
Guy32 said:
It's been established that this game currently has lots of bugs. If that bothers you, just wait another month to get the game. I don't see the big deal.
its a big deal because everyone wants to be a cynic and ***** and complain about the smallest things. gamers in generally are the most cynical, and bitchy fanbase on earth and VALVe gets the worse of it. you dont see this shit on TV, movies, or books.
Who wants to have to wait an hour to play a game they just bought that is a year old due to all the patching.

Try installing Neverwinter Nights 2 sometime. It takes a little over 2 hours to install all the expansions, the game, and to patch all of it.

It's not being cynical to wonder how in the world they could have released a game with game braking bugs in it that where discovered in Fallout 3 and already fixed. I can understand the odd quest glitch, but some of the glitches I have run into already never should have happened.
 

ZippyDSMlee

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HeySeansOnline said:
ZippyDSMlee said:
HeySeansOnline said:
ZippyDSMlee said:
HeySeansOnline said:
You know, this could be accepted, if there was the occasional AI bug, or maybe the physics spinning a ghoul to the moon, but the sheer number of problems seen, no. Oblivion was able to work so when it was released a couple of years ago, and of course Fallout 3 worked, and they had their share of bugs, but they weren't game breaking.

So who wants to have a most hated contest, Bobby Kotick, Jack Thompson, or Obsidian, who do you despise the most?
Quest items and people falling through the map breaking the game is not game breaking? 0-o
Huh, actually never saw that on fallout, saw it on Oblivion, thought it was just my dics scratches. But still Oblivion was the first run at a game of that caliber.

FO3 on the PC out of the box no patches is a mess.

Oblivion haz caliber? Its almost as bad as a shovel WII waggle game... well... the writing dose keep you half awake...
I'm not going to argue with your opinion of the game, Oblivion is not for everyone. But what I meant by caliber was the grand scale of the game. A giant map, many different NPC Ai working on their own. A huge living place to explore. Basically the type of game Obsidian complains is impossible to debug, even though it's been done twice, the second one basically being the same game as the one they produced.
Well besides Ob and FO3 being unbalanced buggy messes they are huge and make great attempts to be intricate I just wish the core game play was not made of fail, casual game play belongs in casual games what is casual about Ob,FO3 and Bioshock ... gaaa stop dumbing down stuff already!!
/rant
 

Jfswift

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Nov 2, 2009
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The game is awesome enough that I'll forgive them for a few bugs, besides the few I've run into added to the entertainment value anyway (some bugs are beneficial to me hehe). I have had the game hang up but then that's after playing excessive long amounts of it, all I can say is save often and take breaks and you'll probably never have a problem with this.
 

Guitarmasterx7

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Mar 16, 2009
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it makes sense. If you make a 100+ hour game will a huge multitude of different possible mechanics and play styles it would logically take a long time to sort through all of the possible bugs. I've played for around 10 hours and so far the only thing I've seen in resemblance to a bug was that my game crashed once. Though apparently the PC version runs better than the console.
 

Svenparty

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Although I am not having too many issues (Have racked up 7 hours so far and only 2 freezes) The problems being addressed such as Freezing would easily have been captured by testers...
 

Theron Julius

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Nov 30, 2009
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Jesus, people are getting pissed. Oh, it's broken. Oh, Obsidian sucks. Oh, they shouldn't be allowed to sell this product. Just because you get a glitch (or you've heard of somebody getting a glitch) doesn't mean that everyone has gotten it. Not only that, but didn't they fix a lot of the problems a day or two after the release? It's like complaining about buying a broken tool even though the seller is offering to repair it for free.

Quiet Stranger said:
So a team of 300 people couldn't catch a simple bug like lagging and the occasional freezing?
Fallout 3 had it pretty badly too. Mine freezes at least once per play session and goes through fits of lagging and sound glitches(like random Gatling laser sounds). At least Obsidian is trying it's damnedest to fix all the issues within the first few weeks.
 

tigermilk

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Lord_Gremlin said:
tigermilk said:
Lord_Gremlin said:
Oblivion. InFamous. Prototype. Saints Row 2. Many others. All big. All playable. Shitheads at Obsidian are inexcusable. We're not talking about some bugs, we're talking about completely broken game.
And Saints Row 2 wasn't a bug ridden mess at launch?
I've played PS3 version. Had no problems. Broken console version is inexcusable.
The PS3 version at launch had a number of bugs, cars flying in to the air when hitting a curb, cars dissapearing after being parked or when driving past the player. People getting stuck in scenery. Fortunatly it was patched soon after launch, but still as you say there is no excuse for a game being bug ridden at launch irrelavent of the size of the map or hardware it is released on. Conversely prior to launch GTA IV had a number of bugs in the test versions sent to reviewers, the EDGE review noted cars on motorways innexplicably veering into eachother, but it was fixed before the commercial release.
 

manaman

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Ultratwinkie said:
manaman said:
Ultratwinkie said:
Guy32 said:
It's been established that this game currently has lots of bugs. If that bothers you, just wait another month to get the game. I don't see the big deal.
its a big deal because everyone wants to be a cynic and ***** and complain about the smallest things. gamers in generally are the most cynical, and bitchy fanbase on earth and VALVe gets the worse of it. you dont see this shit on TV, movies, or books.
Who wants to have to wait an hour to play a game they just bought that is a year old due to all the patching.

Try installing Neverwinter Nights 2 sometime. It takes a little over 2 hours to install all the expansions, the game, and to patch all of it.

It's not being cynical to wonder how in the world they could have released a game with game braking bugs in it that where discovered in Fallout 3 and already fixed. I can understand the odd quest glitch, but some of the glitches I have run into already never should have happened.
i played neverwinter nights 2 and it doesn't take 2 hours. you are just exaggerating.
No I am not, and it's not the connection speed. There are three expansion and the main game. You have to patch after installing the game and again after installing each module. There are a large number of major patches to install, and many minor ones along with each expansion. Two hours is a low ball estimate. Not to mention the fact that now the patches are no longer available from the main site and it has to cycle through a number of mirrors before it finds one still up and running for each patch, and being a mirror it's quite a bit slower then the main site was.

I just went through this twice about six months ago. The first install was corrupted for some damned reason, and it wouldn't allow to install the last module - the last module being the entire reason I was installing the game again as I had yet to play it.
 

SL33TBL1ND

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Nov 9, 2008
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Bullshit. Maybe if they spent time to just test their games for obvious bugs there wouldn't be any problems like this.
 

manaman

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Ultratwinkie said:
i have the main game, original, no patches. i finished it with no bugs.
Bugs are not just things that crash the game. The scripting in the game was horrendous, and I am willing to bet you ran into more then your share of scripting, especially if you played a talkative character and tried to use conversion options more then a handful of times. That was the major issue with the game. There where also broken quests you may never have stumbled upon and some show stopping glitches could render the game unbeatable. Just because you lucked through the game with only minor problems does not mean everyone else did the same. It's like trying to say murder isn't a social problem because you haven't been murdered. You know it happens and that it's an issue.
 

KaosuHamoni

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No shit. That's like saying bread tastes like bread, because its bread. You had plenty long to iron out the creases, and, from what I hear, you ignored your testers. I suppose you can be half-excused for creating a decent game... even if it is overly buggy... If it gets patched, and gets patched right.
 

BlackStar42

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Jan 23, 2010
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I know you can't fix everything, but for £40 I expect the thing to work. I'm still going to get it regardless though. Fallout 3 and Oblivion were supposed to be really glitchy too, and I've never had anything bad happen in them.
 

Sephiwind

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Aug 12, 2009
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Fr said:
anc[is]
FlikViktor said:
How bout everyone quit your crying and grow up. If you can't handle some bugs in a game then don't play it. I wanna see these people who cry about the game try and design a game even a quarter the size of New Vegas and see how may bugs you have.
We paid them $60 so we wouldn't have to design our own damn game. Excuse me if expecting something I paid my hard earned money for should just fucking work is "crying." If I bought a car and one button on the stereo doesn't work, that's a bug. But when that car doesn't have a working parking break, the windows randomly roll themselves down, the car dies when put in 3rd gear, is missing half a seat, one blinker won't shut off, and the engine randomly catches fire, that's unacceptable.
This statement is probably one of the best analogies ever. Ever since consoles went online with this current generation it feels like all game companies think they can just put togeather unpolished games because they can just release a patches for them later. I was never much of a PC gamer but I remember the good old days when consul games actualy had to be polished since there was no way to actually patch them. I think if there were lemon laws for video games we would see more companies polishing their games before release.

Small bugs will all ways be around but there is no reason for the game being released with the save problem or that after 2 years there are still frame rate issues with the PS3 version.
 

nYuknYuknYuk

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BreakfastMan said:
One question: Why all the Obsidian hate? The game is released 2 years after the previous game, which means work was probably not started on it until about a year and a half to a year ago (which is a quarter of the time it took to make Fallout 3). Do you expect it to be bug free? I find it amazing that they actually managed to have it content complete by this time.
So if I turned in a shitty 10 page essay, but then told my teacher I did it all Sunday night she'd give me an A? Hell no.