Pseudonyme said:
RJ 17 said:
Pseudonyme said:
RJ 17 said:
But let me just say this, above all else, HERE is why FFX was an absolutely shitty game: it is literally impossible to lose against the main boss (Yevon) unless you kill yourself...TWICE!
Yevon is not the main boss. Penance is the main boss. If you can't see the merits behind a story driven battle then I think final fantasy of all things may be a bit much for you.
As to the name thing, you say that as though it changes the fact that it's still impossible to lose to the final boss of the game. As to "story driven battles", ALL boss fights in FF games are story-driven battles...but I still expect to be able to lose to the final boss of a game. Sephiroth could kill you. Kefka could kill you. Zeromus could kill you. Ultimecia could kill you...granted, as I've said before, I haven't played any FF game past 10, but I would sincerely have to hope that in every installment after that, you could lose the final battle. You like the game, that's fine by me, but don't use that as an excuse to discount my perfectly valid points.
Name thing? No, I'm referring to http://finalfantasy.wikia.com/wiki/Penance_%28Final_Fantasy_X%29 , whom to defeat, your party must be nearing the actual mechanical limit of character strength within the game and a single slip can kill your entire party in a turn. My point is that you can't claim that the story was "too easy" just because the challenge deliberately lies in optional bosses. All the fights after Braska's final Aeon are just parts of the ending cinematic, just like Cloud's final solo assault on Sephiroth, an analogy already drawn.
I apologize, seeing as how I didn't even know that Penance existed since I played the original US version on the PS2, I thought you were saying that Penance was the name of the little floating tick guy that is indeed the final encounter of the game.
Now if Penance is the main boss of the game, then the main boss of the game is an optional fight? Yeah, that makes it even lamer. "WE'VE GOT THIS REALLY POWERFUL GUY WHO COULD BE CONSIDERED THE MAIN BOSS OF THE GAME! Oh, but don't worry, you don't have to fight him if you really don't want to." That STILL doesn't solve my issue. If you're saying that the main boss of the main story is an optional battle, that means that the entire main story is, itself, just a sidequest.
Clearly we have different definitions of "final boss". To you, "final boss" is the hardest enemy in the game. Does that mean that Omega Weapon was the final boss of FF8? I honestly have no problem at all with optional bosses being stronger than the final boss of a game, my problem lies in the fact that the final boss of this game not only being weaker than Penance, but essentially weaker than every other monster (boss or basic) in the entire game.
I'm sorry, but when your party goes up against the very core of Sin's being, which turns out to be the GOD that the entire world worships, I expect said god to put up a fight. As I said before, the dark aeons are a creation of the main boss, not the main boss itself. The "final boss", to me, is quite literally the last fight of the game. If it's all just part of the ending cinematic then why the hell wasn't it just made into a cinematic battle? Why make you waste the 10 minutes or whatever that it takes to kill Yevon?
As for Cloud's final showdown with Sephiroth, as I responded to the first person who pointed that out: if you just stand there or use any attack other than Omnislash, Sephiroth will attack you and you will die. I know, because I've specifically seen it when I got to that part and wondered "Hmmm, I wonder if Sephiroth can kill me here" and sure enough he did. So even in that case, you can still lose the final fight without actually killing yourself.