Actually, murder is not defined by government. It is a term that is several hundred years old. The meaning exists independent of government definition.LordNue said:Actually intentions and justification isn't involved anywhere in it. Murder is a purely lawful term. So, you're wrong. But they're also wrong unless there's some galactic law against killing space pirates, but given that she was hired to kill them I don't think there is in this case.RelexCryo said:You, and everyone else, need to stop incorrectly using the term "murder."Johnnyallstar said:Yes and no. They tried to humanize her, but they didn't do it well. They attempted to make her seem like a fragile creature who only does what's necessary in cutscenes, but during gameplay might as well be the mute murderess counterpart to Master Chief.
It's not that it ruined, or killed Samus at all. They just tried to characterize her half way.
Murder and killing are not the same thing. The difference is justification. Considering she generally runs around killing space pirates, imperialistic invaders, and other mass murderers, she is not committing murder, generally. She is killing, yes, but not murdering. Killing Hitler, for example, would not have been murder. Killing an innocent person would be. The difference? Justification.
I Personally never wanted to see voice acting in the Metroid games. I LOVED Metroid Prime 1 and 2, but i couldn't stand 3. I loved the atmosphere the first two had but 3 always came off cheesy and forced. I'd like to see the people that said Nintendo should pull this crap so I can punch them in the face.Aura Guardian said:HAHA. No. No it didn't.
It's just that Nintendo can't win when you think about it. People wanted Nintendo to add voice acting and emotion to their franchises. They listen and the fans hate it.
Uh... what two games are you talking about? I know not of a bad Metroid. (I haven't played Other M yet and probably never will)LordNue said:Metroid has already had two bad entries that people have mostly tried to forget, one of which keeps getting referenced by plot despite the fact that it'll probably never get remade and like half the fanbase has played it. It really didn't need a third.Zeromaeus said:Did Devil May Cry 2 ruin Dante? No.
Did Ratchet Deadlocked ruin Ratchet and Clank? No.
Every series has a bad game eventually. Just roll with it and, if necessary, pretend it never happened.
Riiiiiigh. So IMMEDIATELY after Nintendo monumentally fucks up giving a voice to one of their star silent protagonists, you expect them to repeat the mistake? Also, you are using a fallacious straw man argument that people are disappointed JUST BECAUSE they speak.DaBozz said:oh come on really? voice acting finally being used in a nintendo game and someone moans its ruined it well excuse me princess!
that aside I think its good that nintendo are finally catching up with the times, now we just need to see some other famous characters get a proper voice
Return of Samus wasn't that bad. Hard to get around maybe, but not bad. This strange Prime Hunters you mention though, what is it? It sounds familiar, as though I forcibly removed from my mind, replacing it with memories of better Metroid games that serve a purpose that isn't introducing characters Nintendo wanted to replace Samus with.LordNue said:Metroid 2. A great idea marred by bad music, gameboy graphics that left everything looking almost completely identical, even moreso then the NES game, and a layout that was so confusing that even having a map made it hard to know what the fuck. To be honest if there has ever been a game in need of a remake this is it. Game number two is Metroid Prime Hunters which was just...not very good.Zeromaeus said:Uh... what two games are you talking about? I know not of a bad Metroid. (I haven't played Other M yet and probably never will)LordNue said:Metroid has already had two bad entries that people have mostly tried to forget, one of which keeps getting referenced by plot despite the fact that it'll probably never get remade and like half the fanbase has played it. It really didn't need a third.Zeromaeus said:Did Devil May Cry 2 ruin Dante? No.
Did Ratchet Deadlocked ruin Ratchet and Clank? No.
Every series has a bad game eventually. Just roll with it and, if necessary, pretend it never happened.
Huh. Never noticed that before. That game also served to establish the life cycle of a metroid, which has (sadly) only been used once since at the end of Fusion. Well, as long as you know the ending, you never even have to play Return of Samus either. Just play the beginning of Super Metroid and you're given a free pass to skip it. They really should remake it, though. Maybe in 2.5D. Like Shadow Complex, not what Other M seems to be.LordNue said:Honestly they picked either the wrong time or the wrong console to release RoS. If they'd waited and put it on the GBC it would have been better, or if they made it work on the NES. It was mostly the lack of colour that murdered it. Then again if not for it we wouldn't have the iconic varia suit shoulderpads. So in a way it is a lot like DMC2. It's an often over looked, sometimes referred to as "bad" number in the series (number 2 to boot) that added important things to the series. Uncanny.Zeromaeus said:Return of Samus wasn't that bad. Hard to get around maybe, but not bad. This strange Prime Hunters you mention though, what is it? It sounds familiar, as though I forcibly removed from my mind, replacing it with memories of better Metroid games that serve a purpose that isn't introducing characters Nintendo wanted to replace Samus with.LordNue said:Metroid 2. A great idea marred by bad music, gameboy graphics that left everything looking almost completely identical, even moreso then the NES game, and a layout that was so confusing that even having a map made it hard to know what the fuck. To be honest if there has ever been a game in need of a remake this is it. Game number two is Metroid Prime Hunters which was just...not very good.Zeromaeus said:Uh... what two games are you talking about? I know not of a bad Metroid. (I haven't played Other M yet and probably never will)LordNue said:Metroid has already had two bad entries that people have mostly tried to forget, one of which keeps getting referenced by plot despite the fact that it'll probably never get remade and like half the fanbase has played it. It really didn't need a third.Zeromaeus said:Did Devil May Cry 2 ruin Dante? No.
Did Ratchet Deadlocked ruin Ratchet and Clank? No.
Every series has a bad game eventually. Just roll with it and, if necessary, pretend it never happened.
It could be done well either way. Honestly, I just hope they remake it at some point.LordNue said:Honestly it's the perfect game for the DS. Make the touch screen a map that fills in as you explore SR388 and clicking on a map spot can give you view of the room or something so you can look to see if there are any metroids or upgrades you've blatantly missed without too much pointless backtracking, or even just let the map screen just alternate between the map and the inventory with the tap of the screen. Then keep it in 2D like an updated Zero Mission or something.Zeromaeus said:Huh. Never noticed that before. That game also served to establish the life cycle of a metroid, which has (sadly) only been used once since at the end of Fusion. Well, as long as you know the ending, you never even have to play Return of Samus either. Just play the beginning of Super Metroid and you're given a free pass to skip it. They really should remake it, though. Maybe in 2.5D. Like Shadow Complex, not what Other M seems to be.LordNue said:Honestly they picked either the wrong time or the wrong console to release RoS. If they'd waited and put it on the GBC it would have been better, or if they made it work on the NES. It was mostly the lack of colour that murdered it. Then again if not for it we wouldn't have the iconic varia suit shoulderpads. So in a way it is a lot like DMC2. It's an often over looked, sometimes referred to as "bad" number in the series (number 2 to boot) that added important things to the series. Uncanny.Zeromaeus said:Return of Samus wasn't that bad. Hard to get around maybe, but not bad. This strange Prime Hunters you mention though, what is it? It sounds familiar, as though I forcibly removed from my mind, replacing it with memories of better Metroid games that serve a purpose that isn't introducing characters Nintendo wanted to replace Samus with.LordNue said:Metroid 2. A great idea marred by bad music, gameboy graphics that left everything looking almost completely identical, even moreso then the NES game, and a layout that was so confusing that even having a map made it hard to know what the fuck. To be honest if there has ever been a game in need of a remake this is it. Game number two is Metroid Prime Hunters which was just...not very good.Zeromaeus said:Uh... what two games are you talking about? I know not of a bad Metroid. (I haven't played Other M yet and probably never will)LordNue said:Metroid has already had two bad entries that people have mostly tried to forget, one of which keeps getting referenced by plot despite the fact that it'll probably never get remade and like half the fanbase has played it. It really didn't need a third.Zeromaeus said:Did Devil May Cry 2 ruin Dante? No.
Did Ratchet Deadlocked ruin Ratchet and Clank? No.
Every series has a bad game eventually. Just roll with it and, if necessary, pretend it never happened.
Shadow Complex. The best Metroid game that wasn't a Metroid game.
I'll blame Team Ninja all I want. They still made the fucking game.LeonLethality said:Nintendo oversaw it all and pretty much had to approve it all, so don't be blaming Team Ninja.Blimey said:Ruined? No. But Team Ninja's smelly hands stained this game. As a first-person game, Metroid was absolutely fantastic. Hands-down my favorite shooter/adventure game. It blended action, puzzles, and fun exploration in a great package. Team Ninja ditched the immersive environments and cool exploration, and exchanged it for samey-linear bullshit.