Poll: Metroid: Other M killed Samus

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LeonLethality

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Mar 10, 2009
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Aura Guardian said:
Gigaguy64 said:
Ahem!??!?
LeonLethality said:
Aura Guardian said:
Just watch what this user posted...
Already watched it, huge TGO fan here.
Ah. Should have known. Now I wonder if they give Link character...again.
*gives Link character*
Fans: ZELDA GAMES ARE RUINED FOREVER!!!!!!!

Excuse me while I go burn my hands for using that many exclamation marks.
 

Aura Guardian

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Apr 23, 2008
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LeonLethality said:
Aura Guardian said:
Gigaguy64 said:
Ahem!??!?
LeonLethality said:
Aura Guardian said:
Just watch what this user posted...
Already watched it, huge TGO fan here.
Ah. Should have known. Now I wonder if they give Link character...again.
*gives Link character*
Fans: ZELDA GAMES ARE RUINED FOREVER!!!!!!!

Excuse me while I go burn my hands for using that many exclamation marks.
Nah...they'll just say it doesn't exist. Some fans they are.
 

Ulquiorra4sama

Saviour In the Clockwork
Feb 2, 2010
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Dr. Whiggs said:
Ulquiorra4sama said:
How is "Bringing some life to" the same as "Killing"?
Please read this out loud to yourself in your best Reanimator voice.
You made me think about it, so of course i did.

Kinda creepy, but i still think i made my point...
 

Serenegoose

Faerie girl in hiding
Mar 17, 2009
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Russian_Assassin said:
This argument is idiotic. Where does it state that Samus is a cold blooded ***** that eats testicles for lunch? Actually, moviebob said it better than me: http://screwattack.com/videos/TGO-Episode-40-Heavens-to-Metroid

It made a one dimensional character third dimensional and suddenly that is a bad thing? Are we really that accustomed to the emotionless angry fuckheads that wouldn't smile even if they won a billion dollars while getting sucked off by Angelina Jolie and watching "insert hilarious movie title here" that we can't accept any other character archetype?
Thanks for linking Game overthinker! I'd lost that, and forgot what it was called. They're great articles, even if I don't agree with everything within them necessarily. (such as here)

I have no problem with the idea of Samus as a woman with insecurities, emotions, etc. I have a pretty big problem and I think he's being a bit hypocritical with his whitewashing of the 'permission' system. A games mechanics, world, and story are not seperate, distinct things. How she acts in the story doesn't get to be separate from how she acts in the game, if mechanics make no sense when they should make sense, they should be called on. Saying that the permission system is just a plot device we can easily gloss over is fine if it doesn't jarringly smash immersion into tiny bits. It's like, if in any movie, the good guy has the world saving macguffin good to go and then sits on it for an hour before just turning it on. Nobody would just ignore that, so why is it fine in a videogame? It isn't. This also means that, when confronted with ridley, she should act in a manner consistent with the other games. I have absolutely no problem with her being shaken, no problem with it bringing back memories from her childhood, etc etc etc. All of that is solid character development. However, the depiction was not coherent. Samus has never once frozen up so completely that she would just let Ridley kill her. The -actions- of Samus in previous games are not recognisable as the -actions- in this game. Dialogue entirely aside, we can and should compare the actions, and they don't match up. The basic idea is right, but the implementation is wronger than wrong.
 

Eumersian

Posting in the wrong thread.
Sep 3, 2009
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I have absolutely no doubt that Samus could be an emotional wreck under that armor, but I do doubt that she would talk about it. As far as I knew, she was a badass bounty hunter, or at least as badass as Nintendo can make one of their original characters.

I had grown fond of the no talkey, all shooty attitude that Samus had. She was a Nintendo character. If they stated to make Link talk about his journey from simple forest-dwelling life to epic heroism, I would feel exactly the same way. They've been in-the-moment kind of characters since the beginning. It might have perhaps worked if the writers eased into it through a series of games, but shoving it all in our faces is no more pleasant seeing your cat jump up onto your lap only to immediately take a piss on your leg.

Perhaps she needed a story. But if she did she certainly didn't need this one. It makes her appear, for lack of a better term, lame. How would you feel if your seemingly normal friend of 12 years who is a relatively successful businessman by now suddenly told you that for the past 8 of those years he has been addicted to cocaine and stealing money out of your wallet to feed his habit? It certainly adds a new dimension and makes him more interesting but it certainly doesn't make him any better.

In short, I wouldn't have minded if Other M had some kind of backstory to Samus. They could have given her anything. She could have been a French Horn virtuoso 15 years ago and grew fond of killing after she got a reward for beating a mugger down with her case and the police showed up "just a little too late". Anything that would keep her from actually appearing to be a whiny *****.

Now I've got to stop typing because I need to go to a radio seminar and maybe get my voice heard by more than 20 or 30 people.
 

Gigaguy64

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Apr 22, 2009
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Aura Guardian said:
Gigaguy64 said:
Aura Guardian said:
Gigaguy64 said:
Ahem!??!?
Oh!
Hey man.
I didn't see you ranting in here.
Invalidate any good complaints lately?
:p
More like agreeing with the true fans of Metroid.
lol.
Oh well.
ill still keep playing Metroid Regardless of other people feelings.
And Fusion is AWESOME.
I don't understand how people dislike it, especially when it plays like a tighter Super Metroid with better Art and Story.
I could have sworn that the Self Proclaimed "True Fans" have been Wanting Super Metroid Clones ever since Super was released.
 

FionaPhocidae

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Mar 19, 2009
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The only problem I have with the authorization thing is the logic behind needing authorization for the Varia and Gravity Suits. The characterization is fine. In fact, it seems like a good way to get an interesting story out of Metroid. In the previous Metroids, there hasn't been people for her to socialize with, so having a character that has conflicting thoughts and actions adds conflict without removing the sense of isolation.
 

Midnight Crossroads

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Jul 17, 2010
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I've got no problem with it. It made sense back in the day, and I like to see some new ground being broken in the character of Samus.

 

isao

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Jul 23, 2009
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there should be a way to get Alan the fuck out of the game. It's all his fault
 

LeonLethality

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Mar 10, 2009
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Gigaguy64 said:
I could have sworn that the Self Proclaimed "True Fans" have been Wanting Super Metroid Clones ever since Super was released.
Didn't I JUST SAY to Aura about how OoT fans wanted another OoT and as soon as Twilight Princess came along they were all bitching about how it was too much like OoT and was not good enough because of that.

Can't please em.
 

katsumoto03

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Feb 24, 2010
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They had a good idea, at the start. Adding more depth to Samus would have been great, but the character they attached was completely different than what you'd assume her to be if you'd played Super Metroid.

I am extremely disappointed with this.
 

Gigaguy64

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Apr 22, 2009
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LeonLethality said:
Aura Guardian said:
More like agreeing with the true fans of Metroid.

Gigaguy64 said:
Oh, hey you're here too!
Yo.
Iv come to the conclusion that im one of the few people who has enjoyed every Metroid Game iv played.
Hell i LOVED Hunters.
And now i want a 3rd Person Metroid Prime:Hunters.
Sylix FTW.
It would be EPIC.
 

TerranReaper

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Mar 28, 2009
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I think Other M would've been better as a prequel to the entire story, you would think killing a dragon-like creature and defeating an entire faction by herself several times over would not make her such as a scared child. It's not wrong to show previous characters with emotion, in fact, they did that somewhat in Fusion and were on the right track, but they seriously screwed up with Other M.
 

Denizen

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Jan 29, 2010
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There should have been another option those that (generally speaking) believe that the other M was a failed attempt to characterize samus who oppose the belief that the franchise was killed.

I selected yes because the other M to me is a blemish in the franchise but I respectfully consider those who see it as an attempt to characterize Samus (and then the opinions differ in if it was hit or miss). I do not believe it is the end of the franchise and withholding everything in me to not start a rant, I would like to see a recovery in the franchise's otherwise 5 star rating (yes some people do not consider "hunters" or "pinball" a 5 star game but overlooking those).

Ideally I would love to see Retro Studios be given back the franchise's rights but Sakamoto (co-creator) obviously thought the other M was the right direction for the franchise this might not likely happen. Also Nintendo thought it was brilliant to give Retro Studios (they made the prime trilogy as well as the Turok games on the N64 - ALL FPS) the rights to make a 2D return for Donkey Kong (- awkward).
 

Gigaguy64

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Apr 22, 2009
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LordNue said:
Gigaguy64 said:
Aura Guardian said:
Gigaguy64 said:
Aura Guardian said:
Gigaguy64 said:
Ahem!??!?
Oh!
Hey man.
I didn't see you ranting in here.
Invalidate any good complaints lately?
:p
More like agreeing with the true fans of Metroid.
lol.
Oh well.
ill still keep playing Metroid Regardless of other people feelings.
And Fusion is AWESOME.
I don't understand how people dislike it, especially when it plays like a tighter Super Metroid with better Art and Story.
I could have sworn that the Self Proclaimed "True Fans" have been Wanting Super Metroid Clones ever since Super was released.
Because it doesn't? It strips out the exploration, there's almost no music and you're railroaded where the game wants you to go, to the point where doors actually lock behind you to prevent you from going where you want to go. You're outright told where every upgrade is and you can't even get 100% until after you beat the game. That's not a metroid game.
Please.
It had some great Music.
Some of it was Silent to build up the Lonely Atsmophere but it had great Stage and Boss themes.
And big Deal you have an idea of where to go.
You still haft to explore quite a bit, especially searching for ways to get to Security Rooms and Data Rooms.
Linear is not bad.
It felt great to actually have an idea of what to do and where to go, while still haveing room to explore on my way to the Destination.
And so you cant get everything till after you get to the end of the game.
You don't need everything after you get a few Beam Upgrades.
Just like EVERY OTHER Metroid Game.
To win all you need to Do is Beam Spam and if you get lost BOMB EVERYTHING and look for Tubes.
I also don't recall super Metroid having a dodge mechanic that made the game so easy you could beat it pretty much without getting hurt, without any upgrades, nor did it have infinite missiles or health.
Fusion didn't have that either.
In Other M You can only Dodge once you are about to get hit.
And in EVERY Metroid you could Jump and Duck to Dodge EVERYTHING.
And you can only Restore Health once your about to Die.
And it only restores ONE tank,
It only restores a Few Missiles the other times its used.
But hey, lets forget about how amazing the prime games were in how they changed the series, up until sakamoto started getting upset and meddling in on corruption's development.
Actually yes, lets move Past Prime.
Other wise we will have Prime 7 and still people will be complaining.
Metroid is a Series that has Potential to GROW and EVOLVE.
I loved Corruption and despite what it lost it was a great game and a great end to the Trilogy that tried some new things.
Prime was AMAZING, but now lets try something new.
Otherwise the Series will die and i don't want that.