Incomer said:
If you actually bothered to read (or listen to) some of those longer dialogues you might find out that there are no "GOOD" characters in the witcher. Everybody wants something...
You needed to read to work that out? Huh. I thought it was fairly obvious due to the fact that every single character acted like the biggest dick possible just for the sake of it.
The Big Boss said:
Are you serious? Oblivion had an epic opening, i'll give it that. But after that it's just meaningless sidequest galore in a huge open sandbox world with no real story driving it forward at all.
Ehm, except for the main questline which if you so wished could be done without playing any other content. Most of that could even be applied to the witcher anyway, ie: The Witcher had an average opening, i'll give it that. But after that it's just meaningless sidequest galore in an repetitively linear world.
I'll admit the Witcher was more story driven, but without compelling characters driving that story it just comes off as meaningless and a bit shit.
Kahunaburger said:
Choice and consequences, basically. You're trying to track this guy down, but the theme of the game is choosing the lesser evil, and it does a pretty good job of exploring that. You have the standard "choose the lesser evil" in regards to stuff like witch hunts and picking sides in a conflict, but it's also explored in the context of stuff like parenting.
It's entirely possible you played the bad translation, too. Several English versions (I.E., not the "expanded edition") cut out about 30% of the dialogue, and it shows.
Got 'the enhanced' edition (I have no idea what was enhanced about it).
Choosing the lesser of two evils could work quite well if the game made me care in the slightest about the situation, but from what I played the choices made had nothing whatsoever to do with the main quest and were simply down to, pick wanker A or wanker B, neither are interesting or have personalities beyond the 2d so who gives a damn.
Also spending 6 hours in a small town performing fetch and carry quests in a single player RPG is not fun in slightest.
Edit: Bloody hell I'd even forgotten the
wonderful combat system..