I can't really say this is a shame or that I'm disappointed, since I didn't really have high hopes for it. Before I even saw or heard of any of the gameplay features, the only news I heard was that the developers were fighting to keep the protagonist female, and more of an everyday type as well instead of a fantasy one. This had me worried, in so much as this large focus on this aspect made me wonder if the game had anything gameplay wise to offer, or if it was trying to distract us with the nature of the protagonist in this industry.
Once gameplay actually came out, everything I saw came with a "...but" The environments looked great and would look great to explore...but how free is the platforming? The memory hacking looks like an interesting diversion/gameplay mechanic that can help pacing...but how will this game make me feel like this is a new mechanic? The combat looks like it could offer some interesting play-styles...but how free is the combat actually?
One last thing before I go; I'm not sure people will chalk this up to "The game failed because of a female protagonist", and I say that because this game coming out so soon to The Last of Us will probably just serve to be that excuse of "The game failed because the publisher was dumb enough to compete with a much more high-profile game" If the female protagonist aspect plays any part, I think it would be "Instead of talking about how good your game is because it has a female protagonist, just focus on making a good game that happens to have a female protagonist"