Ridiculously unfair stuff in multiplayer

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Mycroft Holmes

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Sep 26, 2011
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RJ 17 said:
1: Marine Grenade Launcher. Timed and Proximity mines are alright, but Spider and EMP grenades are ridiculously overpowerd.

2: Marine rocket launcher's homing mode. Yeah, once you get a lock, the target is dead. Period. You could pull the trigger from across the map and watch the tart run behind three buildings and jump into a tunnel...the rocket will follow the target's exact path and blow'em up, laughing as it makes as many 90 degree turns as it wants.

3: Marine Smart Gun. Soooo your aim never leaves me if I'm on your screen, you just have to hold down the trigger? There's a word for that in other games...it's called using an aim-bot.

4: Predator Shoulder Cannon. 2 charged shots that never miss and you're dead? Yeah, that's pretty over powered.

5: Just to be fair I'll go ahead and say the spear gun because a camping pred is 100% invisible to marines and there's really not much they can do about a pred with a speargun that knows how to aim it.
I played AvP2 a lot. And absolutely none of these things bothered me. They all had work arounds. For all locking weapons with traveling projectiles you just had to bunny hop sidestep and they would miss 100% of the time. People almost never used the smart gun because it ate through ammo quickly and did almost no damage, which meant that whoever was using it usually had a very short lifespan. EMP weapons didn't hurt marines; any alien would easily pounce away by the time they shot, any predator should be ambushing and not give them the chance to shoot. And if a predator camps with a spear gun they will die very fast to aliens. If for some reason you are playing without the games best race, there's a reason players are given 500 bullets of pulse rifle ammo. Predators hide in predictable spots, shoot a few shots at all the obvious places until you hit something, and then lay waste to it.

I played 90% of the time as an alien runner, and consistently scored the highest in the game.

teebeeohh said:
mass talons or dryads/the other druids in WC3, i hated those
This is annoying as hell, as I play Orc. And every single Nightelf does it at higher levels. The only real work around is to just avoid them and base raid as much as possible while denying expansions.

Also in regards to wc3. Basically everything about Undead in wc3 is stupid. For example, with level 2 unholy aura standing on blight, the entire undead army has faster regeneration than a fountain of life, and once that aura hits level 3 it becomes retarded. Meaning that you can basically never attack the enemy base.

shrekfan246 said:
Goddamn blood mages in Dragon Age: Origins. I may just not understand the intricacies of the mage class in that game, but it seems like enemy blood mages are about 50-100% more effective than any mage on my team, all while doing less collateral damage to their allies than I would to mine. I hate fighting blood mages so much. They always seem to manage to root three of the four people in my party, them blow them all up with a Fireball that also knocks them over, finishing with a super-powered Chain Lightning that chains to the entire party because, as previously stated, they were all knocked down by the fireball so they couldn't move away or anything, all while two or three of their buddies and/or a boss monster is wailing on my team too. Oh, and the Fireball puts on a flame damage-over-time effect too.
Origins wasn't a multiplayer game. lol. Check the thread title brody. But yes you're right blood mages were OP as hell. They have a spell that straight up stunlocks everyone for a long time in a medium sized circle and does high damage. Actually leaving on blood magic is stupid though, just that one spell is OP.
 

MPerce

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The Banshee/Scorpion in Halo 3. Such a *****.

In Reach they toned the Banshee down quite a bit by making it a lot less agile and easier to kill with small arms fire. Scorpion's still an asshole, though. I mean, come on, Bungie. I'm on the Elite team in Invasion and I'm supposed to kill a tank that has an ultra accurate infinite range super fast insta kill cannon.....with my purple turtle tank that slowly lobs globs of plasma?
 

ThePenguinKnight

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Mar 30, 2012
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Unfair?

Pretty much every aspect of any competitive MMO ever made. You aren't rewarded for your skill, you're rewarded by simply being lucky or spending absurd amounts of time and possibly real money to purchase the best equipment you can. The best example of this I can think of is WoW, you could have everything perfectly mapped and configured on your UI with carefully chosen talents and some 12 year old who got lucky and has to much time on his hands could crush you with absolutely no effort, it's bullshit.
 

Bat Vader

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Mar 11, 2009
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From what I hear about the Dark Souls Multiplayer I think it will be best if I play in offline mode when the game hits the PC in August.

Spawn camping is most likely the most unfair thing a person can do in a multiplayer game.
 
Sep 14, 2009
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Tohuvabohu said:
Daystar Clarion said:
Aircross said:
Say it all with me now!

RANDOM NUMBER GENERATOR

TF2, 95% ubercharge, A WILD CROCKET APPEARS!
Fuck random crits.

Whoever thought that was a good idea has no concept of game balance.
But it's nice when you're the one that shoots the random crocket.


-Sagat. I guess not exactly 'unfair', but a royal pain in the ass and symbolizes everything I hate about Capcom 2d fighters. (TIGER SHOT. TIGER SHOT. TIGER SHOT. TIGER SHOT. TIGERTIGERTIGERTIGERTIGERTIGERTIGERTIGERTIGETIGETIGETIGETIGTIGTIGTIGTIGTITITITITI-)
haha i will admit that i got a random crit rocket on the bridge on 2fort that got 3 kills..i had a bit of a grin >:) although i do understand that in a moment where you are 1 v 1'ing someone and they get a random crit it can be very off putting in the game.

also, highly agreed about sagat, if anything he was harder to me than bison by far, i'd spend 4-5x more retries on him than bison i'd probably wager. fuckin tiger shot + tiger uppercut spam constantly...if only i was like the computer and could do one keystroke to activate each power ability rather than 3-4 well timed button combo's.
 

Abedeus

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Enigma and Heart of the Oak items in Diablo 2.

"Oh, Barbarian and Sorceress have very strong skills unique to them, one increasing health, mana and other stats, the other has instant teleport? LET'S GIVE ALL CHARACTERS A CHANCE TO GET THAT!"

And suddenly PvP became "who has Enigma" instead of "who has better gear and plays better". Best gear won't help you against a hammerdin teleporting onto you from off-screen and drops a barrage.

Bigby's spells in Neverwinter Nights - ridiculous damage, bypass resistance from what I remember, and have huge saving throws for damage. Also Implosion, it ignored Death Resistance, Harm was just stupid in original game (so was Heal, both disregarding the rules about 15x level heal/damage) and I'm not sure they changed it, but there are luckily mods for it.

Stop Time is obviously overpowered but it's the same in the original version.

Smiting Prayers in Guild Wars until it was nerfed to ground in PvP. Good reasons, poor execution.
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
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krazykidd said:
The Wykydtron said:
krazykidd said:
The Wykydtron said:
krazykidd said:
No one said this yet? Yay i'll be the first .

WESKER!
WESKER!
WESKER!

Really anyone that uses Wesker in UMVC3 doesn't care for a fair fight . Best tip i have recieved for dealing with wesker is , don't get hit ... EVER .
Ah I was going to mention Wesker in my OP. But hey I, and many other people have raged against him enough I think, i'd end up sounding like a broken record XD

This will just about sum up how everyone who has ever played UMVC3 feels about Wesker anyway

There is not enough rage for wesker , until his health is nerfed . Let him keep his damage and his speed , and his godly assist , and his self OTG and his teleports . Just for the love of god , give him the same amount of life as strider or akuma.
Or better yet, nerf his health down to Phoenix levels and watch as everyone drops him near instantly nyahahahaha! Usually i'd hate to see the bullshit nerf Phoenix got happen anyone else, but for Wesker... I'd have to make an exception XD

Oh just off topic for a sec, i'm still waiting for a Phoenix Wright to make an appearance in a tourney at some point... Seriously it's like nobody plays him except me. Apparently a character actually having quite a high learning curve equates to being low tier. Who knew?
It's not the learning curb . Phoenix wright is only good after he gets all his evidence . And then you still need to get hit by him . Hes actually very easy to avoid . Since his movement sucks . Too much preperation needed, but if you manage to actually do it hes nigh unstopable . Also is his level 3 unblockable? Or it hits anywhere as long as you are touching a button? I guess you COULD make a team revolving around him , but it's pretty unreliable.

I'd love to see a phoenix wright , hsien-ko, strider team though . Plus another downside to phoenix write is ... Hes nOt wesker.
Getting evidence is easy for me unless i'm fighting someone like Deadpool, fuck Deadpool! Though them playing Keepaway against PW is going to come back and bite them in the long run. Since with the Maya assist I get enough time to get my evidence, switch to X-23 and either go for a TAC into Objection! or DHC from Rage Trigger into PW's Maya hyper for the easiest Objection! you have ever seen XD

Basically my team is PW and X-23 with Vergil hanging around in the back just in case something horrible happens...

His lvl 3 is blockable but they press a button, any button and you unleash zero frame, omnidirectional ownage upon their faces. Fun fact: lvl 3 X-Factor Ace Attorney will kill 99% of the cast from full health. It makes the last character on the enemy team a joke to deal with.

Basically once you learn your way around his crap mobility (by spamming the Maya assists, naturally) it becomes so easy to get the evidence, switch mode and then let X get one combo on them to land the Objection!
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
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NameIsRobertPaulson said:
The Wykydtron said:
krazykidd said:
The Wykydtron said:
krazykidd said:
No one said this yet? Yay i'll be the first .

WESKER!
WESKER!
WESKER!

Really anyone that uses Wesker in UMVC3 doesn't care for a fair fight . Best tip i have recieved for dealing with wesker is , don't get hit ... EVER .
Ah I was going to mention Wesker in my OP. But hey I, and many other people have raged against him enough I think, i'd end up sounding like a broken record XD

This will just about sum up how everyone who has ever played UMVC3 feels about Wesker anyway

There is not enough rage for wesker , until his health is nerfed . Let him keep his damage and his speed , and his godly assist , and his self OTG and his teleports . Just for the love of god , give him the same amount of life as strider or akuma.
Or better yet, nerf his health down to Phoenix levels and watch as everyone drops him near instantly nyahahahaha! Usually i'd hate to see the bullshit nerf Phoenix got happen anyone else, but for Wesker... I'd have to make an exception XD

Oh just off topic for a sec, i'm still waiting for a Phoenix Wright to make an appearance in a tourney at some point... Seriously it's like nobody plays him except me. Apparently a character actually having quite a high learning curve equates to being low tier. Who knew?
Well, it's not that he has a high learning curve, it's that for him to truly be useful, you need to not attack for a while. In a game based around killing your opponent in a single hit (*COUGH* FilipinoChamp *COUGH*) not attacking sounds like a bad idea to me.

It's why I sold the game. Got bored of either instantly winning or losing based on who happened to win a game of footsie.
Protip: you can attack through Maya's shield. That is all you need to know to get about 1 to infinite free combos on the guy

"Oh he's sitting behind his shield tiem to go and grind against it!" logic is so common.

People not knowing the little nuances behind PW gets them killed half the time. Also Order in the Court is a free get out of random hyper free card. The self induced hitstate makes you go though any attack, you can be OTG'd if they're playing Wesker though...

Basically once they're sick of your Keepaway beams and throw a Shinku or something at you it's just "nope, not giving you the damage! Back to the good old Keepaway!"
 

UltimaEX

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Dec 17, 2010
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Dark souls isn't nearly as bad imho,
You just need to be able to surprise invaders.
Noone ever seems to expect a mage to weild a energybeam spewing greadsword in one hand.
Mwhahaha!
 

Smooth Operator

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Oct 5, 2010
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Competitive games with reliance on random chance and leveling.
Random chance just fucks up every tactic you can come up with, if action X does not result in Y then there is no reason to play skillfully.
And leveling up creates an exponential advantage for old players, not only have they honed their skill through hours of gameplay but they also get a power boost, what in the fuck are you devs thinking?!
 

Ix Rebound

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Jan 10, 2012
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exp. 99 said:
Host advantage is one thing, admittedly. But you know what really rips my cock off?

Freemium content. You know, games where you have to pay real money to unlock certain items/weapons. Now, if the devs are smart, they won't be unbalancing. But even if they ARE smart, often times they'll be such *anyways*, because nobody can catch everything. So what often happens is some of the premium content winds up being a ludicrous advantage, making it pay to win.

It sucks for those of us who either can't pay, or are insulted by the thought of the highest bidder being the winner.
just to add to this
DLC that lets you unlock EVERYTHING in multiplayer without even playing a single game first
im fucking looking at you EA
 

RedDeadFred

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May 13, 2009
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The Sentinel in Nightfire. If it's in your hands, you will become a god. If it's in someone else's hands, you will curse the weapon and its incredible unfairness.
 

Jailbird408

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Jan 19, 2011
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Using Daybreak. On the angel. When he only just spawned five bleddy seconds ago.
Amirite? ...No-one? Nobody? Just me?
...
Y U NO PLAY KID ICARUS: UPRISING?!
 

Corporal Yakob

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Nov 28, 2009
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That the US and Russian air forces make you pay for your missiles and flares in Battlefield 3's aircraft, meaning that you will be blown out of the sky 9/10 within 10 seconds of taking off because for some retarded reason you're only allowed to take to the air with chainguns that can't hit a bloody thing!

That the Donner map in Day of Defeat Source is horribly broken for the German side, giving the Americans faster and easier access to all the objectives, better sniping spots and defensive positions and giving the Germans no chance whatsoever against a organised team with MGs!

That the MGO player base are genetically engineered super-humans who can line up and execute successful headshots faster then humans can blink!
 

Guardian of Nekops

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May 25, 2011
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Kargathia said:
Jinxzy said:
Lets see there's:
WoW PvP - if your leveling in wow on a pvp server, good luck.
Highly subjective, that. Don't want to come off flame-y, but I think that after levelling a bunch of alts to 80 I can state I personally enjoyed the constant sense of danger whenever I met a horde character.

... I still parked my rogue with the express purpose of getting revenge on any lvl ?? ganking my alt whenever I was in STV, but that's another story.

On Topic: personally I always disliked the gigantic difficulty curve involved in CS:S. In order to start enjoying the game one has to resign himself to being a punch bag for the first two months.
I personally have two rules for these situations (when I'm the higher level character, obviously... otherwise, I don't get to make the rules). Firstly, if I'm somewhere they belong and I don't (as in, if I'm exploring their level 15 area at max level) they get a pass, whereas they won't be so lucky if they're somewhere they don't belong. Secondly? I never, ever, ever kill somebody more than twice unless they ask for it.

Repeatedly ganking someone lower level than you while they quest is just mean. And kinda useless. That said, using a non-damaging stun move to scare the crap out of them, and then doing nothing else, is hillarious... especially the pally one that makes 'em kneel before you.
 

Corporal Yakob

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pure.Wasted said:
marobidoux said:
CoD Killstreaks. They're unfairness incarnate.

Winning? Here, take those toys! You clearly need them!

Losing? Shut up and take it while the big boys are having fun, noob... Here's a speed boost so you get killed more quickly. Stop wasting our time!
Yup, killstreaks. I only played MW2 but they were disgustingly obnoxious.

Wasteland. Pavelow. That is all.

The way to be good at the game at that point is quite literally not to play it. Hide in a house in the corner of the map for two minutes doing jack shit, and that way you don't feed the enemy any kills to unlock further killstreaks. Sound like fun?
"Enemy Harrier incoming!"

Cue entire team diving into the central bunker and running right into claymores, respawning outside and being butchered by the Harrier.
 

Zukabazuka

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Mar 7, 2012
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Ix Rebound said:
exp. 99 said:
Host advantage is one thing, admittedly. But you know what really rips my cock off?

Freemium content. You know, games where you have to pay real money to unlock certain items/weapons. Now, if the devs are smart, they won't be unbalancing. But even if they ARE smart, often times they'll be such *anyways*, because nobody can catch everything. So what often happens is some of the premium content winds up being a ludicrous advantage, making it pay to win.

It sucks for those of us who either can't pay, or are insulted by the thought of the highest bidder being the winner.
just to add to this
DLC that lets you unlock EVERYTHING in multiplayer without even playing a single game first
im fucking looking at you EA
Tell me how does unlocking all the weapons gives the player a better chance of killing you? They don't buy skill and they still have to unlock all the scopes for every single weapon. You most likely have unlocked all weapon by now and you know more about the maps you play and combos for weapon that are good.

The dude who unlock them are still gonna have to get used to the weapons and actually aim with them. NO weapon give autoaim. This argument is soo silly to complain about, this is for the EA one the other is a bigger problem. Those buying the pack are actually the loser at this point because it doesn't take much time to unlock all of them.

About criticals hits in TF2 there was a huge difference how often it happen at launch and now. It happen far less in TF2 and not like every second rocket from Soldier.

Ah yes the USAS what power it did have in BF3 with those explosive rounds, now those things barely hurt people and they still complain about them? M26 on the other hand is far more powerful than USAS ever will be.

I would have to say Jets from BF2, nothing could stop them, the fact it took DICE 2 years before we actually got any kind of chance to take them out was ridiculous. By then they have bombed their image in to every BF2 player that jet maps will not be fun unless you have a good jet pilot on your team. Nothing says fun time when jet can bomb your silly spawn every 30 second, which is the time for your tank to spawn and you get in to it.
 

Indecipherable

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Mar 21, 2010
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Kabuto.

Seriously.

Of course it was purposefully designed that way, the multiplayer was team based where you would have one person as Kabuto and the other two races had numerous players working together to build bases and fight him while he rampaged around trying to get to his maximum size and killing you all.

Kabuto was so massive it rendered the game differently when you played as him and you were so enormous you could simply step on people and they died. You had attacks that just instantly kill anyone within melee range.

Seriously, the game was frickin awesome.
 

Hugga_Bear

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Corporal Yakob said:
pure.Wasted said:
marobidoux said:
CoD Killstreaks. They're unfairness incarnate.

Winning? Here, take those toys! You clearly need them!

Losing? Shut up and take it while the big boys are having fun, noob... Here's a speed boost so you get killed more quickly. Stop wasting our time!
Yup, killstreaks. I only played MW2 but they were disgustingly obnoxious.

Wasteland. Pavelow. That is all.

The way to be good at the game at that point is quite literally not to play it. Hide in a house in the corner of the map for two minutes doing jack shit, and that way you don't feed the enemy any kills to unlock further killstreaks. Sound like fun?
"Enemy Harrier incoming!"

Cue entire team diving into the central bunker and running right into claymores, respawning outside and being butchered by the Harrier.
Chopper Gunner. ALL the Chopper Gunner.
The worst part is I was THAT guy most of the time, I'm a good sniper in FPS' and MW2 was no exception, on Wasteland it would get obscene, the only thing I couldn't do was face more than 1 or 2 people in the tunnel at a time. Anything else anywhere else was game for a decent sniper. My run was always UAV, X, Chopper Gunner (X changed all the time, normally harriers though). So Wasteland would be me spamming Chopper Gunners. On the one hand, lololol dieeee. On the other hand it does feel bad, especially when you have a team with friends who keep the bunker clear, they have nowhere to go...Poor little ants.

But yeah killstreaks were horribly unbalanced, even on CoD4, haven't played MW3 though. Just...a reward is nice but it was so easy to get into chains with killstreaks and even when they didn't count towards the next one a good team would just have several rolling at a time and that puts too much pressure on a weak enemy, the game becomes a landslide.