Meh. DirectX12 will be similar to Mantle, and we saw that despite it looking great on paper it had very little effect for anything but old systems. so yeah, we will be fine with DirectX11 thank you very much.
Rellik San said:
There's actually a very sensible reason for this: Most windows 98 and 95 programs search for a "Win9x" command in the program to determine compatibility, to ensure legacy software still works, they had to skip 9 or else countless software (many out of business now) houses would have to patch near 20 year old code.
I think you meant to say a stupid reason. Any competently written program wont search for Win9x because it will search for windows number (which is NT x.x), so those are already out. all other programs that were incompetently written 20 years ago are either defunct or should be. there is no reason to support them when you drop XP support. So yeah, lets not pretend like its a legitimate reason.
And even if it was a solution would be extremely easy. just make the windows name return anything other than "Windows 9". Like, say, "MS Windows 9", "Microsoft Windows 9", "Windows Nine", "Windows 09" and countless other variants to stay consistent without invoking this problem.
Doom972 said:
Most PC games still use DirectX 9, some use DirectX 10, and few use DirectX 11, so I don't think that it's going to be a problem in the foreseeable future. I do hope that it'll encourage game developers to adopt OpenGL instead. It'll make paying for a new OS optional, and will make porting to other OSs much easier.
Most still use 10 or 11 yes, 9 however they do not anymore. know how system requirements suddenly turned to Vista or higher in last few years? thats because they dropped supporting directx9 and XP cant do 10/11. so majority of games now require at least DX10.
I too would like to see adaptation of OpenGL, however currently OpenGL itself is in very poor shape.
CrystalShadow said:
Well, what's the excuse this time?
Im guessing Kernel differences (8/10 is based on entirely different kernel than previus versions. Its why it works so differently). and thats as legitimate as reasons go.
Hairless Mammoth said:
Hey, MS, Steam OS and Open GL say hi. You might want Win 10's sales to rely less on forced obsolescence and more on quality UI and under-the-hood features.
and their voice echo in an empty chamber. Steam OS is just a locked down linux. Open GL is in much worse shape than people think, you may as well use Mantle instead.
Sofus said:
Vista was garbage and win 8 was even worse... yeah I think i'll wait and see how it turns out.
No, just no. There is no worse than Vista.
Saulkar said:
I heard about DX10 running in some form or fashion on Windows XP, I wonder if anybody of a technical mindset would be willing to invest in creating a decent "unofficial" patch for WIN7. Yeaaahhhh, that would be nice.
Heres how that worked: the hack has tricked windows XP into thinking it had DX10, when it actually didnt. This mean that games searching for DX10 would return a true and launch instead of refusing to launch. Now, that worked as long as the game didnt need any features from DX10 that isnt in DX9. if they did - crash. So no, DX10 never actually worked in XP as it is not possible.
seditary said:
Can we finally start moving away from DirectX perhaps and not be subject to this tomfoolery again and again?
Agreed, what alternative are you going to offer? (note: OpenGL is not good enough, other alternatives are nonexistent)
loa said:
Your ransom has no weight if no game developer is stupid enough to support it.
Yeah, as if we lack stupid game developers.....