Well, people, that's the trade-off for Bethesda games since Fallout 3, and I think it's kinda fair!
PC players get great graphics, saves over Cloud, and lots of mods, Xbox players get their DLC a bit earlier, and PS3 players get nothing (actually, this isn't fair. Why?).
I remember Fallout: New Vegas in the months after release and during the wait for the Dead Money DLC to come out for PC, we got some mods available from the Nexus that would classify as "player-made DLC" in my book, such as the New Vegas Bounties and more.