I certainly hope so, because I do agree, and I do still enjoy the game.lozfoe444 said:Is it possible to completely agree with this and still like the game?
Mother of god, do you even know what a fanboy is and how you might come off as one in every single one of your posts in this thread?itsmeyouidiot said:Having a different opinion is one thing, but saying nothing but the meanest and cruelest insults imaginable is another.
There's a common saying where I come from, it goes something like: "If you don't have anything nice to say, don't say anything at all." Constructive criticism is one thing, but spewing hatred and bile is another thing entirely, and it certainly isn't comedy.
Imagine that I verbally ripped everything you hold dear to shreds. How exactly would anyone in their right mind find that funny?
Cool straw man, bro.itsmeyouidiot said:Having a different opinion is one thing, but saying nothing but the meanest and cruelest insults imaginable is another.Hal10k said:If you didn't notice them, that doesn't mean that they don't exist. It just means you didn't notice them, or didn't consider them to be flaws. Because you're a different person. Who has different opinions. That are different from Yahtzee's. Which are also different. Because you're different people.itsmeyouidiot said:Name them.Anoni Mus said:Without exaggerating I can name about 20 or 30 flaws in Skyward Sword including some and even more of what Yahtzee mentioned.
The "flaws" that Mr. Crosshaw mentioned aren't flaws at all, because I did not notice them and they did not hinder my enjoyment in any way whatsoever.
There's a common saying where I come from, it goes something like: "If you don't have anything nice to say, don't say anything at all." Constructive criticism is one thing, but spewing hatred and bile is another thing entirely, and it certainly isn't comedy.
Imagine that I verbally ripped everything you hold dear to shreds. How exactly would anyone in their right mind find that funny?
It seems almost like Nintendo asked themselves what fans liked about Ocarina, and could only come up with "annoying sidekick", so did that again. Just like Sega adding more characters to Sonic because, apparently, they felt that Tails was the only reason people played those games.SupahGamuh said:BUT, I really hated Fi in this one. I don't want to change my goddamn batteries, for fuck's sake!. And yes, I know how to drink a freaking potion half-way through the game, thank you.
I almost miss Navi. Almost.
Wait; so you proved his subjective opinion wrong by replacing it with your own subjective opinion? ...Seriously; that is your big defence, your big comeback to the mean critic bashing your game? Come up with something better please, subjectivity is not 'proven wrong' by more subjectivity.Trishbot said:I will now prove you wrong, Yahtzee.
I loved Skyward Sword and none of your complaints about the game proved detrimental to the fun and enjoyment I derived from the game.
And, gasp of gasps, my opinion is just as equally valid as yours is. Not saying you're wrong, or I'm right, but many of the flaws of the game I either felt were so insignificant as to be nothing more than nitpicks or I felt were mechanics that I felt I enjoyed.
You criticize the motion controls? I love them. You criticize the art style? I love it. You criticize the characters and story? I found both fantastic. I felt the world, while not quite as diverse as, say, Koholint Island, was still bristling with stuff to do, games to play, treasures to find, enemies to battle, puzzles to solve, terrain to navigate, items to use, secrets to discover, and much, much more.
You criticize the "sameyness" of Zelda, and I attest that Skyward Sword is more fresh than Call of Duty, Assassin's Creed, Halo, Saints Row the Third, Uncharted 3, Gears of War 3, and so many others, even Skyrim. You say it doesn't change, yet I see a game with a totally new control scheme with motion-control that no other game, not just Zelda games, remotely has that's similar. I see a new world, with new characters, a new story, with new puzzles, dungeons, enemies, items, music, overworld layout, mini-games, bosses, RPG mechanics, a stamina meter, more robust item upgrading, a flying mount, a new save system, and even a totally fresh new final boss. Even the ART STYLE (whether you like it or not) is totally new to the series and extremely unique amongst games in general.
I fail to see how you can claim the game is still so similar when it's by far more fresh, original, and different compared to nearly every other game franchise and their sequels on the market.
Jesus F. Mothering Christ. IT'S A GAME!itsmeyouidiot said:Having a different opinion is one thing, but saying nothing but the meanest and cruelest insults imaginable is another.
There's a common saying where I come from, it goes something like: "If you don't have anything nice to say, don't say anything at all." Constructive criticism is one thing, but spewing hatred and bile is another thing entirely, and it certainly isn't comedy.
Imagine that I verbally ripped everything you hold dear to shreds. How exactly would anyone in their right mind find that funny?
"Everything you hold dear" is some Zelda game? What the hell is wrong with, you know, people these days? Damn...itsmeyouidiot said:Having a different opinion is one thing, but saying nothing but the meanest and cruelest insults imaginable is another.Hal10k said:If you didn't notice them, that doesn't mean that they don't exist. It just means you didn't notice them, or didn't consider them to be flaws. Because you're a different person. Who has different opinions. That are different from Yahtzee's. Which are also different. Because you're different people.itsmeyouidiot said:Name them.Anoni Mus said:Without exaggerating I can name about 20 or 30 flaws in Skyward Sword including some and even more of what Yahtzee mentioned.
The "flaws" that Mr. Crosshaw mentioned aren't flaws at all, because I did not notice them and they did not hinder my enjoyment in any way whatsoever.
There's a common saying where I come from, it goes something like: "If you don't have anything nice to say, don't say anything at all." Constructive criticism is one thing, but spewing hatred and bile is another thing entirely, and it certainly isn't comedy.
Imagine that I verbally ripped everything you hold dear to shreds. How exactly would anyone in their right mind find that funny?
I wholeheartedly disagree... Most of my 30 hours of gameplay involved main story quests which did indeed feel like padding for the most part. I enjoyed the individual dungeons, but the overworld left much to be desired. I finished every sidequest and got every item... For the first time in any Zelda game ever. I even checked online. Yup, got them all. Unbelievable. But hey, if you like the smallest and simplest Zelda game since Ocarina of Time, whatevs.Trishbot said:I will now prove you wrong, Yahtzee.
I loved Skyward Sword and none of your complaints about the game proved detrimental to the fun and enjoyment I derived from the game.
And, gasp of gasps, my opinion is just as equally valid as yours is. Not saying you're wrong, or I'm right, but many of the flaws of the game I either felt were so insignificant as to be nothing more than nitpicks or I felt were mechanics that I felt I enjoyed.
You criticize the motion controls? I love them. You criticize the art style? I love it. You criticize the characters and story? I found both fantastic. I felt the world, while not quite as diverse as, say, Koholint Island, was still bristling with stuff to do, games to play, treasures to find, enemies to battle, puzzles to solve, terrain to navigate, items to use, secrets to discover, and much, much more.
No one's arguing there.You criticize the "sameyness" of Zelda, and I attest that Skyward Sword is more fresh than Call of Duty,
I'd argue if it was just AC1 and AC2, but Brotherhood felt like a sidestep (aside from the brilliant multiplayer). Haven't played Revelations.[/quote]Assassin's Creed,
Now hold on, just because you don't like a franchise doesn't mean you can just go kicking it around. Bungie consistently made renovations to the gameplay and game structure from game to game, leaving us with one of the best Matchmaking systems gaming has ever seen (not to mention the daily challenges, which are fun to complete with a friend).Halo,
The hell...Saints Row the Third,
I didn't play it, but Yahtzee did indeed complain about this game.Uncharted 3,
I didn't like the first, and I haven't heard anything amazing about the other two.Gears of War 3,
Yes...and so many others,
Now hold the fucking phone. Skyrim has a lot of faults with it. I'm 14 hours in and already I've laughed at some of its bugs. What absolutely no one can say about Elder Scrolls is that it is samey. It makes massive leaps and bounds between each game while keeping the core mechanics and designs intact. Skyrim itself is by far one of the most diverse playgrounds ever. Already I have dozens of dungeons I've yet to explore because I'm still a fairly low level, but just today I helped a crew of bandits take down a duo of giants, and you should have seen those bandits go flying through the air when they were hit with a giant's club. After pillaging the corpses, I discovered a Dwemer ruin full of mechanical spiders and ruined machinery, none of which having any explanation or context that I could find. Next, I came upon a slumbering dragon atop a giant wall covered in Dragon's Language, and a ghostly priest burst forth and started pelting me with fireballs while the dragon took flight and sprayed me with ice. My reward for killing the dragon was not just loot, but an ability that lets me throw my voice to cause distractions. I can now play Skyrim like I used to play Thief or Metal Gear Solid. If nothing else, Skyrim is a diverse world with endless exploring and looting fun. Whether or not you like it is up to you, but don't deny what it actually is.even Skyrim.
Actually, you can't really call it samey. Never before has a Zelda game been so closed and obnoxious. There is only one town with only one shopping district. There are only three surface worlds which you have to return to and retrace your steps through over and over and over again. The only interesting part of any of this is when the volcano erupts and when the forest gets flooded (although THAT particular part involves a shitload of underwater swimming which is just excruciating).You say it doesn't change, yet I see a game with a totally new control scheme with motion-control that no other game, not just Zelda games, remotely has that's similar. I see a new world, with new characters, a new story, with new puzzles, dungeons, enemies, items, music, overworld layout, mini-games, bosses, RPG mechanics, a stamina meter, more robust item upgrading, a flying mount, a new save system, and even a totally fresh new final boss. Even the ART STYLE (whether you like it or not) is totally new to the series and extremely unique amongst games in general.
I fail to see how you can claim the game is still so similar when it's by far more fresh, original, and different compared to nearly every other game franchise and their sequels on the market.