Sony: Move's Buttons Make it More Hardcore

KingKamor

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viking97 said:
KingKamor said:
viking97 said:
obvious fanboy is obvious. its supposed to be joke dude.
I guess that saying that Move is based on the Wiimote was pushing it, and for that I apologize. But I meant it when I said that he needs his smug ass kicked. A joke in a Sony commercial at Nintendo's expense is just being a dick. Also note that I have played my PS2 more than either my Wii or 360, and that I plan on getting a PS3 when I start a job next month. So please don't call me a fanboy.
i apologize for calling you a fanboy. troll would have been more appropriate.
And you call yourself an Escapist? I'm disappointed.

I am annoyed at a guy being annoying in a commercial, and you call me a troll? Fuck. You. I believe that he is annoying, and there is nothing you can say that will change my mind.
 

Sougo

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I think Sony's Move is an excellent balance between Wii and Microsoft's motion sensors. It has buttons (so it's not gone over the hill with motion control like Kinect) and it has good games and better motion sensitivity than Wii's controller.
I may be the only one, but I don't think the Move (yeah with its lollipop appearance) looks all that bad.

Bottom line: you can play decent games with integrated motion sensors and joypad buttons.

Fuck you Nintendo. This is what happens when all your games are for the age group 10 and under.
Fuck you Microsoft. We want games, not something to hold as we dance around our room.
 

Jumplion

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KingKamor said:
Jumplion said:
Really? Are you really taking this commercial seriously? It's just a funny advertisement with a few sly jabs at the competition, haven't you seen Kevin Buttler's other commercials?

Lighten up, Kevin's been doing this for [http://www.youtube.com/watch?v=oWLVJVlUE68] a [http://www.youtube.com/watch?v=GCAJw8vbJWc] long [http://www.youtube.com/watch?v=VkvAZ3dn-jQ] long [http://www.youtube.com/watch?v=zH08Mslk_to] time [http://www.youtube.com/watch?v=WgwNyb80L0s]. Have a sense of humor, dude.
I've seen his other commercials, and I hated those, too. So I'm an idiot for being annoyed by someone who is intentionally being annoying? Does not compute.

I stick by what I said about him being an idiot for basically calling the Move a sure-fire future success in a televised commercial. Even if it is a joke, that still lands him in my douchebag bin. If it turns out to be a flop, people will be rubbing what he said in his face for years.
Not really since it's just supposed to be a humorous advertisement. I don't think there are enough "Kevin Buttler Haters" that will jump on the opportunity to brag that the Move didn't sell as well as Buttler said it would (if that is the case).

You're taking his commercials too seriously. Like I said, grow a sense of humor. You can hate him if you want, but going crazy over him being confident in the company he's working for is a bit much.
 

KingKamor

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Jumplion said:
Not really since it's just supposed to be a humorous advertisement. I don't think there are enough "Kevin Buttler Haters" that will jump on the opportunity to brag that the Move didn't sell as well as Buttler said it would (if that is the case).

You're taking his commercials too seriously. Like I said, grow a sense of humor. You can hate him if you want, but going crazy over him being confident in the company he's working for is a bit much.
Fine, maybe I did fly off the handle a little bit, but that doesn't mean that I don't have a sense of humor. Mine is simply different from yours. Just because his joke was a flop for me doesn't mean that you have to tell me to grow a sense of humor. Jokes flop. It happens. Get over it.
 

Brain_Cleanser

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FargoDog said:
I'm sorry, but even if it has buttons, I can't bring myself to call what looks like the bastard offspring of a Wiimote and a moogle 'hardcore'.
I've NEVER THOUGHT OF IT THAT WAY, dood...

Anyway, I can't really bring myself to dig the Move or Kenkic, or however its spelled. And I'm tempted to bash someone for asserting their controller's status as "hard core," a term I despise with a great passion. That aside, I'm not going to be rushing to pick up the Move, mostly because of the whole "You need a camera" thing it's got going. I"m a college Student, I can't throw down a bazillion dollars for a new add on to a system that maybe two games I'm interested in are gonna use.
 

Aiddon_v1legacy

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o....kay? How exactly do buttons make something more "hardcore"? If anything "hardcore" gamers play stuff like Mario, Zelda, and a lot of other stuff on the Wii that have motion control
 

DarthFennec

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Tom Goldman said:
Sony believes that buttons are at the root of hardcore gaming experiences.
Hence the keyboard, the most hardcore of all the game control systems.
 
Feb 3, 2009
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megaman24681012 said:
TimeLord said:
The Wii controller has buttons.

Does that make it hardcore too?
yes, so NO HATE.

the Wii has good games, its just people like you are too dense to actually look for them.
It's sad that 90% of the wii's games give the 10% of good "hardcore" (whatever that means anymore) a bad name.

Though I did detect a little sarcasm in Timelord's post :D
 

droppingpenny

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Feb 27, 2010
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I just realized that not the buttons make a game hardcore, but there are no hardcore/casual games at all. Everything depends on how you play a game. You can play Doom 3 casually and you can play the hell out of WiiSports having the highest highscores in every game.

P.S.
You know what else has buttons?
The controller that Sony is copying. ;-)
 

Larsirius

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May 26, 2010
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The thing is, that a hardcore gamer would never consider a motion controller for a hardcore gaming experience, buttons or no buttons.
 

randomrob

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I agree, buttons just make everything easier, you only have to see how frustrated people get with Sixaxis and the Wii to see that. Kinect will be good technology, but the novelty will wear off very quickly in my opinion.
 

Twilight_guy

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Nov 24, 2008
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The wiimote has buttons and nobody thinks its hardcore... at all. Your argument has been invalidated. It is nice to be able to press buttons and not have to deal with the kind of flailing around inherent to sketchy input controls but if you say buttons make it superior then why not just, you know, make a regular controller where all input is definite and not mess with the imprecision of motion controls. This stinks of developers who want to jump on the bandwagon but have no idea how to jump on. They want to make the step but totally lack the mindset to do it properly.
 

monnes

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Sep 23, 2009
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Not G. Ivingname said:
monnes said:
Irridium said:
Yeah, buttons are good.

You know what else has buttons? The controllers we've been using for years!
QFT

I'm beginning to feel that the motion controllers won't just be an addon, but become the dominating controller form.
You know what else has about as many buttons as that lightbulb thing? A wiimote.

Any kind of arguement that says the move is "hardcore" just got up ended by carnavil mania.
A wiimote has even more buttons, actually.
Although i could see where sony is getting at, having the precision of the move and the kinect is vital for a "hardcore" game, at least hardcore in my definition, as in difficult. And it also requires buttons, which sony also pointed out.

Myself, I'm not interested in either of the motion conrollers.
 

AceDiamond

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So let me get this straight. Kevin Butler bases part of his E3 speech on not falling into the hardcore/casual bullshit trap, in fact this is probably the only thing out of Kevin Butler's annoying meme-spouting mouth that makes sense to me (yes I said it, he's annoying, it's called an opinion, deal with it. That E3 speech of his was 5 minutes of my life I'd like back, but I digress). Which then goes straight into this. The idea that Buttons = Hardcore. Which basically points out that Sony's left hand doesn't know what it's right hand is doing at any given point in time, and thus this stupid idea of "hardcore vs. casual" will continue until the game industry gets sick of it and finds some other fake competition to create.

Anyway, let's review what we know about the Move.

1. Lollipop
2. Has buttons
3. First Person Shooters (which are apparently the only defining factor of "hardcore") are a part of its library.

Let's review what we know about the Wiimote

1. Not a Lollipop
2. Has buttons
3. First Person shooters are a part of its library to varying degrees of success.

Huge differences, I'm sure. However let it be said that I agree you need some form of tactile input to really have a good game experience from my POV. I don't think Kinect is going to do very well in having absolutely no buttons, no feedback, no nothing.
 

monnes

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Sep 23, 2009
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I think people missunderstood Richard Marks statement. He didn't say buttons makes a game hardcore, he said it's vital for a hardcore game.

Edit: And I belive that although they are making a bunch of casual oriented games, the key selling point of the move is that it's a hardcore wii (although I suppose HD has something to do with it too).