I still hate around 90% of all the beginings of old (and often new) rpgs. Oh no the building is on fire! Get out of bed! Oh no, raiders are attacking the village! Oh no, a big catastrophe is happening! Oh no, I woke up and can't remember my past! Man...give me a break.
Oh yea and I still hate catching a Magikarp and getting the little useless bastard to level 20. While I am at it why do so many Pokemon need to be traded to evolve?
I still hate brewing the recipe in Monkey Island on the ship because I always fear that I forgot something or will throw something important in.
Still hate the wormhole in Diablo 2.
I still don't like the leveling system in Elder Scrolls games because it makes you plan everything so carefully that it feels like a chore if you want to do it perfectly.
Oh yea and I still hate catching a Magikarp and getting the little useless bastard to level 20. While I am at it why do so many Pokemon need to be traded to evolve?
I still hate brewing the recipe in Monkey Island on the ship because I always fear that I forgot something or will throw something important in.
Still hate the wormhole in Diablo 2.
I still don't like the leveling system in Elder Scrolls games because it makes you plan everything so carefully that it feels like a chore if you want to do it perfectly.
Ofcourse they are...ofcourse. I'm sure it's not you.Souplex said:But then again, I see the N64 Zeldas as the non-cdi low point of the series, so perhaps people are just stupid.