Syndicate Remake Revealed as a Shooter - UPDATED

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Kyrian007

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GrayJester said:
Kyrian007 said:
As long as they are at it, I'm sure they're in the mood for:

Masters of Orion the FPS
Populous the FPS
Total Annihilation the FPS
First Person Dragon's Lair Re-Boot

As long as they are brown enough.
You forgot Ultima the FPS. >.<
Naa, they already did that. It was called Ultima Underground. It sucked.
 

Denamic

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Aug 19, 2009
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First x-com, now this?
Why? Why do they do this to us?
Is it just to spite us?
 

Andronicus

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Mar 25, 2009
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Who wants to bet that it'll have multiplayer too? Because everybody knows that a first person shooter is worthless unless it has a tacked on multiplayer option (this fun fact brought to you by Design-By-Committee Publishers Inc.)
 

Lord_Jaroh

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What would be nice is to see gamers actually have a backbone now and not buy the game. But we all know it is going to sell like hotcakes because people can't actually have a bit of willpower and stick to their guns.

For my two cents, I never played the original game(s). I would have been interested to play a new turn based strategy game or even real time strategy, on console or PC. I have Zero interest in almost any FPS games, so really, they made my decision for me, from being "mildly interested in something and would have given it a chance" to "Nope, not gonna buy it."
 

winter2

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We need to coin a term for this kind of thing... "We just got X-commed!"

Or maybe a little twist with "We just got X-conned!".

Discuss.
 

kane.malakos

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individual11 said:
RhombusHatesYou said:
All this and there's still no fucking SYSTEM SHOCK 3.

That's probably for the best, really. *sigh*
For the best, they wouldn't make a sequel, they'll reboot it and make it cover based, iron sighted regenerating health fps with another gimmick tacked on, probably a SHODAN dating sim.
They'll make it multiplayer centric, so the isolated atmosphere is gone, and your character will be a wisecracking bald space marine voiced by Nathan Fillion or Ron Perlman, who cracks wise more often than Douk Nouk'm.

Because that's what sells.
Actually, they'd make Bioshock. And Bioshock 2. And Bioshock Infinite.
 

Mumorpuger

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Apr 8, 2009
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You know what, I'm REALLY just looking forwards to hearing their "there are enemy Agents near!!!!" music.

http://www.youtube.com/watch?feature=player_detailpage&v=iatSWM6q7rc#t=373s

Listening to the calm but tense mision music only to have it replaced by that tune was enough to get my little (then) 8 year old heart racing.
 

Sir Shockwave

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Actually, reading the article properly...yeah, they've basically saw Deus Ex:Human Revolution, liked it, and then proceeded to rip it off in every way imaginable, discarding what worked for the original game.

I posted my reaction above.
 

Atmos Duality

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This whole reboot cycle has become a self-fulfilling prophecy.
The stupids of the gaming world piss and moan about how there's so many shooters, then they buy the latest version of their favorite annual shooter franchise...and then they go online and act surprised when some other publisher reboots another franchise as a shooter.

"Push-button, take pellet. Whine about how there's only pellets. Push-button...etc"

I wonder if this new Syndicate is going to feature some gravely-voiced 30-something year old white male with inexplicable healing powers staring down the reflex or iron sight of a gun?
Perhaps as he fights his way from cutscene to cutscene in his overly long hallway of a map?

First they raped XCOM (again), and now the industry is looking at Syndicate with those same hungry eyes:
"Syndicate, you've got a purty mouth. There aint no such thang as tactical squad games anymore. Theys dead. So bout you drop them shorts and let us treat you right."

And how convenient that this comes on the heels of a small revival of the Cyberpunk genre (Deus Ex: HR, and EYE: DC). This stinks of marketing-driven exploitation, just like how the entire shooter genre has for the last 6 years.
 

individual11

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kane.malakos said:
Actually, they'd make Bioshock. And Bioshock 2. And Bioshock Infinite.
EA owns the System Shock IP. Warren Spector and Irrational Games under 2K made Bioshock - the 'spiritual' successor.

Which is a good point, if EA were so keen to cash in on the Deus Ex cyberpunk ticket, why in the hell did they decide to go with Syndicate? System Shock has always been a first person RPG, fully cyberpunk, with one of the most recognisable and memorable antagonists in gaming history - even Valve ripped her off.

Oh, wait, Dead Space. Can't have too many survival horrors in space. Generic FPSs, on the other hand...
 

No_Remainders

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teh_gunslinger said:
GrizzlerBorno said:
I perfectly understand people being upset about this one because of the genre change.... but the majority of escapists here are console gamers. Why don't you guys understand that Consoles WON'T have over-the-top squad based strategy games. It's just NOT going to happen. Just get the fuck over it.

Alternatively if this was a PC exclusive: (which no big developer will make nowaydays anyway) A)it would undersell like dogshit. B)The majority of people here will whine about not being able to play it! It's a lose-lose situation.

Hence it's either THIS Syndicate or NO Syndicate. Choose.
EYE was closer to Syndicate than this is shaping up to be. EYE also is miles better than this is shaping up to be.
Because you can TOTALLY tell how good a game is by like, literally NO information apart from "It's an FPS based off an old IP", right?

Wrong.

I hate people who take one look at something and say "This will, without a doubt, be shit", it's a terrible way of looking at things. I'm willing to bet it'll be at least a decent game, and who knows? It might ACTUALLY be good.
 

Darth Sea Bass

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Yeah cos the world need's another "visceral" or "grim'n'gritty" FPS! FFS Guess i'm gonna have to reigh down hell on EA as i promised a few weeks back somewhere.
 

ACman

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Goodbye Isometric Tactical Squad games and Isometric RPGs. To shitty for proper developers to make and too complex for the indies. :-(

R.I.P. XCOM, Syndicate, Jaggered Alliance, Original Fallout, Infinity Engine Games and Arcanum.

Your depth of gameplay belies your crappy graphics. Where will I go for pseudo-turnbased squad style leveling up now?

And Richard K Morgan? Please don't stuff another shooter with dipstick support characters running their mouth into an earpiece that I cannot turn off. I know you probably written all this rad dialogue but this is a game, not a novel.
 

Hungry Donner

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Mar 19, 2009
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I hope if on of these FPS revamps is successful the publishers consider a more proper gameplay sequel as well. I'd be OK with classic games being remade in a more popular format if it resulted in a . . . well a "spin-back" I suppose to the classic format.
 
Apr 28, 2008
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Waaghpowa said:
It was simplified none the less, going from an FPS rpg to an FPS with RPG elements. Best example is the whole weapon proficiency, or the lack there of. That and basically forcing you to just take on the bosses in a closed off room where you can't do much other than shoot them in the face.
Boss fights: Yeah, those were straight up ass. Hell, I would have even been fine with forcing to fight them, if the story expanded upon who they are, why they do what they do, and why you'd have to kill them in the first place. If it did that, I'd be just fine with being forced to kill them. But it didn't, which is a great shame.

As for the weapon proficiency: Well Jenson's an ex-SWAT commander, so him being proficient in all kinds of weapons makes sense story-wise.
 

Jandau

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GrizzlerBorno said:
Hence it's either THIS Syndicate or NO Syndicate. Choose.
No Syndicate. Seriously, that's like saying you want a cake and you get a pile of poop arranged as a cake, telling you THIS cake or NO cake.

Also, if they just want to make a good game, no need to call it Syndicate. Unless you want bad publicity, that is...
 

Firia

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Andy Chalk said:
MK's "chip enhancements" allow him to slow down time and see through walls, and if that, not to mention the presence of the word "augmented," strikes you as oddly familiar, there's a good reason. The entire premise of the game - huge, powerful corporations using enhanced agents to battle for control of a dystopian future - sounds very Deus Ex [http://www.amazon.com/Deus-Ex-Human-Revolution-Pc/dp/B002I0HKRQ/ref=sr_1_4?s=videogames&ie=UTF8&qid=1315796794&sr=1-4] and the screenshots posted on Origin could have been taken by Adam Jensen himself.
To be fair, the Cyberpunk genre is not exclusive to Deus Ex.
 

Rodrigo Girao

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Bad headline. It's not a shooter, it's a first person shooter. If you say simply shooter, you imply it's in the same genre as R-Type, Radiant Silvergun, DonPachi, Vapor Trail, Ikaruga...