The Official Fallout 3 Thread.

corporate_gamer

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could anyone else get stopped from fixing the robots at big town. I had to kill those super-mutants, and the idiot children got all gunned down. was well annoying.
 

GloatingSwine

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TsunamiWombat said:
(science is mostly useless, except for later levels it will let me get the Cyborg perk... my 3 lvls in Daddys boy and Gun Nut helped.
Not true. Science and Lockpick are the only "roadblock" skills in the game (the only ones that ever need to be at a given level to attempt to use them. They are the only must have skills, because every other skill is usable at any level.

And if you think Perception is useless I dunno what game your playing. Perception is the stat that lets you detect enemies with the little bar on the bottom of your screen, and lets you know when your in danger- go into stealth mode and look at the messages. You can know when an enemy is looking at you even if you can't see the thing, or if there are enemies behind that rock, or what direction enemies are in. Honestly I wish my perception was higher.
The difference is miniscule. It still won't show up anything behind you, and anything in front of you you can see anyway. The only other useful thing you get from Perception is extra points in Lockpick.
 

GloatingSwine

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corporate_gamer said:
could anyone else get stopped from fixing the robots at big town. I had to kill those super-mutants, and the idiot children got all gunned down. was well annoying.
Yeah, that's quite a common bug.

I just whipped up a minefield on the road they come in on and stood on the end of the bridge with a minigun. Makes short work of them.
 

Anton P. Nym

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GloatingSwine said:
TsunamiWombat said:
And if you think Perception is useless I dunno what game your playing. Perception is the stat that lets you detect enemies with the little bar on the bottom of your screen, and lets you know when your in danger- go into stealth mode and look at the messages. You can know when an enemy is looking at you even if you can't see the thing, or if there are enemies behind that rock, or what direction enemies are in. Honestly I wish my perception was higher.
The difference is miniscule. It still won't show up anything behind you, and anything in front of you you can see anyway. The only other useful thing you get from Perception is extra points in Lockpick.
Ah, but Perception will display targets that aren't in line-of-sight and who aren't audible over ambient noise. A high Perception came in really handy for me planning pop-out attacks while still maintaining surprise... I expect it'd be invaluable for someone playing a stealthy character.

-- Steve
 

GloatingSwine

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Unless you're using it for a dump stat though (which since the game's official dump stat is Charisma, which has no effect beyond extra points in a couple of skills which can easilty be replaced by extra int and a couple of do-nothing perks, you probably won't need to), there's very little practical difference in what you'll get for 10 perception over 5.
 

Alex_P

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Mar 27, 2008
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Aro2220 said:
oh and big guns were pretty useless

small arms were great at the start, and by the time you were done with them you needed plasma weapons. big weapons sound cool but plasma is way more useful

maybe if there were zombie horde rushes like in left 4 dead the flame thrower would be awesome...but nah

the ar21 (w/e) plasma rifle is pretty easy to get and it's the best weapon i ever found. not much stood up to me after that.
What about the Xunlung rifle and Lincoln's Repeater? (Used with Small Guns, both.)

-- Alex
 

ThaBenMan

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Mar 6, 2008
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Have any of you with the collector's edition watched the "Making Of" DVD? It was pretty cool. I liked the part where Todd Howard was talking about the power outage and how walking around in the dark supermarket inspired the Super Duper Mart, very cool. And that crazy-awesome concept artist who did all the art for the book talking about "Mr. Cleaver emerging from the Vault, looking for some pipe tobacco", lol.

And I just had a pretty cool idea for some dlc or something - your character can become a ghoul! You gain immunity to radiation and all ghouls, even ferals, become friendly (I know there's already the ghoul mask). But your charisma basically drops to 0 and you have a much harder time dealing with normal people. Good idea or not? And maybe there could even be a quest of some sort involved, and maybe even some way to reverse it.
 

Arachon

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Jun 23, 2008
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After playing the game for quite a while (still not completed the main quest though), I've started to more and more wish that Black Isle's "Van Buren" would have been released instead of this one...
 

Iron Mal

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Can someone explain to me why I seem to repeatingly miss with a shotgun when I'm standing half a foot away from a super mutant? (I'm aiming manually by the way)

I understand that your skill with various weapons is reflected even when you're aiming manually but this doesn't explain how I can constantly miss when standing at what is essentially point blank range with a shotty.

After that, if I do manage to land a close range shot it seems to do absolutely pathetic damage compared to if I'm standing a good 5 feet away.

Someone explain to me why I'm being punished for using my own marksmanship and FPS skills rather than letting the computer do all the work?
 

ThaBenMan

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Mar 6, 2008
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Richard Groovy Pants said:
ThaBenMan said:
And I just had a pretty cool idea for some dlc or something - your character can become a ghoul!
Someone already beat you to it. I've seen a mod where you can choose ghoul as a race, and another where you can choose to play as a little kid.
*sigh*, I have the Xbox version. I would prefer an official version anyway. Mods just don't rub me the right way...
 

Anton P. Nym

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fish food carl said:
Richard Groovy Pants said:
fish food carl said:
Bugger. Can assisting characters die if they just vanish? Because my trusty Jericho disappeared while I was helping my father, and once I took the scientists to the Brotherhood's Citadel, he died. How did that happen? And, is there any way I can get him back?
Xbox or PC?
360 edition.
If he's dead, as in killed by an opponent, he's worm-food. You'd have to revert to a previous save to recover him. (Just as I did all those times that Dogmeat rushed into the grenade I'd just thrown... no, Dogmeat, no fetch, bad dog!)

If you've just lost contact with him, after a day or two you can meet up with him again at a system-set rally point... I think Jericho rallies to Moriarity's bar in Megaton.

-- Steve
 

DirkGently

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Oct 22, 2008
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Any time you can go to underworld. I don't remember if he' got a karma requirement off the top of my head.
 

Anton P. Nym

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fish food carl said:
No, it definitely said he was dead. I don't really want to reload a save when we were together, as that would set me back a long way. Now, when can I recruit Charon? He sounds a lot like Jericho.
I think you can recruit him anytime by buying his contract from Azrukhal, in the 9th Circle of Underworld. (Man, that sounds so Oblivion don't it?) IIRC there isn't even any Karma requirement, you just have to have the caps.

-- Steve