Given the way you began this exchange, it wouldn't do you much good to try to make this an argument about tone. Your wisest move would have been to move forward, taking my reply as a warning that you're getting a little hot-under-the-collar for no reason and might need to dial it back. That's blown, so the second wisest thing you could do is try it again with this warning.animehermit said:Condescending attitude aside, I am well aware that not everyone is going to like the game.
You like to use the word "assume," when you might need to consider use of the word "reason." After all, you have just as much (or little) information to go on as we do, so any of the conclusions you draw (including conclusions about other people's conclusions) are reasoned (or, in your words, "assumed") indirectly from what evidence is available.You should also be aware that you assume way too much. You assumed that the story focus will make this a single player game. Despite all evidence to the contrary. In fact they've shown more group content then solo content. It's a common criticism by people who know very little about what the game actually entails. You are criticizing something that isn't true, So forgive me for just assuming you we're one of those people.
Where you see "shown more group content than solo content," I see "have shown gameplay footage that involves more than one character on the screen, but may just be repetitive 'dungeon play' like WoW." And, in fact, what they've described of various group-oriented tasks favors just that. The group content happens, in a sense, outside the "epic storyline." Or it's just a passing thing on the way--like each chapter having a "group quest" near the end. But as they've made it clear this is meant to be a solo-friendly game, it's far more likely to be peripheral.
BioWare's pedigree is also single-player games. Consider KOTOR and KOTOR 2. Epic storylines, I'll give them that. Some customization here and there, sure. Single-player. The vast majority of the rhetoric and publicity surrounding this game is designed to compare it to those two games. And you can't make it a paragraph without hearing "epic, story-driven" somewhere.
Also, it has been made abundantly clear that players will not be able to progress without going through this main questline--the "epic story" part, which is supposedly able to be completed solo. Grouping for this unavoidable storyline would be only a matter of convenience, as they content isn't being designed to require a group. Again, your group content is off to the side in your warzones and world bosses and such.
But, you may say, they seem to be showcasing this group stuff. Yep. They're also making a big deal about how you "get your own ship" and all that... even though you can't customize the interior, the ship content is on-the-rails Starfox style, and the devs are openly very "meh" about space combat. In Star Wars. So, clearly, it doesn't bother them to talk up things in the marketing that they're talking down during the actual development.
My conclusions are reasoned not just from what they've said or shown, but also how they've said or shown it, as well as BioWare's past successes and failures.