The sniper is what made ME1 so dull for me that I couldnt be bothered with the series. It was simply too good (Go into cover, come out, shoot enemy, go into cover). Then again, I just flat out hated ME combat. I briefly tried 3, then got bored.
Dunno what I can really say, I mainly play RTS games.
*ponders*
Nope, nothing to add. Everything has its purpose if used properly in an RTS game (If the RTS has been built right). Like in CoH, I cannot think of any unit that is utterly pointless. Bar maybe the Flakk 88, its useless if you are playing against humans or bots on one of the harder difficulties. Sure, it will demolish tanks, but unless you are playing against a moron it will get max like, 1 kill (Which is offset by the cost of the fucking thing) after which it will get hit by off map arty, On map arty, a mortar, a sniper...
Man, I need to play more FPSs, the last one I got even half interested in was BF2142. Wait...
Arty in Bf 1942 if you did not have a sniper spotting shit for you. That took useless to the next level. Oh, and planes in the same game, if you were up against bots. Other planes would not be the threat, tanks/apc's would snipe you with MG's. The heavy bomber on El Alamein in particular. It was so difficult to be any level of decent with that thing, plus you would get shot down rather quickly unless you could convince people to be gunners for you.
Man, I really want a new 1942 using the latest engine. Destructo Scenery + WW2 = Win. Been wanting that since I first played Bad Company 2. Seriously. A city map (Berlin, Stalingrad, you get the idea) that starts not blown up in which one of the sides gets access to heavy bombers? That would be 10,000 levels of epic.