The WoW Killer has finally arrived

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Loop Stricken

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Jun 17, 2009
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excalipoor said:
But...I liked having a whole zone to myself! Haven't had time to play Mists yet though, so no idea how this affects me.
Pandaria is, or at least should be, excluded from the crossrealm malarkey.
 

maxben

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Lunar Templar said:
Bhaalspawn said:
Lunar Templar said:
aguspal said:
Why do people want to kill WOW?

Good god, just leave the freaking game alone! Do you know theres people that actually might like the game right?

simple, WoW is holding things back.
WoW is holding back MMO's the same way Team Fortress 2 is holding back First Person Shooters. Only in a minute way that people exaggerate to a hilarious degree.

WoW clearly is a great game. If it wasn't, it wouldn't have murdered the kings of the genre before it was around (Everquest, SWG, AO) and then murdered every single competition it's had since.

Blizzard are smart developers. They know how to keep people playing. They aren't holding the genre back. That's a bullshit rationalization that comes from gamers who have no idea what numbers mean.
right ... WoW is totally on the bleeding edge of ... anything ... WoW is a skinner box, end of story, its not about it being good (pro tip: it's crap), it's about how addictive it is.

as i said. there is absolutely NOTHING in WoW, i can not find some one else doing better.

also, if Blizzard was 'smart' they wouldn't have made D3 into the mess it is.
ooooh, you used the word "skinner box" and you think you made a point. ALL video games are skinner boxes. Random drops of item in TF2, ANY RPG (remember how pokemon would level up but the stat gains were random?), random loot based on exploration (Fallout 3), fluky achievements, etc etc. At the end of the day, games try to make you play longer using conditioning mechanics because they aren't real, there can never be real tangible gains. All that matters is, do you like the box? Do the graphics, story, and characters appeal to you? Ifyes, thats the box for you. If not, you look for a different box.
 

excalipoor

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Loop Stricken said:
excalipoor said:
But...I liked having a whole zone to myself! Haven't had time to play Mists yet though, so no idea how this affects me.
Pandaria is, or at least should be, excluded from the crossrealm malarkey.
I was thinking of the lowbie zones. First thing I'll do is level a Pandaren Monk anyhow, as I'm not gonna set foot on Pandaria until at least a week or two from the launch. I was in Mount Hyjal during the midnight launch of Cata, and I sure as hell am not going through that again... It's the kind of situation where GW2 style grouping would be a godsend.
 

Loop Stricken

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Jun 17, 2009
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excalipoor said:
Loop Stricken said:
excalipoor said:
But...I liked having a whole zone to myself! Haven't had time to play Mists yet though, so no idea how this affects me.
Pandaria is, or at least should be, excluded from the crossrealm malarkey.
I was thinking of the lowbie zones. First thing I'll do is level a Pandaren Monk anyhow, as I'm not gonna set foot on Pandaria until at least a week or two from the launch. I was in Mount Hyjal during the midnight launch of Cata, and I sure as hell am not going through that again... It's the kind of situation where GW2 style grouping would be a godsend.
Incidentally, for the 'named' quest mobs, this seems to be in full-force now. None of this waiting around to tag your own version of the mob - Even if it's attacking somepony else, you can give it a few twats to the head and get kill credit.
 

ElPatron

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aguspal said:
Why do people want to kill WOW?
Why do people want a "Steam-killer"? Why do people want a "cod-killer"? Why do people want a iPhone-killer?

Everyone wants a share of the market.
 

Muspelheim

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Lunar Templar said:
Bhaalspawn said:
Lunar Templar said:
aguspal said:
Why do people want to kill WOW?

Good god, just leave the freaking game alone! Do you know theres people that actually might like the game right?

simple, WoW is holding things back.
WoW is holding back MMO's the same way Team Fortress 2 is holding back First Person Shooters. Only in a minute way that people exaggerate to a hilarious degree.

WoW clearly is a great game. If it wasn't, it wouldn't have murdered the kings of the genre before it was around (Everquest, SWG, AO) and then murdered every single competition it's had since.

Blizzard are smart developers. They know how to keep people playing. They aren't holding the genre back. That's a bullshit rationalization that comes from gamers who have no idea what numbers mean.
right ... WoW is totally on the bleeding edge of ... anything ... WoW is a skinner box, end of story, its not about it being good (pro tip: it's crap), it's about how addictive it is.

as i said. there is absolutely NOTHING in WoW, i can not find some one else doing better.

also, if Blizzard was 'smart' they wouldn't have made D3 into the mess it is.
Holy doley, will ya look at all dem opinions! :D
 

Lunar Templar

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maxben said:
ooooh, you used the word "skinner box" and you think you made a point. ALL video games are skinner boxes. Random drops of item in TF2, ANY RPG (remember how pokemon would level up but the stat gains were random?), random loot based on exploration (Fallout 3), fluky achievements, etc etc. At the end of the day, games try to make you play longer using conditioning mechanics because they aren't real, there can never be real tangible gains. All that matters is, do you like the box? Do the graphics, story, and characters appeal to you? Ifyes, thats the box for you. If not, you look for a different box.
2 things

1) point on poor choice of words, though i stand by WoW having nothing worth while to offer compared to other MMOs

2)as you might have guess, i have found a 'box' i like. so Blizzard is just another over hyped dev getting a free pass from its fanboys, be it the whiny ones are the ones that defend everything they do.

Muspelheim said:
Holy doley, will ya look at all dem opinions! :D
and i have more of them to :D chances are, they aren't going to make me any friends in Blizzard's (or Bethesda, or Bioware or a few others I'm forgetting off hand) camp.
 

rbstewart7263

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aguspal said:
Why do people want to kill WOW?

Good god, just leave the freaking game alone! Do you know theres people that actually might like the game right?
Yeah but those people dont deserve happiness or the cash in there wallets doncha know? They deserve.....WOW CANCER!!!
 

GamingAwesome1

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aguspal said:
Why do people want to kill WOW?

Good god, just leave the freaking game alone! Do you know theres people that actually might like the game right?
People want WoW dead because due to the massive popularity of the game (note: popularity, not quality, it is popularity that defines industry benchmarks, not quality), it set a benchmark for the MMO industry to try and emulate that style of game in order to actually sell copies and this kind of "WoW Cloning" despite being repeatedly proven to not fucking work in most cases, was continually tried to the degree where MMO's have grown incredibly stale and boring. The lion's share of the market it continues to hold is holding back the genre's progression.

It follows a similar line of logic that people want an actually quality console shooter to be a "CoD-killer" so that Call of Duty will stop setting the benchmark for the industry and so they'll start producing more worthwhile games rather than just shitting out generic modern military games, so to it that people want companies to stop shitting out generic hot-key MMO's.
 

Savryc

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Aug 4, 2011
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Ahh WoW. I was against it from the start because fuck subscription fees for something I've already bought. Shame really, I wanna know what happens after Frozen Throne but I'm not playing it and just reading what happens isn't the same as experiencing it. Ahh well, guess I'll never know.

More power to those that like it though, it's still just a game after all, have fun.
 

courtjester13

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Loop Stricken said:
courtjester13 said:
Loop Stricken said:
I don't like losing resource nodes at all, I couldn't care less if it was someone phased in or not. It's not ME, I hate them regardless!
so then dont play a mmo , you're never gonna get every node you go for ... that's a fact lol
You can't tell me that it doesn't piss you off when you run to a node only to have a mob start attacking you, and then some prick paladin with his extra mountspeed swoops in, nicks it and runs off, the pink bastards!
Whoa , whoa .... You didn't say anything about a pally before ... I hate them on principle :D
 

LiftYourSkinnyFists

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It's brought back world PVP especially on servers like Ravencrest (Best Alliance PVP server and Stormscale Best horde PVP server EU) We recently had a 40 man raid to take on a group of horde by the dark portal and it was the most epic shit you would ever see.


tl;dr butthurt over a new mechanic which is pretty awesome.
 

LiftYourSkinnyFists

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GunsmithKitten said:
LiftYourSkinnyFists said:
It's brought back world PVP especially on servers like Ravencrest (Best Alliance PVP server and Stormscale Best horde PVP server EU) We recently had a 40 man raid to take on a group of horde by the dark portal and it was the most epic shit you would ever see.


tl;dr butthurt over a new mechanic which is pretty awesome.
Sorry bro, but because your low pop server got some good world PvP does not mean I'm going to like supporting having lag city and infinite mob spawns because my already High pop server suddenly has 5 others competing for quest targets and mining veins.

BUT, I've rode out problems with WoW before and it's generally paid off. This Too Shall Pass.
You didn't read my post, the tl;dr was just a thread summary. You also have no idea how large Ravencrest and Stormscale are do you?
 

chozo_hybrid

What is a man? A miserable little pile of secrets.
Jul 15, 2009
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Why does an MMO have to aim to "kill" WoW?

Why can't they try be great in their own way, I am not a WoW fand and have yet to play GW2, but I have always wondered this.
 

shintakie10

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GunsmithKitten said:
Sixcess said:
That this is the 'solution' to the low pop and faction imbalanced realms that they promised would come with MoP doesn't surprise me. All Blizzard care about is avoiding at any cost having to merge servers, despite the facts that the playerbase on half the servers have been begging them to do so for at least a year.

I honestly hope that Mists proves to be an utter catastrophe for Blizzard, because nothing short of their subscriber numbers going into freefall will shake them out of their current arrogance, and so long as they keep their current mindset they'll continue to run this game into the ground.
Wait wut?! If it's a solution only for low pop servers, why in the blue hell is my server (Wyrmrest Accord) getting overflow since it is and has been rated "HIGH" pop ever since Cataclysm dropped?
Its actually a solution to the lack of the first M in MMO. Early zones were dead. Deader than dead. You'd be by yourself or have upwards of 10, sometimes a whole 15. This makes the gameworld feel dead to anyone who joins late or for anyone who rerolls.

A dead MMO like that is a problem. ToR realized that (albeit way too late) and started to consolidate servers so that when you're in a major area you saw more than 5 people on at a time.

Logistically speakin, outside of server economy (which CRZs don't change) there isn't anythin wrong with havin very low amounts of players in lots of areas. However the psychological effect can not be understated.

The node issue was definitely a problem, but they've acknowledged it as such and have made it a high priority to figure somethin out as soon as possible. I'm assumin it'll just make nodes home server specific instead of bein a part of the main zone like it is now.
 

Vegosiux

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Fanboys gonna be fanboys, haters gonna hate, nothing to see here, and my cup o' fucks to give about WoW has been empty for over a year now. It's funky to see stuff like that happening, though.

And yes, the thing about WoW is that basically, a monopoly is usually a bad thing. And when we talk about WoW cloves, ugh, don't get me started, doomsayers going "This will totally kill WoW" then go and play "this", complain when "this" doesn't have a convenient functionality that WoW does, then in the end go "Fuck this, they sold out this is just like WoW now". Get them, I do not.

I couldn't care less if WoW is still around tomorrow or not, I enjoyed my time over there (mostly), but sometimes one has to move on...

In short: WoW is not going to "die" anytime soon, but that's irrelevant, really. I'll play what I play, because last time I let games I did not play annoy me, well...ummm, okay, it was personal.
 

ChildishLegacy

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GunsmithKitten said:
Midgeamoo said:
You think cross realm zones are causing the huge amount of people in questing areas?

Have you never played another WoW expansion on release day? It was the exact same on your own damn server. Cross realm zones will make questing a better experience for leveling when the majority of players are playing endgame content, because the questing areas wont be empty.
Good in theory, but in practice, all you get is crowds, lags, and insane spawn rates (I must have killed 100 Garrosh'Kar Gear Greasers last night without moving. Never seemed to end.)

Also, again, why are High population servers getting this done to them?
Because after the launch week, it will all even out and even High Pop Servers have empty questing areas after a month or so of new content, seriously, the problem you were talking about with the gear greasers was had with TBC, WotLK and Cata! It's just the launch week, not the cross realm zones, I guarantee after this week people will love them because the questing zones will feel alive when youre leveling an alt for once.
 

Loop Stricken

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Jun 17, 2009
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courtjester13 said:
Loop Stricken said:
courtjester13 said:
Loop Stricken said:
I don't like losing resource nodes at all, I couldn't care less if it was someone phased in or not. It's not ME, I hate them regardless!
so then dont play a mmo , you're never gonna get every node you go for ... that's a fact lol
You can't tell me that it doesn't piss you off when you run to a node only to have a mob start attacking you, and then some prick paladin with his extra mountspeed swoops in, nicks it and runs off, the pink bastards!
Whoa , whoa .... You didn't say anything about a pally before ... I hate them on principle :D
It's always a paladin. Always.

Unless it's a druid with their goddamn flightform gathering.
 

Tiger Sora

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It's been, what, nearly 2 days. OP thats like writing the death certificate for someone who just started smoking.
Way to early to call, maybe in a month or two if this issue was still smoldering a hole through the floor than I'd say there is a real issue.
Cause players/fans hate change, and many of them are vocal about that, but than it tends to just settle. Many get used to the new thing as the status quo.

I think you should of done "WoW implements x system, many players rage" or something like that. Not shouting out that the black king is dying.
 

johnnyLupine

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Orks da best said:
aguspal said:
Why do people want to kill WOW?

Good god, just leave the freaking game alone! Do you know theres people that actually might like the game right?
because of the game's strangle-hold on the mmo genre? If Wow didn't exist, the mmo as a genre would be more progessive.

That said why people have been wanting it for years I think is because of being butt-hurt fanboys.
Im not entirely sure why the largest mmo on the market loosing its hold on said market would cause its...genre to become more progressive? The loss of the current standard does not mean other companies which run mmo's or are interested in doing so are suddenly going to start experimenting with the current formulae. I would be willing to put money on the fact that they're going to play it safe rather than stick their neck out, especially if the thing which kills WoW is Blizzard experimenting with their own formulae.

On the other hand it might give afew smaller mmo's a fighting chance to survive in the market which in theory means a higher chance that someone might innovate. All you really need to do to see that such an enviroment is as much a fantasy as azeroth itself is to browse the articles and threads on the escapist, if what they indicate is to be believed then it is not just the mmo genre which has stagnated, even those which can boast hunderads more titles than that of the mmo.