THQ Downgrades Warhammer 40K MMO

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Combustion Kevin

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Nov 17, 2011
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aw...man, and I was excited to blast away the heretic hordes with my buddies.

anyway, I think a singleplayer would work just fine, they've proven to make excellent singleplayer games too, so I'll support this decision.
 

RhombusHatesYou

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Mar 21, 2010
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Between There and There.
Country
The Wide, Brown One.
Elmoth said:
I don't want to have to do quests like: "kil 20 heretics."
*puts on Commissar hat at jaunty angle*

You will do as the Emperor requires or, by His Will, I will end you.

*pats holstered plasma pistol*

*pulls out Inquisition rosette*

Not wanting to hunt heretics, you say? Suspicious. Very suspicious.

*pats sheathed power sword*

*puts on Ork Power Jaw*

Wots dat, humie? Ya don' wanna kill fings? Wots wrong wiv ya?

*pats comically oversized gun*


signed,

Inquisitor-Commissar Grotfang Killzgood
 

Corporal Yakob

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Nov 28, 2009
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When I read the title I was afraid downgrading meant the war had to be removed but a single player RPG? Freaking awesome, I've been waiting ages for one of those! Here's hoping a Warhammer Fantasy one follows.

Plus a single player RPG will be far more merciful to my computer then WAR was.
 

Schizzy

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Oct 9, 2008
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It sounds more awesome now that it's not an MMO and is a full on RPG.

Better still is if it becomes a Inquisition-led story :)
 

TheCruxis

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Jan 19, 2011
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Why the hell is this considered a "downgrade"? Are MMORPG:s automatically better than RPG:s cause they have...three more letters? I'm happy for any new single player RPG that comes out (even if its bad). I'm so sick of the MMORPG competition.
 

kingthrall

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May 31, 2011
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if warhammer games are not made in an rts style then it shouldn't be made at all. Sonicron you are wrong because I absolutely love single player and if they focused twice as hard on making a good single player rts for 40k, the multiplayer easily follows.

Warhammer is based upon armies and stratergy. Stop destroying a great science fiction brand by ruining the whole priniciples of what it was build for. Or at least call it mordheim or something.
 

marscentral

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Dec 26, 2009
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Echoing a lot of people's posts, I'm sorry about the job losses but glad this isn't another MMO. SW:TOR was the last disappointing straw I was ready to buy, I just find them boring. If they really pull it together as an RPG, then it could be awesome and I'll be ready to part with my cash.
 

80Maxwell08

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kingthrall said:
if warhammer games are not made in an rts style then it shouldn't be made at all. Sonicron you are wrong because I absolutely love single player and if they focused twice as hard on making a good single player rts for 40k, the multiplayer easily follows.

Warhammer is based upon armies and stratergy. Stop destroying a great science fiction brand by ruining the whole priniciples of what it was build for. Or at least call it mordheim or something.
That makes no sense at all it's a spinoff for a reason. There's no point in only limiting it to one genre regardless of it's roots. Also considering there's an table top RPG using the Warhammer 40000 setting already this is nothing new.
 

PingoBlack

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Aug 6, 2011
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So instead of WH40K based MMO they will do a WH40K based 3rdPS with chest high walls?

I do wonder, have they thought this through?
 

80Maxwell08

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PingoBlack said:
So instead of WH40K based MMO they will do a WH40K based 3rdPS with chest high walls?

I do wonder, have they thought this through?
Where did you get that idea at all? They didn't mention any genres even once. They didn't even say the single player RPG part so I have no idea where the escapist got that especially with them not giving any sources. Also even Space Marine didn't use chest high walls so I really don't know where you got that idea.
 

Clive Howlitzer

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Jan 27, 2011
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KeyMaster45 said:
Clive Howlitzer said:
Wait, I am confused. The title of the article says the game was downgraded but all I see is an upgrade. Did I miss something?
Because financially speaking, an MMO costs far more to produce than a typical single player console game.(with basic multiplayer thrown in for shits and giggles) MMO's, when done correctly, can turn a profit for years even if they're not top dog. Where a regular console game really only makes money once with a few farts of profit from DLC after the fact.

In terms of quality it's most likely an upgrade, but when it comes to potential profit and investment it's a downgrade.
Yeah, I get all that. I was just being facetious. Obviously an MMO is a bigger money pile, its the grand king of sucking money from players for very little gameplay.
 

J Tyran

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Dec 15, 2011
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kingthrall said:
if warhammer games are not made in an rts style then it shouldn't be made at all. Sonicron you are wrong because I absolutely love single player and if they focused twice as hard on making a good single player rts for 40k, the multiplayer easily follows.

Warhammer is based upon armies and stratergy. Stop destroying a great science fiction brand by ruining the whole priniciples of what it was build for. Or at least call it mordheim or something.
The original Warhammer 40k game Rogue Trader was as much RPG as it was table top wargame you know. Having an RPG video game doesn't ruin any principles at all, in fact when you think about Rogue Trader and Inquisitor they are actually resurrecting the 40k RPG concept.
 

PingoBlack

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Aug 6, 2011
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80Maxwell08 said:
PingoBlack said:
So instead of WH40K based MMO they will do a WH40K based 3rdPS with chest high walls?

I do wonder, have they thought this through?
Where did you get that idea at all? They didn't mention any genres even once. They didn't even say the single player RPG part so I have no idea where the escapist got that especially with them not giving any sources. Also even Space Marine didn't use chest high walls so I really don't know where you got that idea.
You missed my point, it's not about mechanic of the game. It's about a massive amount of single player FPS games at the moment trying to capitalize on nostalgia. As you said yourself, we saw a WH40K single player game just recently, now we are getting another one.

I hope for your (and their) sake the new game is distinctive enough.
 

Malty Milk Whistle

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Oct 29, 2011
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VonKlaw said:
Still pretty exited about this, aslong as it keeps some of the MMO-ish features (e.g. I don't want to have to play as a spehss mahreen)
Agreed, as long as i have my XV8 Battlesuit, i will be happy. Then again, I'm good at being a nob in real life, so maybe ork's will hold some attraction for me...
 

Ickorus

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I hope one day game developers will realize throwing large amounts of money at something isn't what will make it successful, making it unique and fun will do that as many Indie devs can attest to.
 

Kiardras

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Feb 16, 2011
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As long as its not a space marine wankfest, I'm a hell of a lot more interested in this game now. Shame about the layoffs, though.
 

karloss01

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I didn't really like where this was going as a MMO to begin with. a 40K MMO should have been about rogue traders and hive gangers not space marines. space marines should be the NPC allys/enemies.
 

barbzilla

He who speaks words from mouth!
Dec 6, 2010
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I am okay with this move, though I would really like a futuristic MMO that doesn't have Star in the title. On the upside I won't have to slosh through hundreds of hunt and fetch quests ad nasium for days.
 

Chairman Miaow

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Nov 18, 2009
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Not really liked Vigil's previous undertakings, but this seems interesting. A bit depressing that 118 people were fired though. That really sucks.

I swear though, if THQ touch Relic's budget, or cut their development time for DoW3, I will actually become completely unstable.