THQ: Homefront Is Not a 71

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Jonny49

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Onyx Oblivion said:
Yes it is, THQ.

71 isn't bad.

WHY ARE REVIEWS NOW BASICALLY ON A SCALE OF 7-10?

Anything below a 7 is somehow shit-on-a-stick.
This.

But like so many have said, reviewing things numerically doesn't make sense in general. How do measure the quality of a game? By the amount of fun you have or by it's craftsmanship? If it's really poorly made but fun as hell because of it's poor build then where would it rest on a scale of 1-10?

But anyway...

OT: The guy is talking out of his arse, Homefront looks about as interesting as a monday morning, and nobody will give a shit in a few months anyway.

He's clearly proud of his game though, so I guess that's worth something.
 

sleeperhit79

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Feb 6, 2009
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I'm actually surprised the game was rated that high. I actually found it to be a good rental experience, but was disappointed with the story based on the hype. Basically it was a piece of red dawn so the writing budget might have been better spent on the quality of the actual game, which by the way should get a sequel that hopefully utilizes some of the writing budget instead of 3-4 hours worth. finally, one thing that I don't think game reviewers get and gets to me is that we're not obsessed with scores. We understand that a 70 is good enough to play. What the games press doesn't get is that we don't get every game for free(and don't give me some BS like "I buy the games I like to support the developers of those games," well it must be nice to play games to completion first then buy them if you really like them.)Most of us get maybe 3 new games per year tops and whatever scraps we can find from our trade in credits so of course a 70 won't be good enough when there's 4 90s and 8 80's out there.
 

TheSapphireKnight

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Dec 4, 2008
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Unbelievable. They just don't know when to quit. First they try to sell us an utterly ridiculous story in the pre release hype. Then they give people a 4-6 hour COD(/Any ADS for laser accuracy game ever) rip-off with the terrible story and expect everyone to be happy about it.

The bar isn't going up it's already high and Homefront did nothing worth reaching more than halfway.
 

Assassin Xaero

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Saucycardog said:
Assassin Xaero said:
Saucycardog said:
Assassin Xaero said:
Probably easiest way to put it...
Prepatch - Like Call of Duty in hardcore mode
Postpatch - Like regular Call of Duty

Originally, people would die after a few bullets, but a lot of people complained. They nurfed the snipers (which were overpowered anyway), but they did something else that nurfed the rest of the guns. Not sure if it is lower damage or increased player health or what, but it isn't like it was prepatch.
Could you please explain how in any way that Homefront is a COD ripoff like you accuse it of being.
Really? Show me where I said it was copying Call of Duty... Oh wait, I didn't. Go troll somewhere else.
Please do not try to start a flame war my friend because that will get nowhere. Your post sounded like it was saying that Homefront was just like cod which you say it didn't so I guess you could've kindly stated it instead of accusing people of trolling.
I mentioned Call of Duty as an example of how they have hardcore mode (die after 2 bullets people die) and regular mode (about a clip to kill), and since everyone knows what Call of Duty is, it was an easier way to explain the pre/post patch differences in terms of how much it takes to kill someone. I thought that was pretty obvious, especially with the explanation following the comparison.
 

Neyon

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May 3, 2009
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Yes you can apply math to art. Just because something is difficult to quantify does not mean it is not quantifiable.
 

pandasaw

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funguy2121 said:
Onyx Oblivion said:
Yes it is, THQ.

71 isn't bad.

WHY ARE REVIEWS NOW BASICALLY ON A SCALE OF 7-10?

Anything below a 7 is somehow shit-on-a-stick.
GameInformer and his daddy, Gamestop, that's why. They add 2-3 full points to the score of everything. I believe a 7.5 is "mediocre" in GameInformer-speak, which is funny because to a normal person 5 or maybe 6 would be considered mediocre.
5/10 should be the average score when rating videogames, music, movies, television, books, etc.
 

funguy2121

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pandasaw said:
funguy2121 said:
Onyx Oblivion said:
Yes it is, THQ.

71 isn't bad.

WHY ARE REVIEWS NOW BASICALLY ON A SCALE OF 7-10?

Anything below a 7 is somehow shit-on-a-stick.
GameInformer and his daddy, Gamestop, that's why. They add 2-3 full points to the score of everything. I believe a 7.5 is "mediocre" in GameInformer-speak, which is funny because to a normal person 5 or maybe 6 would be considered mediocre.
5/10 should be the average score when rating videogames, music, movies, television, books, etc.
Exactly. But when industry vernacular is built around deceiving a public that you believe is stupid enough to not notice, we end up with 7 or 7.5 meaning mediocre. IT'S MEANINGLESS. It isn't meant to mean anything. It's only meant to APPEAR high so idiots will empty their wallets. Personally, I'd rather play Crysis or Battlefield 3 than this game any day, and I only own a Wii!
 

mattaui

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I'd say the gameplay itself, raw and without context, is a solid and uninspired 70. The frankly ridiculous amount of worldbuilding they did to support such a mediocre platform is truly astonishing, and for that I give them another 5 to 10 points depending on how generous I'm feeling.

They sold very well, and to say, like some posters seem to intimate, that any modern shooter would sell a million copies is just not being honest. I'm pretty sure their prior effort, Frontlines, didn't do as well, while getting around the same metascore.
 

Carlston

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Eh I'd say it's a 66....maybe 65. Not any higher. It was just not that good of a story,game or even the whole "It's happening in your backyard!!!" shocker for me. But hey ya did alright, sold a good chunk o games.

Try a bit better for part 2.
 

Ima842

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Jan 8, 2011
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Your right THQ, homefront doesnt deserved an 71% score it deserved less than that.
 

For.I.Am.Mad

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So wait, are we happy that a game with a 71 sold well or are we upset? I can never tell because it's like 'Stop buying bad games. You know, send the industry a message, bro.' but then it's like, 'Dude, only triple A's sell well enough now. It sucks now, man. How can the industry survive like that?'
 
Mar 25, 2010
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Well, it could've... I mean it maybe have.... Ah screw it, the single player campaign makes Call Of Duty Black Ops make perfect sense! But hey, it's better than... uhh... I'll be get back to you on that!
 

Dogstile

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BoredDragon said:
Ya its totally art. All 4 hours of stereotypes, easily predictable plot, and ripping off of Modern Warfare. I'm kidding of coarse about that last one, its not completely like MW. MW had an interesting story.

There's a name for people who dismiss other's opinions as being irrelevant its called:

a tool
It's hilarious, because you're dismissing his opinion of other peoples opinion, which by your own logic, makes you...

a tool[/quote]

Seriously, it does!

OT:

Homefront apparently sucked and it seems like I wasn't mistaken :L Damage control? Most definitely.
 

McNinja

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I mean, maybe if the whole premise was somewhat probable, then I would agree. But it is not. So no.
 

EndOfDaWorld

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Feb 14, 2009
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This game didn't even deserve a 71.

rolandoftheeld said:
I love the juxtaposition of "Our goal is always to get a perfect score" and "You can't apply math to art." Numbers aren't important at all! Unless you give us GOOD numbers, that is. Then they're the only thing that matters.
My thoughts exactly. We must have telepathy...
 

WayOutThere

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Aug 1, 2009
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"You can't apply math to art."

So...there's something wrong with gathering a consensus? That's all that's been done. Sure, the 71 should be taken with a grain of salt, it's not and end-all be-all. However, it has its value.
 

Shamanic Rhythm

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Pretty much everything I have heard about Homefront since the game was first announced has convinced me that THQ and this VP in particular are a bunch of arrogant, pretentious hacks, and this pretty much confirms it. If it wasn't enough for them to repeatedly yell at us that Homefront was serious and moving, while at the same time touting the fact that they had the writer of Red Dawn involved, then there was their awful marketing campaign which officially puts them up there with Zygna in the list of 'Games companies who have been fined by San Francisco for an advertising campaign'. Then there was the way how when word leaked that the single player was five hours long, they claimed they were never interested in singleplayer anyway and the game was supposed to go head to head with Call of Duty. Finally, we see in action the biggest cop-out statement of all time, the 'you can't criticise my work because it's ART' line; also recently dropped by Baz Luhrmann in relation to Australia: "You can't criticise it because it's an epic in the same league as Gone With the Wind."

And yet, at the end of the year, this guy will probably be taking home a bonus. We live in the age where marketing is more valued than true quality, as EA are regularly quick to demonstrate...
 

BoredDragon

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Feb 9, 2011
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dogstile said:
BoredDragon said:
Ya its totally art. All 4 hours of stereotypes, easily predictable plot, and ripping off of Modern Warfare. I'm kidding of coarse about that last one, its not completely like MW. MW had an interesting story.

There's a name for people who dismiss other's opinions as being irrelevant its called:

a tool
It's hilarious, because you're dismissing his opinion of other peoples opinion, which by your own logic, makes you...

a tool
Seriously, it does!
[/quote]

NOOOOOOOOOOOO!!!!!

*head explodes*