I think you need to look at Ubisoft's catalogue. They're worse than EA for "money grubbing", as you'd call it.AgentBJ09 said:Note to Ubisoft: EA is a company of money grubbers. If you learn money-earning tactics from them, you sink parts of your user base in response.
Anyway, why is this garbage? Buy the game new, you get everything. Buy it used, you don't. In other words, support the dev/publisher and get 'rewarded'. Be a cheapskate, and miss out. The idea games are 'expensive' for most people is complete BS, because games drop in price ridiculously quickly. I recently picked up new PC versions of Hunted: The Demon's Forge - Special Edition and Fable 3 for £14 and £16 respectively from a major retailer in the UK, despite them only releasing about two months ago. A little patience just saved me £30. I got stung earlier in the year because I stupidly bought Bulletstorm: Limited Edition for £35 the day of release, but weeks later I saw it for £20.
Games drop price quicker than a working woman drops her unmentionables.
This is different. UPlay has been around since last year, at the very least, but this is something else. Basically, if you don't register a code you get with the game, you don't get access to certain features. You can still play the game, but the 'UPlay Passport' features will not be accessible to you until you redeem the code you get or you buy one (Which is only supposed to be done if you've bought the game used).Sephael said:Is this supposed to be a new feature? Cause afaik it's already implemented in Might and Magic: Heroes 6 beta... (the uplay login etc)
The only market it truly has any effect on is the console one, as the used PC market doesn't exist too much due to the prevalence of account-tied games (Such as Steamworks releases) and the relative low price of PC games. Plus stores don't stock many PC games these days, let alone used ones.