Don't get me wrong: I don't like it. But I understand this is an issue people are devided on. So I am willing to compromise and say that disabling online play is iffy, but I won't damn them for it. Locking out SINGLE PLAYER things, however, has no excuse.Richard Allen said:Completely and totally unreasonable. If they are worried about the costs of online play sell it as two separate games. One single player and the multiplayer only version for some split of the 60. Or let people run their own servers again.CM156 said:Were that true, that would be a sad day.Arehexes said:Why is thismultiplayer pass thing so "news worthy" now, why not we just assume this. Head Lines:All game companies now own your game you just buy a pass to use the software, if you trade it the disc will melt."
Anyways, things like this are reasonable if they are only $10 or so. Still, it does get annoying to put in a code with every new game.
It's not about that however it's about publishers who now have stock holders to answer screwing people over for a few more bucks. Every single industry has a used market and they are killing it and skirting around laws that have prevented this for years.
I don't mean this to be a personal attack, we're all entitled to our opinions and to spend money where we think it's worth it, but people sitting there defending a practice that has no benefit to them whatsoever is crazy. How anyone can defend this is beyond my reasoning skills.
I sympathize with devs. But make your game worth $60 or deal with it.