Wait, hold on Rockfeller! Assassin's Creed II got patched last year to replace the always-on DRM by a one-time online registration modification of the DRM (so did Splinter Cell: Conviction), and Assassin's Creed: Brotherhood already shipped in May with this new version of the DRM. Just thought I'd point that out, if I already didn't get ninja'd by some of The Escapist's trained band of ninjas.Grey Carter said:Ubisoft's DRM scheme, which requires players to be connected to an authentication server at all times while playing a game, was first introduced with Settlers 7 [http://www.amazon.com/s/ref=nb_sb_noss?url=search-alias%3Daps&field-keywords=settlers+7&x=0&y=0] before being implemented in several high profile titles including Assassin's Creed 2 [http://www.amazon.com/s/ref=nb_sb_noss?url=search-alias%3Daps&field-keywords=settlers+7&x=0&y=0#/ref=nb_sb_noss?url=search-alias%3Daps&field-keywords=assassins+creed+2&rh=i%3Aaps%2Ck%3Aassassins+creed+2] and Assassin's Creed: Brotherhood [http://www.amazon.com/s/ref=nb_sb_noss?url=search-alias%3Daps&field-keywords=settlers+7&x=0&y=0#/ref=nb_sb_noss?url=search-alias%3Daps&field-keywords=assassins+creed+brotherhood&rh=i%3Aaps%2Ck%3Aassassins+creed+brotherhood].
Like mentioned in a forum thread yesterday, this is Ubisoft simply going ass-backwards on this DRM controversy.
I still don't get it: Assassin's Creed: Brotherhood was a great game, I pre-ordered it on Steam after a friend of mine linked me via Steam chat to several articles about the pre-order bonus DLC and the change on Ubisoft's DRM policy. He added the comment "Yeah, they're going to remove the always-on DRM craziness, so that means you'll be able to play during your many network cuts", and THAT got me to pre-order.
Now, Driver: San Francisco looks fairly good, but this comeback of the always-on DRM just stopped me dead in my tracks on the way to pre-order it.
Get your shit together, Ubisoft! Didn't you see that you were actually praised for changing your DRM policy?