So, does it ruin the experience if 50 000 people are playing at any given time instead of 100 000? I don't think so.Abedeus said:Yes, I am sure that not even 50% of the current player base will buy the new game, and only half of us (at best) will stay.
Also let's not forget that once a sequel comes out, the previous game lands in the "ABANDONED FOREVER" box. You might get a patch now and then. But don't even think about DLC or anything like that.
Besides, that's just a dick move. "We make a game, then instead of making new content for it, we will immediately after 8 months release a sequel, so you either buy it or stay with your crappy old and unsupported game". That's like Blizzard making another 3 WoW expansions month after month. So you have to buy them all or you can't play the "new content" that could've been added with a patch or two.
Woah woah woah hold it. REAL COD games only come out every 2 years. The rest is made by a bunch of gimps called Treyarch, who were hired by Activision because Infinity Ward wasn't willing to rush their games.Abedeus said:CoD 3 was an abomination.Ashbax said:/sigh. Its not coming out 'half a year later' its coming out A year later, (Ok so its off by 2 days. Go flame it then.) But listen here - The COD games all have a 1 year gap, except cod 1 to cod 2, but since then its 2005 - Cod 2, 2006, cod 3, 2007, cod 4, and 2008, cod 5...And later in 2009, guess what? Cod 6.
And those were all good games. SO CALM, THE FECK, DOWN. Thank you.
And they are not Multiplayer-based games. They have potent single-player.
I'm actually starting to think so. This is just plain weird.The Grey Wolf said:I still wonder if this is a very articulate joke Valve made up. >_<
Wolf~
You know what I think? I think that the reason why L4D took as long as it did was because they basically had to develop the engine it was going to run on, and for the sequels, since they had the engine, the massively overwhelming positive response, the sheer amount of effort that the Valve guys put into their games, it was much easier than making the first, and they could just feel free to add everything that was missing in L4D Uno.wordsmith said:Something tastes funny here guys...
1) Why release a sequel this close? They've not even released the SDK yet... Valve are known for putting new (/episodic) content out, so releasing the sequel this close seems off
2) Why was it announced by Microsoft? Valve are notorious for sitting on stuff for "as long as it takes"
3) Talking about "as long as it takes", it's hardly Valve's style to give a release date so far in advance, they've always erred on the side of caution and not given a release date, so they don't miss them.
Having said all this, the both the L4D forums and the Steam forums both have confirming threads... wth Valve?
Seriously, I hope this is an expansion pack, because if it's a totally new game then Valve have made a bum move.
Well we always knew that. I just never saw them pulling a dick move like this.CantFaketheFunk said:Guys, it's not a joke. Sometimes you just have to face facts. Valve wants to make money like every other company out there.