Valve Fans Form Left 4 Dead 2 Boycott Group

Squiggers

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Steelfists said:
I got it from this podcast which is an interview with Valve's Chet Faliszek, listen and be enlightened:

http://www.rockpapershotgun.com/2009/06/01/left-4-dead-2-exclusive-podcast-with-chet-faliszek/

It was done two days before the announcement, they probably understood some people would wonder why they were releasing it so fast.

The survival mode patch did add completely new content. Its not easy to constantly make small tweaks to a game, you need to put some people aside to do so and make sure its balanced.

Its no mean feat to add a whole online ranking system to a game that didn't have one before. I mean, you are comparing it to new textures...
Ah, okay. I've got rather used to people sounding off about companies inner workings and having no idea of the industry, let alone the company, and its mighty annoying.

The problem is, its regarded as too little new content. Yes, its new, but its not what the lot who are boycotting the next one regard as enough - and when you've got a new game coming out in a year, thats based on the same archietecture, with mostly the same set up...? Thats not a case of "We want to add new content" - thats a case of milking the franchise. Its relatively easy to add new systems, such as you'd mentioned there, to it.

And plus, no, its no just new textures, you're talking about new models there as well, along with animations. I was just using that as a minor example of what I mean. Even though it pains me to say it, you just need to look at WoW here in regards to new content. Yes, I know, its paying out for expansion packs, yes, but this is being billed as a completely new game, when it isn't really - its the same game, with more creatures, new survivors, and a story added.

These things aren't difficult to add to the game that is already existing. TF2 manages it pretty well, at no cost.
 

Steelfists

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Squiggers said:
Steelfists said:
I got it from this podcast which is an interview with Valve's Chet Faliszek, listen and be enlightened:

http://www.rockpapershotgun.com/2009/06/01/left-4-dead-2-exclusive-podcast-with-chet-faliszek/

It was done two days before the announcement, they probably understood some people would wonder why they were releasing it so fast.

The survival mode patch did add completely new content. Its not easy to constantly make small tweaks to a game, you need to put some people aside to do so and make sure its balanced.

Its no mean feat to add a whole online ranking system to a game that didn't have one before. I mean, you are comparing it to new textures...
Ah, okay. I've got rather used to people sounding off about companies inner workings and having no idea of the industry, let alone the company, and its mighty annoying.

The problem is, its regarded as too little new content. Yes, its new, but its not what the lot who are boycotting the next one regard as enough - and when you've got a new game coming out in a year, thats based on the same archietecture, with mostly the same set up...? Thats not a case of "We want to add new content" - thats a case of milking the franchise. Its relatively easy to add new systems, such as you'd mentioned there, to it.

And plus, no, its no just new textures, you're talking about new models there as well, along with animations. I was just using that as a minor example of what I mean. Even though it pains me to say it, you just need to look at WoW here in regards to new content. Yes, I know, its paying out for expansion packs, yes, but this is being billed as a completely new game, when it isn't really - its the same game, with more creatures, new survivors, and a story added.

These things aren't difficult to add to the game that is already existing. TF2 manages it pretty well, at no cost.
Just listen to the podcast. The guy from Valve is saying one thing, and you are basically saying that he is lying about why they decided to make L4D 2.

Well, I think the survival pack was pretty good. Hopefully they will come out with more stuff.

And I never claimed to have inside knowledge. I just listened to someone from Valve actually explaining why they decided to make L4D 2 so soon. You need to do the same before making judgments about it.
 

Squiggers

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Steelfists said:
Squiggers said:
Steelfists said:
I got it from this podcast which is an interview with Valve's Chet Faliszek, listen and be enlightened:

http://www.rockpapershotgun.com/2009/06/01/left-4-dead-2-exclusive-podcast-with-chet-faliszek/

It was done two days before the announcement, they probably understood some people would wonder why they were releasing it so fast.

The survival mode patch did add completely new content. Its not easy to constantly make small tweaks to a game, you need to put some people aside to do so and make sure its balanced.

Its no mean feat to add a whole online ranking system to a game that didn't have one before. I mean, you are comparing it to new textures...
Ah, okay. I've got rather used to people sounding off about companies inner workings and having no idea of the industry, let alone the company, and its mighty annoying.

The problem is, its regarded as too little new content. Yes, its new, but its not what the lot who are boycotting the next one regard as enough - and when you've got a new game coming out in a year, thats based on the same archietecture, with mostly the same set up...? Thats not a case of "We want to add new content" - thats a case of milking the franchise. Its relatively easy to add new systems, such as you'd mentioned there, to it.

And plus, no, its no just new textures, you're talking about new models there as well, along with animations. I was just using that as a minor example of what I mean. Even though it pains me to say it, you just need to look at WoW here in regards to new content. Yes, I know, its paying out for expansion packs, yes, but this is being billed as a completely new game, when it isn't really - its the same game, with more creatures, new survivors, and a story added.

These things aren't difficult to add to the game that is already existing. TF2 manages it pretty well, at no cost.
Just listen to the podcast. The guy from Valve is saying one thing, and you are basically saying that he is lying about why they decided to make L4D 2.

Well, I think the survival pack was pretty good. Hopefully they will come out with more stuff.

And I never claimed to have inside knowledge. I just listened to someone from Valve actually explaining why they decided to make L4D 2 so soon. You need to do the same before making judgments about it.
Sorry, I obviously didn't make it clear enough what i meant then.

What I am saying, is that its not difficult to add new stuff to the original game - so, why haven't they added more? Saying that they couldn't add more stuff to the game as it was in the later stages of developement when they joined, is utter bollocks - if they particularly wanted to add it, they could easily have delayed the release of it, as they have done with numerous other titles.

I actually accepted that you didn't have inside knowledge, if you read the very first paragraph I wrote - I've just got used to people claiming stuff, and not actually having any idea what on earth what they're talking about.

Plus, I'll draw my conclusions on the actual game when its released. The circumstances around it, however, I'll draw my conclusion from what i've already seen. The points that that group have, are all valid, apart from the one about it not following the style of the original L4D, judging off maybe.. 2 level screen shots, and the one about Valve losing its reputation due to it.
 

PAGEToap44

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WrongSprite said:
Idiots. Actual idiots.
Most of that manifesto is either a) untrue or b) negative bullshit.

If they dont like it, THEN DONT BLOODY PLAY IT.

EDIT: Do they not realise that L4D1 was just a test, that valve weren't particularly pleased with?

Screw them, i'll be enjoying the sequel while they moan.

/rant
Also, most say they won't like it now, but they'll end up playing it in the end. Because they can't help themselves. Because they're Valve fans. Because this is a game made by Valve. So yes, idiots is what they are.
 

CmdrKinslayer

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Steelfists said:
A company the size of valve will be working on about 4 projects at any one time.
Valve is very small compared to most big-name developers.

I believe their last roster came out to be about 100 people. Not big at all.
 

TheLostSkeleton

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WrongSprite said:
Rickyvantof said:
WrongSprite said:
If they dont like it, THEN DONT BLOODY PLAY IT.
/rant
You do know the meaning of "Boycott", right?
Yes. They just don't need to make so much noise while they're doing it.
You... don't actually know the meaning of boycott, then.

The entire point is to make as much noise as possible to spread the word as far as it will go, and make an honest effort to change things. Otherwise, what's the point if doing it at all? If you "boycott" but you keep your mouth shut and don't actually do anything, you're going to fail. You may as well not boycott at all at that point.

No, you need to be loud, and you need to be assertive. You need to get people to believe in your cause. That's how things get done.

I just wish these guys didn't sound so crazy, what with the whole "THE GAME IS TOO BRIGHT AND COLORFUL AND THE MUSIC IS BAD". Left4Dead 2 at this stage is, straight-up, a betrayal to what Valve promised consumers; before the game was even on store shelves, they said they would be immediately supporting it with DLC releases like Team Fortress 2. It was Valve! Valve's always been cool. Who wouldn't trust Valve?

But they didn't. Instead, they took all their ideas for DLC, and they're making it in to a full-price "sequel" - making bullshit statements like "20 new weapons is just too much to release as DLC!" barely even two weeks after Team Fortress 2 received the Sniper/Spy update, bringing the total number of DLC weapons in that game to 18 (nevermind the fact that TF2 DLC has also birthed 12 new maps, as well. If Left4Dead got 12 new maps, that's 3 new campaigns!)

Anybody who's lining up to buy L4D2 at full price is a fool, and a fool and his money are soon parted. If you buy L4D2, you are sending a message to Valve that, instead of supporting L4D2 with DLC (as they will no doubt promise!), it's okay to move straight on to L4D3 in 2010 instead. Do you really want to pay $50 a year for Left4Dead? I like the game, but I don't like it that much.

Valve's a cool developer, but that does not make them invincible or infallible. This is a mistake that they are making and they need to understand that.
 

Sammyroc

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The Volume said:
MiloP said:
The Volume said:
MiloP said:
I'm thinking, if ANYONE else other than Valve had done this, then there'd be no problem. Releasing a sequel a year after its predecessor is common practice, to call it 'un-Valve like' as a criticism is just plain idiotic.

There's not much point arguing about it anyway. Valve haven't told us enough about L4D2 for us to complain about it yet. And, its been announced that L4D1 will still be getting content. So, if you don't like the idea of L4D2, then play L4D1 with the new content that will undoubtedly be coming, and boycott L4D2. If you're NOT an idiot, feel free to join me on L4D2 when it's released.
There has been no announcement of new updates, just question dodging.
Question dodging? Nice of you to put it in a shady light. And I think "There's more coming for Left 4 Dead in the fairly near term" is certainly HEAVILY IMPLICIT of something.
That's the problem, it's all implyed. They have done a wonderful job of avoiding the fact that they have completely bent their fans over and decided to shove it up our asses for nothing more then an extra $60.
xChevelle24 said:
Oh for fucks sakes. I know this thread is old but for god's sake, a boycott for Left 4 Dead 2. Really? really? I want to play against these people in Left 4 Dead and just seriously glitch the fuckin shit out of them, or maybe just look at their gamercards so I can see where they live and drop a fuckin bomb on their house.
It's easy to talk shit on the internet when your sitting behind your computer shoving pizza bagels into your acne riddled face.
Look at the man with the big e-peen, flashing it off
 

Blood_Lined

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Steelfists said:
Blood_Lined said:
I'm disappointed that valve is working on this rather than HL2:episode 3
A company of the size of Valve will work on three, maybe four projects at one time.
Yeah, but I'm still disappointed that HL2 is absent.
 

emh204

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Oh ya blame a company for starting a sequal when there done with the prior you want to know who else dose that everyone. These guyes just need to shut up I mean corect me if Im wrong but no on boycoted TF2 on the 360 when valve never realesed new weapons on it that pc gamers were geting by the crap load.I beleave this is just one of thouse things where they have so many new ideas it is simpler to make a new game rather then try to fanagle in content packs. Take for example the new boss the charger I dont see any level where he would work exept for mabby the last of No Mercy part 4 and the roof. Any that is enough rambling.
 

TsunamiWombat

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The L4D Boycott has officially gotten it's own Hitler Meme thats pretty funny.

...[/youtube]

...And sadly it sums up my feelings.
 

Squiggers

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SilentHunter7 said:
This, my friends, is a prime example of what I like to call an "overreaction."
Or, as its termed in the UK Armed Forces, "Getting on the Outragemobile".

Amusingly, I note, theres more people on this forum being outraged that a group would dare to be less than impressed at this turn of events. Why can I draw parralels to the "Console Wars" here....?
 

icnfde

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The Bandit said:
The only legitimate complaint I see is that significant content was promised for L4D, but not delivered. Since I never, ever read any type of news deal pertaining to any Valve promises of keeping L4D fresh, I frankly don't give a shit. I considered the community breaking up in two to be a bad thing at first, before realizing the only people that would still play L4D would be these idiots.
lol hurr durr I never knew about it so it doesn't matter to me.

http://www.youtube.com/watch?v=SQWylFmqnwM

It's all here.

In all honesty though it seems like people are complaining about the fact that Valve are one of the few decent gaming companies left that are Non-EA, non-Activision, non-Ubisoft. And by creating a sequel to a game that still could use a lot of work (a game which people paid full price for) gamers feel as if Valve are spiraling down the depths of Left4Dead 3, Left4Dead 4, Left4Dead 2011 etc. (which the former publishers mentioned do ALL THE TIME).