Aye, I went for Nord not really thinking too hard about it. Enjoyed the scary shout early on, haven't used it at all later in the game. Nord rogue with fully teched 100 Smithing, selectively teched 100 One-Handed, master at both Conjuration and Damage spellcasting. Sometimes rough, but it was a fun ride to the very end, even though the insane damage multipliers seem to have made some supposedly tricky bits way too easy at times... and it didn't feel alright to put skillpoints into modding the merchants to have more money for me to drop my loot and precious crafted wargear on them. So late in the game I could not sell more than one piece of double-enchanted flawless gear on them before they ran out of money, which was a bit of a letdown. Especially the folks who I just gave thousands of credits to for resources or ingredients, they seem to be having either a gambling or a drug habit, I swear.HeOfMalice said:OT: Nord because NORD.
Also: Who wouldn't want 50% frost resist? Cold dragons? HA! Yeah okay buddy, you keep shouting at chilly wind of yours, when you done and want to fight for real, I'll be bathing in the FROZEN SEA.