What's the first class you usually play in RPGs.

Scarim Coral

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I tend to make a melee type of character, not a warrior but a less powerful version of that like a rouge or a thief.
 

Mint Rubber

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For all RPG's: lawful-good-sarcastic (if possible). Focus on diplomacy/speechcraft/solving quests with words (Planescape Torment with a high wisdom char would be a good example of this playstyle).

For RPG's similar to D&D I always play a Paladin: holy warrior with heavy armor and greatsword.
If that's not possible: warrior-mage with healing and protection spells.
If that's also not possible: straight up warrior.
The only class I never play as is the Archer (or something similar based on bows/crossbows/throwing weapons). It's not personal but I just don't like archers, or as Minsc puts it "Swords for everyone!".

For modern gun-based RPG's (Fallout, Jagged Alliance 2, Mass Effect, etc.): soldier type char focused on sniper rifles and assault rifles.
I would never play a melee char in a modern RPG, I think it's just silly.

There are always exceptions though: RPG's with mixed settings like steampunk for example (I played a magic knight in Arcanum even though i could have rolled with a steam power armored, elephant gun wielding sharpshooter).
 

mental_looney

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Mage or any kind of magic user that I can. I love magic, fire and electrocuting things from afar much more that just beating stuff up or shooting it.
 

Shrapenel92

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Like most people I usually go for the class that is the simplest, makes it easiest to get to grips with the game's mechanics, after that I'll generally do a playthrough with a mage, as I tend to find they are more fun, but also more complicated. Saying that, with Torchlight I did my first playthrough with the Embermage and my second with the warrior type, and I'm currently doing my third with the ranger. So I suppose it varies, but generally it's warrior.
 

likalaruku

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From most to least likely.... Warrior, Barbarian, Ranger, Mage, Rogue, Paladin, Bard, Cleric/Priest/Monk.
 

SoranMBane

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In fantasy RPGs like Skyrim, if I can, I usually go for some sort of warrior/ranger combo, wearing lighter armors and switching between archery and sword & shield as the situation dictates. If I can't do that, then I'll just be a rogue. In sci-fi/modern day RPGs like Fallout, I'll be a sniper, with a secondary focus on pistols or assault rifles.
 

MammothBlade

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Oct 12, 2011
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Aggressive spellcaster/combat. I want to hack away at the game with a degree of versatility, attacking with fireballs before moving close in to deal physical damage. I tend to sacrifice armour. Makes me fragile but if I can attack fast enough that shouldn't be a problem. The one thing I can't do with such a class is tank - but why would I, that's a boring strategy, usually. It might be different if there is a class which truly combines magi and combat. Arcane warriors in Dragon Age Origins allow mages to use heavy armour and various buff spells which equalise with physical combatants. The only thing they don't get is the special combat abilities of specialised warriors.

For sci-fi and modern day rpgs, it varies. In my most recent game of Fallout NV, my character is a close combat powerhouse, having a lethal caravan shotgun and dangerous melee weapons. Her perception is low which makes it hard to snipe, and there is a limited selection of armour in New Vegas but she has max endurance.
 

kage

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Generally I tend to go for a tank class like a paladin/warrior or something. Typically a sword and shield type or at leas high health and tough armour. I find that when learning a new game the more damage you can take and not die the better
 

BLAHwhatever

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Aug 30, 2011
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Used to be Fighter/Warrior
Now it's Rogue/Alchemist.The Witcher really got to me.
Though my first playthroughs nowadays is just me shaking my head at the game's stealth mechanics most of the time.
 

Trippy Turtle

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May 10, 2010
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Rogue. I can still do all the quests by killing them after I find I get no reward.
Nothing beats sneaking up and stabbing your enemy/target/annoying friend in the back of the neck with a dagger.
 

Nerexor

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Scarim Coral said:
I tend to make a melee type of character, not a warrior but a less powerful version of that like a rouge or a thief.
ocelot0222222 said:
The rouge type classes would be my first choice. With the stealth, traps and other status effects that usually come with them, they make for great tactical gameplay. Plus with lock picking I'm guaranteed to be better equipped/better funded than I would be with other classes.
Trippy Turtle said:
Rouge. I can still do all the quests by killing them after I find I get no reward.
Nothing beats sneaking up and stabbing your enemy/target/annoying friend in the back of the neck with a dagger.
For love of god it's not ROUGE. ROUGE is french for red and also refers to a type of makeup.

ROGUES are people who repeatedly stick daggers into people who call them ROUGES.

Captcha: ginned up
Ha, I wish, but sadly I don't work in a Mad Men style workplace.
 

Guitar Gamer

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I almost always go with the big (usually dumb) melee warrior type character.
They are usually the simplest to play, and I can act as stupid as I like without feeling like I'm not playing a character incorrectly.

Thereafter I go the polar opposite; the squishy wizard.
For pretty much the opposite reasons as listed above.
 

Justyn Stahll

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Jul 22, 2010
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Depends of the RPG.
A Table Top Game I usually play A Cleric...or a Healer-like charcer

in a Game however, a Hitty, Stabby, "Blood for the Blood god" like warrior
 

chadachada123

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Jan 17, 2011
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Almost always fighter, because it's usually on the simpler side. Depending on how the game is set up I might throw in some magic too, so a battlemage or the like.
 

scorptatious

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May 14, 2009
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I usually play as a melee character with access to offensive magic if possible. That way I can handle most situations that would require one or the other. Or sometimes both!

As for morality, I usually help people who are in need. Although on occasion I do like to beat the crap out of anyone who stabs me in the back. An example?

This fucker right here:
Patches the Hyena


In both Demon's Souls and Dark Souls this guy tried to get me killed twice. The first time I usually forgave him, but the second time I ripped him a new one. In Dark Souls I used a heavy attack to knock him off a cliff as he was trying to weasel himself out of the situation he was in.

"Let's talk about this..." *WHAM*

So satisfying.
 

masticina

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Jan 19, 2011
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A thief or something like that, sneaking around and using ranged combat, honing my skills to get HUGE unseen-attack bonuses.

Oh sure there are some situations and enemies that are harder to beat. BUT ..I am sure the game provides me with a potion or a way to turn the battle my side.

If I get buddies they will be the distraction.. and I *smiles* well there are allot of backsides in need of a good knifewound.
 

tacotrainwreck

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Sep 15, 2011
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Usually whichever character qualifies as the glass cannon. Fast, extremely powerful, but prone to dying if it stumbles on a rock.
 

Trippy Turtle

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May 10, 2010
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Nerexor said:
Scarim Coral said:
I tend to make a melee type of character, not a warrior but a less powerful version of that like a rouge or a thief.
ocelot0222222 said:
The rouge type classes would be my first choice. With the stealth, traps and other status effects that usually come with them, they make for great tactical gameplay. Plus with lock picking I'm guaranteed to be better equipped/better funded than I would be with other classes.
Trippy Turtle said:
Rouge. I can still do all the quests by killing them after I find I get no reward.
Nothing beats sneaking up and stabbing your enemy/target/annoying friend in the back of the neck with a dagger.
For love of god it's not ROUGE. ROUGE is french for red and also refers to a type of makeup.

ROGUES are people who repeatedly stick daggers into people who call them ROUGES.

Captcha: ginned up
Ha, I wish, but sadly I don't work in a Mad Men style workplace.
Maybe I roll a character that dresses in red and speaks in an annoying fake french accent.
Don't wanna be stabbed though so rogue it is.