It's not the consumer's job to support the industry. It's the consumer's job to get as much as he can for as little as possible.Rienimportant said:So why do you only buy pre-owned? Because it's a money thing and you're greedy? Oh wait no, it's obviously because you don't want to feed the moneybags that the developers are obviously stashing away and you're a righteous customer. Duh. My apologies for that outburst of trolling.run_forrest_run said:Of course it's a money thing. Greedy bastards. My apologies for that outburst of aggression, It's just that all the games I buy are pre-owned.
But really, my apologies. I should just take it out, but I'd rather leave it in there. It may be rude, but I feel it has a point. I do agree that used games are a fine thing to sell, I think that the whole idea of gamers only buying a license to use the software is such a bunch of bs, but really you can't just blame it on developers. I don't pirate games, but I have friends who say that they pirate games because wait for it...oh yeah. They feel that the developers and publishers are just overcharging for their titles. Which they probably are. Because they spend too much on ads and hype and then too many people pirate the game so they don't make as much as they planned so they raise the prices on the next release and try to stop used game sales because they feel that they're part of the reason that they get gouged when they release a new game, leading to more consumers bitching and then refusing to buy games and continuation.
TL;DR- Vicious cycle of consumers demanding more for less leading to devs following tried and true methods leading to consumers complaining about lame games so they either pirate it or buy it used for cheap because obviously it sucks too much to pay full price leading to publishers and devs trying to limit opportunity for said piracy or used sales, and see top of cycle for continuation.
I can't afford to pay for all the games I want at full price, and if there was no used market, I probably wouldn't buy at all. However, there is a used market, and it's a legitimate industry on its own. The reason the developers hate it is because they can't get the money from it.
On the other side, if I buy the game, it's my property. I decide what the fuck I'm going to do with it. Maybe I sell it. Maybe I keep it. Or maybe I use it as a coaster. Once the company has shipped their units to the store, and once I've exchanged money for the game, the company doesn't get a say about what happens next.