Imagine that you make a product that is IMMENSELY expensive to develop with TINY profit margins. Now imagine that your product is endlessly reusable, and other people, who contribute NOTHING to your costs, are re-selling your product and making big money off it. Not a fun thing to see.tehweave said:No, seriously. What's the deal? Is it just a money thing?
Now, is this a reason to get *upset*? No--what the developers OUGHT to do, if they had any sense, would be to start buying back used games THEMSELVES and selling them again THEMSELVES. I mean, would you got to Gamestop if your copy of Fallout 3 came complete with a self-addressed, stamped envelope to let you mail it back to Bethesda and receive, say, $5? Would you go to Gamestop if you could buy used copies direct from Bethesda at a much-reduced price? (You might, if you were just planning on browsing--but I bet people would be happy to buy used copies from the development house if the devs threw in some extras.)
The ultimate problem is that game developers think they are in ONE line of business that operates ONE certain way and don't want to make any effort to capitalize on all the derivatives of that market. And then they scream when someone else DOES. Well DUH.
Of course, if they really hate the used games market that much, they could just go to a digital-only delivery model and resign themselves to the smaller potential market that entails.
But no, they're absolutely determined to maintain their current business model AT ALL COSTS.