Rebel_Raven said:
I'm not saying all the sexuality has to disappear. Far from it! I just think it needs to be tempered better with empowered women.
Can I ask why women need to be 'empowered'? I'm always hearing this.
Surely empowerment implies women need to be elevated, it implies they can't reach that position on their own merit and need help. That simply isn't true, no successful woman I can name has required empowerment to reach her goals, she was simply good at what she did.
Lets take literature as an example, did Mary Shelley or J.K Rowling need to be empowered and artificially elevated in order to succeed in the medium, or were they simply good at what they did, and deserving of success? I find it sexist to imply that there needs to be a quota, that women must make up exactly 50% regardless of their contributions.
Can I ask why women need to force change in an established medium rather than simply creating their own? Why do women not make games for women, made by women, to create an industry and a medium that caters to women? Minecraft, Fez, Meatboy, Binding of Isaac, FTL, Dust: An Elysian Tail, Hotline Miami, massive indie successes prove that people can succeed in this medium on their own merit and their own skill, so why do women specifically need to be empowered and artificially elevated?
I don't believe women are any less creative or skilled than men, and I don't believe they face any barriers of any kind, the videogame industry simply appeals more to men than to women. As long as the male audience is larger than the female audience, games will continue to cater to the majority. As more and more women show interest perhaps that will change.