Xbox One Games Will Still be Playable When Servers Shut Down

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Zeckt

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People forget th
1337mokro said:
This is SimCity all fucking over again!

`When the servers go down your Xbone will work just fine`

Then why the fuck is there a 24 hour, or if I am playing at a friends house, hourly check up where I have to fucking prove, an infinite amount of times, that I am not a thief and did not steal the games I bought. They basically blatantly admit there is a way to turn off the 24 hourly check up and they just don´t give a shit about you. You are there to serve the company and buy games so they get more money. What will happen when they go down during the console´s life span?
You must be joking. This is from the same company that brought us the 360. Given their track record all the damn things will not be working in 2-3 years after whatever they release next anyways so they won't have to worry about servers as no one will have working 360's or Bones. WHY do you still trust this wretched company?
 

Atmos Duality

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OT: When someone starts regurgitating buzzwords instead of answering the question, it's a sure sign of bullshit.
Just because someone says "gaming experience" doesn't mean all criticism is magicked away.

Akalabeth said:
Um, so people don't PIRATE THE GAMES?

Isn't that obvious?

That's the whole point of DRM.
Piracy existed on the 360 but just due to the added complications of enabling it (it involves physical risk to hardware), the piracy rates could not have been so bad as to warrant demanding further concessions of consumers; most of the AAA would have gone out of business well before the end of the previous generation if rates were that high on consoles.

There's definitely more at stake than mere piracy to warrant the changes; there was nothing wrong in practice with the old model.
 

Xanex

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So basically what he is saying is that the 24 hour or 1 hour check in can be turned off but they choose not to. Great it's nice to know that they made the conscious decision to screw over gamers as oppossed to that they can't help it becasue of the "cloud".
 

PoolCleaningRobot

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SmokePants said:
vallorn said:
It`s a tactic they will use to shift more of their Nextbox. Basically "Oh yeah you know the last generation of consoles? We`re turning them off so if you want to stay with us you need to come and use our NEW AND IMPROVED piece of boxy rubbish!"

Its just a transparent but powerful tactic to force people to buy new products. They did it with windows XP when they released a version of Direct X that wouldn't work on it and so forced gamers who want their Direct X requiring games to "Upgrade" to a new OS like Vista or 7.

I will bet money they will eventually force us to upgrade to 8 or 9 the same way as I will also bet that they will try and push 360 users to the X1 within the next 2-3 years by shutting off those servers.
Your logic is putrid. You are drawing a false equivalency between an upgrade incentive like DX10 and outright disabling the previous version. Did MS turn off Windows XP authentication? Did they turn off Windows Vista authentication? Did they turn off Windows 7 authentication? No, no, and no. Why not? Aren't they Satan? Don't they want to "force" everyone into buying the next soon-to-be-rendered-useless product, as you claim is such a great business tactic?

Ridiculous. I'm ashamed of myself for dignifying your post with a response.
Maybe they'll use the same cloud tech in the next xbox so they won't have to turn off any servers and keep supporting the xb1. Whatever. That doesn't really help. The servers will be shut down. They won't run forever. How frequently do people register copies of windows XP? I'm guessing it doesn't come close to how many people are going to checking in their xbox every 24 hours. And Microsoft is known for forced obsoletion. Sony supported the ps2 for 2 years after the ps3 came out. Support for the first Xbox was dropped right after the 360 came out

Besides, in the 90's Microsoft was worth like $500 billion. Now they're worth $240 billion. Microsoft has been losing money constantly for their bad decisions so how do you know the company will even exist in 20 years let own make enough money to support their servers? Sega stopped making hardware a long time ago, but luckily I don't need them to play my 20 year old Sega Genesis
 

1337mokro

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Zeckt said:
People forget th
1337mokro said:
This is SimCity all fucking over again!

`When the servers go down your Xbone will work just fine`

Then why the fuck is there a 24 hour, or if I am playing at a friends house, hourly check up where I have to fucking prove, an infinite amount of times, that I am not a thief and did not steal the games I bought. They basically blatantly admit there is a way to turn off the 24 hourly check up and they just don´t give a shit about you. You are there to serve the company and buy games so they get more money. What will happen when they go down during the console´s life span?
You must be joking. This is from the same company that brought us the 360. Given their track record all the damn things will not be working in 2-3 years after whatever they release next anyways so they won't have to worry about servers as no one will have working 360's or Bones. WHY do you still trust this wretched company?
I'm sorry what indicated my trust in this company?

Was it me equating them to EA? DRM Natzies? Me saying they don't give a shit about their customers? My complaint about how their DRM could be so easily patched out thus making it absolutely fucking asinine they put it in there in the first place? OR was it me asking the rhetorical question of what is going to happen when the servers go down during this consoles life span? Which will be similar to the NeoGeo.
 

Hero in a half shell

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Akalabeth said:
alphamalet said:
Well this just opens a new can of worms. If this is possible at the end of the generation, then why not just scrap the DRM now? It's the question that begs to be answered.
Um, so people don't PIRATE THE GAMES?

Isn't that obvious?

That's the whole point of DRM.
But the check in process won't do anything to stop piracy as far as we know. It's a simple check that the console is connected to the internet, there is no games library scanning or double checking every game has a receipt, it's just a simple



= No action
= Disable games

There is no piracy check, no benefit to publishers, no benefit to developers, and no benefit to customers, but there are negative consequences for consumers since their product will refuse to work if a superfluous requirement is not met that will not needed for many of the games it will affect.
 

Imp_Emissary

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vallorn said:
Considering you never allowed us to play online after the end of the Xbox 1 games I call bullshit. You will keep it going a bit into the next generation then hold up your hands and say "We cant support these costs so we`re shutting down the servers. If you want a gaming experience you need to buy our new console; The Xbox Poo."

Oh and that habit of repeating things? Yeah that's a politicians tactic. "Say a lie enough times and eventually it gets accepted as truth"
Not just any politicians either.

xD Nazi politicians. http://en.wikiquote.org/wiki/Joseph_Goebbels
Ha! Good quote.
[small][small](disclaimer=No, Microsoft is NOT comparable in any meaningful way to Nazis)[/small][/small]

We won't truly know what the system is like until someone actually gets the thing, and reviews it for us.
That said, so for they aren't painting a pretty mental picture.
 

The Lugz

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Adam Jensen said:
Great. Maybe I'll get one when the generation ends.

But he didn't answer anything. He kept saying 'flexibility'.

And if the games can be played once the servers go down, doesn't that mean that their cloud processing is bullshit?

And what about when the servers go down during the generation cycle? Which happens even to the best of servers all the time.

AND HOW HOT IS THAT GIRL? OH MY GOD!
basically he's saying it either isn't done yet, or the architecture allows them to run anything so they could well update the featureset later that's literally the only reason to go on about how things could be, or it's REALLY that bad.. but i don't think so.

we knew the '4 xbox per xbox sold' processing was bullcrap from the outset it's impossible with current gen networking it's just too laggy to be useful the most you could reliably get in the game would be things the size of youtube clips
they probably mean profile storage, retrieval and backups ( ie, data size of 4 xbones )

there's a saying, that if you have a standard server system with a mtbf of 100,000 hours and you have 10,000 of them, you're crashing one or two per day at least, because it's not about the mtbf it's about the weakest link.
 

Fox12

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Steven Bogos said:
Xbox One Games Will Still be Playable When Servers Shut Down

Major Nelson assured us that at the end of this generation's lifecycle, when the Xbox One's servers shut down permanently, you'll still be able to play your old games.

In an interview with /r/games [http://www.reddit.com/r/Games], Larry "Major Nelson" Hryb answered some of the most "upvoted" questions from the popular videogaming sub-reddit. Right off the bat, he was asked what would happen after the Xbox One servers are shut down at the end of the new generation. Specifically, he was asked if games would be unplayable after Microsoft pulled the plug. His response was a reassuring one: "That's certainly something we would not do. That's not the way the system is designed. It's designed for flexibility. But let's get the system out there first."

Next, Hryb was asked whether players who were banned from Xbox Live would lose access to the single player portion of all of the games they have registered to their account. "Absolutely not," Hryb replied with confidence.

"Come with us toward the light on an amazing journey, where we can unlock the potential of great gaming experiences."

Unfortunately, from this point on his replies are more deflections rather than straight answers. When asked why the Xbox One couldn't use a physical disk as a "failsafe" to bypass the 24 hour check-in policy, Hryb went on to talk about how its not possible because of how awesome the Xbox One's "family sharing library" is.

Hryb also seems unshaken by Sony's press conference, which practically devolved into mockery [http://www.escapistmagazine.com/news/view/124817-PlayStation-4-Game-Sharing-This-Is-How-Its-Done] of the Xbox One. "I don't think we're going to change anything [after having seen Sony's conference]. We're very happy with what we've done with Xbox One."

Major Nelson seemed to keep coming back to the Xbox One's "flexibility" and "future proofing" as counters to the policies being scrutinized by reddit users. He ended the interview by again bringing up how great the "family sharing library" system will be, and how he wished more people would ask him about it. If nothing else he seems to be pretty damn excited about the system.

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Thats reassuring, if it's true. I'm skeptical after the video, though. I don't like jumping through hoops, so I'll stick with Sony.
 

WeepingAngels

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I am confused. He didn't say that games will still be playable after the servers are shut down. He totally avoided the question.
 

CFriis87

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Well that's nice! That means it might be worth getting an XBox One at the end of it's life-cycle.
 

Shoggoth2588

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Haven't they said from day one (heh) that all of the details of their service are subject to change at any time, for any reason? Sure it's possible that by the next console generation the XBone would still be functional but we really don't have any way of knowing for sure what will work and what won't.
 

GodzillaGuy92

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Callex said:
Revolutionary said:
I have to say after watching a few Major Nelson interviews, he is genuinely really excited about this "family proposition" or whatever the fuck. Despite myself I really want to know exactly how that works.
Credit where it's due - it's perhaps one of the few good changes they made, but now that the Microsoft hate-ball has gained momentum it's been completely overshadowed.

You can have a shared game library with up to 10 other family members, with two consoles at a time accessing and playing games from it. As someone in a household of many gamers this would be an absolute godsend. I wish there was a steam equivalent of this sort of thing.
I'm pretty sure the sharing feature only allows you to play the game on one console at a time (otherwise each game purchased would effectively be ten copies sold for the same price, and of course we simply can't impoverish those poor starving publishers any more than our evil used game market already has). The benefit of this system is that if you have family/friends that live far away, you no longer actually have to physically lend them your disc. Of course, this system replaces simple disc-lending altogether, meaning that even when you're just visiting a nearby friend and brought some games you'd like to play, you have to install each game on his console. Of the two scenarios, I'd point to the latter as being generally more common, so even this benefit probably does a lot more harm than good.
 

ZippyDSMlee

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No they will not, without something to update or tell the game not to care about DRM then you are SOL. If there is nothing there to do that then the game won't let you play it......
 

Gamegodtre

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SmokePants said:
What is this assumption that there are some servers that will be shut down when the next console launches? You can still authenticate Windows XP, despite there being a Windows Vista, Windows 7, and Windows 8. Authentication doesn't need some dedicated machines that can ONLY authenticate the Xbox One. Whatever they use to authenticate the next Xbox will be able to authenticate the Xbox One. Not to mention their transition to a flexible cloud compute architecture that uses as many virtual machines as are needed for a given task. "Shutting down servers" is an outdated concept. There is no need.
digging? they have passed that phase long ago, they now have shot the moon missed by a mile and now heading to burn up in a star
 

PunkRex

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Steven Bogos said:
He ended the interview by again bringing up how great the "family sharing library" system will be, and how he wished more people would ask him about it.
What if said Xbox owner has no one else in his said household who plays said Xbox and as a result said Xbox owner could'nt give a said shit about said system?

I'm not saying its not a cool feature, i'm just saying it doesn't really compensate me now, does it?

Not that everythings about me... I want a lollipop...
 

Strelok

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Akalabeth said:
Correct me if I'm wrong, but the whole problem with so-called modded consoles, that is Xbox 360s, is that in order to play pirated games on them you both had to modify the console and could not connect to Xbox Live. If you did connect, your console would "brick" as they say.

So, assuming that it's the case, then requiring it to connect to the internet cuts out the loop hole of playing pirated games offline.
This is incorrect, with the current way 360s are cracked there is no way to tell that it is unless you are playing games and getting achievements on games that are not released yet. So all my friends with cracked 360s just have to watch release dates, they still play online and get all achievements.

They were able to manage a signal that could detect and then automatically ban consoles a few years ago, was a big mess while I was in college out of a 300 students about 40 or 50 all got banned on the day Microsoft tried this, they just bought RRoD boxes from pawn shops and such, fixed them and were back online again within a day.
 

unstabLized

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Okay. So, either A) You guys are backtracking harder then when I back out of my drive way when I'm late for school, or B) You're bullshitting all of us. Which one is it MS? Come on, do tell us, we're ever so anxious. And if it's not BS, then why the hell is the DRM there? Are you telling me I should buy the console after the generation ends?

All I'm getting from this guy is "Oh the future is safe". Okay, cool, but what about you know, the PRESENT? The DRM is still there and we still won't be able to play games if there's no internet/servers because Xbone won't be able to authenticate after 24 hours. That's what I'm understanding. Why the hell are these people so vague? Stop dodging and answer.

"Let's get the system out there first". No. Let's not. If I'm one of the people who wants to PRE-ORDER the console, then I damn well want all my questions answered before the thing comes out. Your exclusives aren't going to be the sell point. Fuck the family sharing bullshit and GIVE SOME PROPER ANSWERS.
 

Callate

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In a word: How?

Is there a handful of lines of code somewhere that say: "it's okay, the jig is up, stop checking in to make sure all the licenses are up to date?" 'Cause if that's the case, I have to wonder how long it will take hackers to find that switch.

Other than that- are you going to go in game by game and tell them to stop checking for licenses? Doesn't that seem, given how everything else has been presented, to be one more thing that will be "left up to the publishers to decide"?

Will it only be the games that are already on that unreplaceable 500 GB hard drive that will be playable, up until the hardware goes belly-up? Or are you still going to be able to continue to install games from disks (again, implying a whole alternate mechanism for validation in the absence of those servers?)

And if the next Microsoft system is also backwards-incompatible, does it all just become a matter of time anyway?

And if XBox One users have, by using their systems, all signed on to one more version of the delightful "No, you can't sue us" clause, how much recourse do they really have if Major N is simply lying through his teeth?
 

BeeGeenie

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In other words, none of our bad ideas are really necessary, but we're still going through with them anyway, because F*** you.