Oh, so maaaaany to choose from, which was first? Oh well, why not LIST them.
1, Devil May Cry: About the twelfth time I had to restart the first encounter battle with the dark knight, because he kept going near the area in the room where if I followed him, the camera angle changed and completely flipped my controls, giving him his 50th free hit at my wide-open backside as Dante suddenly swung in the exact opposite direction yet again, RAGE QUIT!
2, Star Wars Battlefront 2: On the assault against Hoth. Seriously, f*ck this stage. It goes on FOREVER. Despite outnumbering the rebels a hundred to one, I can never find more than one or two NPCs to help me take the stupid hanger about half-way through the stage, where every sniper in the entire d*mn rebel alliance has taken up residence in. Even at the point where you unlock Vader there's still another 50 million rebels to kill in yet ANOTHER hanger (all shooting at you at once as well) while you have to rush through, plant some bomb/tracking device on a ship that's about to take off(I don't know, I couldn't hear the conversation over my cursing), then the stage STILL ISN'T OVER....RAGE QUIT!
3, Clocktower 3: It started out OK, but I honestly couldn't tell you how it ended, because the antagonist does NOT leave you alone for anywhere near long enough. Seriously, if you are going to have Resident Evil style puzzles of "Find the switch" or "find the odd-key object" and we have to take time to explore and figure it out, being forced into a corner every thirty fricken seconds by the unkillable antagonist that effectively blocks your path is a great way to get players to give up and RAGE QUIT!
4, Resident Evil Zero: About the point where you get both characters, but Rebecca gets stuck in a room, where in order to proceed she needs "A sharp object" to unjam the lock in the door. Fortunately, you can trade items between the two characters via a dumbwaiter. Switch over to Billy, go into the kitchen of the train, and you can't pick up ANYTHING, no knives, forks, anything that's lying around IN PLAIN SIGHT, in there to use. Okay, fine whatever. I can suspend a sense of logic for a little bit. So I look in the inventory, Billy has a combat knife. Sweet, that should work. Go to the dumbwaiter to send it up to Rebecca. "It's too big, it won't fit!"
.....what......