Hm, I hate games with "you just missed him" syndrome. I don't mind chasing after someone, or hunting a man down, but it needs to be paced correctly- having a sequence of a billion different locations where every single one goes "aww, you literally just missed them..." and all other plot/character development is withheld until you catch up to them really winds me up.
I also hate blurry maps, driving in aggressively narrow places and poor choice of hair-dos. For me, a game is just starting off on the wrong foot with me if I haven't seen a few appealing hair styles in character creation.