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RaffB

Senior Member
Jul 22, 2008
277
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Character Creation that doesn't suck...

Filled up all the slots available in both Soul Calibur 4 and 5 with custom characters.
 

janjotat

New member
Jan 22, 2012
409
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Story and lots of it. Preferably without cut scenes. I appreciate it if the main story is told with cut scenes, but side stories are everywhere and told with a few objects. (Valve is awesome with this) I fell in love with Skyrim when I stumbled upon a house with two burnt corpses inside. There was a note from a journal saying how the couple was leaving because of the dragons.

Little unnecessary touches always make the game better, like easter eggs.

Besides story the game mechanics have to be good(hook shot in Just Cause 2 made the game infinitely more fun)
 

synobal

New member
Jun 8, 2011
2,188
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Absurdly awesome story and dialog, I treasure the Legacy of Kain series. So good.
 

Thoric485

New member
Aug 17, 2008
632
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-Being able to change graphic options from inside the game, without restarting
-Looking down and seeing my character's torso, arms and legs
-Armor that doesn't look like crap
-Axes, hammers, shields
 

NathLines

New member
May 23, 2010
689
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Hmm...
-Really nice, atmospheric music.
-Grand scale(either so I feel really small or really big or something along those lines)
-Third person combat
 

Angelblaze

New member
Jun 17, 2010
855
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Action fighting (Vindictus, C9), A wide selection of classes to pick from, alot of monsters to fight and the ability to but people on ignore.

The last one is a must since playing League of Legends.
 

Shoggoth2588

New member
Aug 31, 2009
10,247
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*Primary colors (not necessarily pastels but, those can be nice too)
*Memorable characters
*2D/2.5D side-scrolling
*Humor (or the potential for said)
*replay-ability (single player)
*Strange things (Eggplant Wizards, Pigs in Space [no, not a Muppet reference], Evil Pig Overlords)
*More gameplay than cutscenes (QTE's don't count as gameplay)
*Ninjas
*Robots
*Variety (such as the enemies of Castlevania: Symphony of the Night)
 

Chanel Tompkins

New member
Nov 8, 2011
186
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Call me easy to please, but the biggest things that make me favorably disposed toward a game is when the story is good and gameplay uses the features of the system well. Which is probably why I despise both the Wii and the 3DS despite otherwise being a Nintendo fangirl-the 'features' are gimmicky well beyond my tolerance for crap, and thus can never really be 'used well', and most of their 'stories' are ones I've read before.
 

EmperorSubcutaneous

New member
Dec 22, 2010
857
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-An interesting stylized aesthetic.
-Memorable, haunting music.
-Stuff that looks like it's glowing without being bloomy (Botanicula, Journey...Actually, things looking like they're made out of light seems to be a popular trend in electronics. I like it.)
-An atmospheric setting. It's hard to define, but it has to feel lonely, sad, and mysterious.
-Exploration rather than combat being the central focus of the game.
-Very little in the way of dialogue or GUI.
-An imaginative fantasy setting that doesn't follow the elf/dwarf/etc. themes of standard Tolkeinesque fantasy (Yahtzee has talked about this a lot, and I've always felt the same way).
-Symbolism is always a plus.
-Ideally a story that involves some personal interpretation.

Yes, I played Journey today. Can you tell?
 

Storm Dragon

New member
Nov 29, 2011
477
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-Story focused
-Stealth
-Deep character customization
-Nonlinear levels with multiple paths to the objective
-Variety
 

pilouuuu

New member
Aug 18, 2009
697
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- Humour like in Monkey Island
- Good and interesting characters
- A good story
- Innovation and uniqueness
- When you're suprised in a good sense in a game, be it a new feature, some amazing scene or entertaining gameplay
- Consequences for your decisions
- Multiple paths and endings
- Good A.I.
- Colours! A larger pallete than browns and greys
- Leaning in FPS games
- Epic and/or existencialist stories that make you think about life itself and the world we live in. Bioshock and Half-Life 2 could be examples of this.
- Weather and day/night cycles. You can add moon phases too :)
 

targren

New member
May 13, 2009
1,313
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Unless it comes from a company on my "No-Buy" list, or is an RTS, I'll grab just about any PC game with a mod/creation kit.
 

RaikuFA

New member
Jun 12, 2009
4,370
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Religion in games(espesially with both sides being presented in a fair way)
Mystery games(a la AA)
Character development

thats all I can think of ATM.
 

Thyunda

New member
May 4, 2009
2,955
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synobal said:
Ya space is a big thing for me but there hasn't really been much Scifi recently beyond Mass Effect. There are others but they always focus more on space combat than exploration, sex with freaky alien chicks, and other great tropes of the original star trek.
I think X2 focussed a lot on exploration and economy. A little too much, if you ask me. It lauded the fact that in order to get so much as a new thruster, you needed to invest at least six hours into doing fuck all. But, space was big and it was relatively safe to explore.
 

Dosbilliam

New member
Feb 18, 2011
182
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US
Smertnik said:
Cellshading/cartoonish graphics/heavy stylization in general. Whenever I see a stylized game I immediately want to buy it, badly. I only can resist if the gameplay is too much of a turn off for me.
Have you tried Chantelise or Recettear yet?
 

TophatEmperor

Regular Member
Feb 12, 2012
46
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Lucem712 said:
I'm afraid I'm a sucker for anything with character customization, be it completely your own character (Fallout, Skyrim, ME series) or even just dress em ups (Red Dead)
Argeed!, i just love making myself in a game...all the time
 

Dosbilliam

New member
Feb 18, 2011
182
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Other than that question, the ingame radio of Fallout 3/New Vegas really added to the immersion, which is why I've spent just over 300 hours total playing both...
Along with that, if I have the ability to level up multiple skills, like in FFX-2 or even the MW3 multiplayer, that really makes me happy.^_^
I don't have a preference between first- or third-person, it really just depends on the game. ME works as a TPS/RPG, and the aforementioned Fallout games work both ways, although aiming from third-person feels weird.
 

TIMESWORDSMAN

Wishes he had fewer cap letters.
Mar 7, 2008
1,039
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-Over The Top action (a la No More Heroes)
-Cell Shading
-Satire
-In game collectibles that are useful
-Leveling systems
-Spectacle