Demon's Souls.
I know, I know, it's supposed to be a hardcore game for manly men, but can there not be some kind of "Soul Bank" at the Nexus? I mean, Jesus, the gameplay isn't Risk versus Reward, it's "Do Absolutely Anything" Vs Reward. You can't do anything risky or cool when walking down a flight of stairs is just as dangerous as fighting a dragon, and you lose all your souls both ways. And the whole dynamic would still be preserved, because by further exploring a level you still risk losing all your stuff and making it harder to retrieve.
Also, everyone says how it doesn't have "fake" difficulty, but it totally does. For one thing, my mage constantly requires several button presses before finally casting a spell, which gets me killed constantly.
I just sort of gave up on it. I beat the first level, but in 1-2, you need a bow to kill a dragon. Fine, I thought, after quickly checking GameFaqs, I'll go to world 4 then, because that's where bows are. World 4 is inhabited by skeletons who move extremely quickly, can kill me in two hits, and need like five blasts of my incredibly slow firing spell, and magic takes forever to recharge. When I finally kill a skeleton archer, he doesn't fucking drop his bow. I die when I run out magic and my tiny little rapier doesn't hurt the skeletons.
Alright, so apparently to kill the skeletons, I need a blunt weapon, which is on...
And that's when I was fucking done with it. In the prison world, I walk ten feet before getting OHK'd by some fucking mage that needs god knows how many blasts to kill. In the underground world, I kept falling off the edges and dying, and the one time I didn't I got swarmed out of nowhere and my mage got all derpy and refused to block. On the mining world, I entered a room and got destroyed by some fucker who breathed fire in about two seconds.
I mean, jesus, it's a bit much. I only bought the damn game because there aren't any other decent fantasy ARPGS besides Two Worlds 2, and this game looked like it had better combat. Maybe I'll come back to it later.