More's the pity. The memes would've been choice.You're already complicated it by bringing the internet into it. Many historians claim the internet played little or no part in the French revolution,
More's the pity. The memes would've been choice.You're already complicated it by bringing the internet into it. Many historians claim the internet played little or no part in the French revolution,
You're kidding, back then it would have only been ducreux over and over again.More's the pity. The memes would've been choice.
Oh god, Now I'm imagining Robespierre as a social media influencer.More's the pity. The memes would've been choice.
I think a lot of people are just satisfied with interesting mechanics and cards are a simple and effective way to implement a mechanic heavy game without also needing a lot of concentration and twitch reflexes.Man if you'd-a told me years ago that all thousands of gamers wanted to do with their digital entertainment is to simulate playing cards I'd have laughed in our face, but here we are.
Yeah, I was reminded of this yesterday when I started playing Dredge. It's a cute game that is all the indy rage now and it's fine, but it's just moving a little boat around lol. It has a bunch of systems that work well together though and that is its appeal. Apparently a lot of gamers are just frustrated systems engineers.I think a lot of people are just satisfied with interesting mechanics and cards are a simple and effective way to implement a mechanic heavy game without also needing a lot of concentration and twitch reflexes.
How does it compare to The Evil Within 2?Resident Evil 4 Remake is better than the original RE4. Also, this is the most consistent Ada has ever been in an RE game now. Yeah, I said it.
I know the Remake can't replace the original for many and I agree to an extent, but I don't have much love nor admiration for the original game. I have even less patience for RE4 now than I even did back then. For me at least, the remake downright replaces the original. The Remake cut out all the unnecessary fat and padding that played the original release. Removing the insta-death death qtes is a godsend, as I really have no patience for QTEs anymore. Outside of finishing action moves when an enemies already stunned or near death.
It depends on what you're looking for. While EW2 is definitely an action horror game, there's still more of a slower build by comparison. Not to mention you're soaking up the atmosphere and Evil Within 2 plays more like the Resident Evil games from the PS1 era combined with SH, though with the updated in modern trappings with some old school philosophy design. One thing EW2 does have over RE4 REMAKE is better side quests by default. You not only learn more about what's going on in Mobius and Stem, but you have personal side quests for Sebastian that developed his character further or reveal the trauma he has to move past.How does it compare to The Evil Within 2?
This is no longer a hot take. I see this sentiment everywhere now.There is absolutely nothing wrong with playing on the easiest difficulty setting, and people who are going to judge others for doing so can get bent. Games are supposed to be about having fun, and for some people, the trade-off between challenging yourself and feeling a sense of accomplishment is not worth the stress and frustration to achieve that accomplishment.
Which was the status quo until early-mid 7th generation. Funny how the tables have turned. I've always been a "play the way you want to play" type of person and move on. As long as said person(s) or people are having fun, and not going out of their way to hurt anybody, then I see no issue.A real hot take would be the opposite: easy modes are for losers!
Sure, but no complaining that a game has boring gameplay if someone is playing it on the easiest setting.There is absolutely nothing wrong with playing on the easiest difficulty setting, and people who are going to judge others for doing so can get bent. Games are supposed to be about having fun, and for some people, the trade-off between challenging yourself and feeling a sense of accomplishment is not worth the stress and frustration to achieve that accomplishment.
Resident Evil 4 Remake is better than the original RE4. Also, this is the most consistent Ada has ever been in an RE game now. Yeah, I said it.
I know the Remake can't replace the original for many and I agree to an extent, but I don't have much love nor admiration for the original game. I have even less patience for RE4 now than I even did back then. For me at least, the remake downright replaces the original. The Remake cut out all the unnecessary fat and padding that plauged the original release. Removing the insta-death death qtes is a godsend, as I really have no patience for QTEs anymore. Outside of finishing action moves when an enemies already stunned or near death.
No worries, it's all in good fun. I admit that I am passionate about my opinion, but I am just sick and tired of people over praising Resident Evil 4 original. While at the same time some of those same people undermining the accomplishments of other over the shoulder survival horror games that came out afterwards. It's one of the few echo chambers I grew beyond tired of hearing years ago. It's why I had that little speech.I mean, if anyone here sounds mad...
To add to this, certain YouTube reviewers are either complaining or stating that most Normal difficulty modes are too easy for certain games (usually AAA, but they have been throwing this complaint at smaller games as well). Not every case is one to one, but for the more challenging games: Normal mode is not "too easy", you're just at a higher skill level (not trying to feed egos here) and have been playing hard games for years where you want to challenge. There's a good reason most people pick normal mode. They want a fair balance in difficulty, while at the same time having a challenge without being too overbearing.There is absolutely nothing wrong with playing on the easiest difficulty setting, and people who are going to judge others for doing so can get bent. Games are supposed to be about having fun, and for some people, the trade-off between challenging yourself and feeling a sense of accomplishment is not worth the stress and frustration to achieve that accomplishment.