The complainer is an idiot who thinks that the definition of "indie game" is "2D Metroidvania".I..wait. A AAA studio can't make indies by definition
The complainer is an idiot who thinks that the definition of "indie game" is "2D Metroidvania".I..wait. A AAA studio can't make indies by definition
Pat and Woolie were calling out one of their commenter's dumb friend. The dumb friend stupidly believes that any AAA dev or publisher working on smaller projects or games would steal the thunder or "hurt" Indie games in the long run. We all know how full of shit such an argument is and makes no sense.I..wait. A AAA studio can't make indies by definition
Pretty much.The complainer is an idiot who thinks that the definition of "indie game" is "2D Metroidvania".
I thought he was acting like Gary Busey too. When I first encountered Krauser, I thought it might have been coincidence. During the second fight, the voice actor was totally channeling Gary Busey. Krauser even resembles him somewhat.The soldier boss character in Resi Evil 4 remake should've been Gary Busey, as in played by, named and modelled after. Not sure if they were thinking of him while developing the game, but I certainly was while playing it, subconsciously saying to myself "damnit Gary Busey, don't be a tool! Put that arm down!"
I'm not insane, I swear.
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Wait, forgot the hat!
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Hat? Hello??
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It wasn't until the remake put a hat on him that I realized Chief Mendez is probably based on The Undertaker. It even lines up with how he no sells Leon's whirlkick in the OG.I thought he was acting like Gary Busey too. When I first encountered Krauser, I thought it might have been coincidence. During the second fight, the voice actor was totally channeling Gary Busey. Krauser even resembles him somewhat.
Wrong thread. I mean, it says 'cold take' right there on the thumbnail.
Nope. These takes are still important, because certain people don't want to learn, nor listen, or forget important parts of gaming and game design. Besides, I put about 4 of these videos, and now you notice? So yeah, they're in the right thread.Wrong thread. I mean, it says 'cold take' right there on the thumbnail.
It's Frost so I'll allow it.Wrong thread. I mean, it says 'cold take' right there on the thumbnail.
As far as I'm concerned, Hi-Fi Rush succeeded in what it set out to do. Long before that journalist came out with that news, Tango Games even said they are happy with the results and the success of the game. This was a statement just a few weeks after the game came out, and not without Microsoft's statement in the article. Tango made that statement alone. If Microsoft is really upset with the sales, then they shouldn't have put it on Game Pass in the first place. That's a problem with a lot of these companies. They have contradictory or overly high and super narrow expectations. It's the same reason there were so many failures of Call of Duty/Gears of War clones, and unnecessary reboots that might as well had different names and not be the game they were supposed. This is the reason why you had so many unnecessary studio shut downs, because the publishers wouldn't admit their failures, or pass the blame on the developers doing their job. The job they were ordered to do.Whatever is going on with Microsoft these days has triggered the conspiracy part of my brain.
The latest bit of madness is that one journalist reporting on how the sales of the beloved Hi-Fi Rush is underwhelming but then Microsoft responding that it's not but without being specific. And you think, well of course they didn't sell a lot of copies because it's on freaking GamePass and isn't that the whole point of the game and its surprise release, to promote the Microsoft ecosystem? So was it even supposed to sell a lot more copies? What are they even trying to do here?
And then I remember how many businesses I've had to deal with in my modest career so far and, yeah, a lot of the time they don't know what they're doing or there is in-fighting, resulting in them demanding simultaneous contradicting goals.
I mean, they basically followed the indie studio playbook, got numbers that would make an indie studio blush, and then complained that they didn't get AAA numbers.As far as I'm concerned, Hi-Fi Rush succeeded in what it set out to do. Long before that journalist came out with that news, Tango Games even said they are happy with the results and the success of the game. This was a statement just a few weeks after the game that came out, and not without Microsoft statement in that article. Tango made that statement alone. Microsoft is really upset with the sales, then they shouldn't have put it on Game Pass in the first place. That's a problem with a lot of these companies that they have contradictory or overly high and super narrow expectations. It's the same reason there were so many failures of Call of Duty/Gears of War clones, and unnecessary reboots that might as well had different names and not be the game they were supposed. This reason why you had so many unnecessary studio shut downs, because the publishers wouldn't admit their failures, or past the blame for the developers doing their job. The job they were ordered to do.