Haru17 said:
And I find it kind of pathetic that Yahtzee has to knock games for taking themselves seriously. I mean, Dark Souls takes itself SO seriously, but is never critiqued for it (but that game doesn't have much work put into a sequence of cutscenes that tell a story, so it must be some sort of narrative revolution, I guess).
Knocking games that earn their serious tone through character development and world building, like The Last of Us and Shadow of Mordor, is really profoundly unfair. Not everyone wants to be a jokey action-adventure romp, even if the Tomb Raider reboot might have benefited from doing so. Just stop giving games shit for having the tone they choose if they pull it off reasonable.
I think what Yahtzee is trying to say when he complains about the brood factor is that he doesn't think those games have done it right. He said that the main character of Shadow of Mordor was completely generic, hence why should he care when he's delving into a tone that is at this point a massive cliché. He didn't like the main characters of The Last of Us, either.
He has liked unbelievably grim video games such as Limbo, Amnesia, Spec Ops: The Line, Batman: Arkham Asylum and City, FarCry 3 (the rather depressing character building part) and Silent Hills 1, 2, 3, 4, Shattered Memories and Downpour.