upp... he mentioned DarkSouls again. *takes a drink*
Oh crap... he DIDN'T go out of his way to bait Nintendo fans for once *drinks whole bottle*
I keep hearing comments that Bayonetta's not attractive b/c she looks like an old Librarian. Being a cougar aficionado, there was a time I'd take much umbrage to that and say THAT was "objectifying" to diss on the older ladies like that since it's a double edged sword and finding someone "not-sexual" because of a double standard about aging is basically the same thing... until Sarah Palin happened and poisoned that Trope completely by being handed scripted mannerisms to specifically appeal to the sorts who would literally faff off to a gunrack with tits strapped to it. So my question would be: Is Bayonetta just the chain-swords from god of war with a curvaceous ass strapped on? Or do her mannerisms go beyond "specifically scripted" to actually allow the Player agency as well in how "Sexual" she is? Because that's where I think the real key lies Interactive media "equality". It's not "He vs. She", it's "You versus the Dungeon-Master".
People need to stop judging the Scripted parts, and actually start judging the Player-Choice and interaction itself. If all you care about is the written narrative, then there's already tons of Movies AND BOOKS out for every social justice issue you could ever want patronage paid to. Games meanwhile just need more branching storylines, dialog, and win-states.
Oh crap... he DIDN'T go out of his way to bait Nintendo fans for once *drinks whole bottle*
I keep hearing comments that Bayonetta's not attractive b/c she looks like an old Librarian. Being a cougar aficionado, there was a time I'd take much umbrage to that and say THAT was "objectifying" to diss on the older ladies like that since it's a double edged sword and finding someone "not-sexual" because of a double standard about aging is basically the same thing... until Sarah Palin happened and poisoned that Trope completely by being handed scripted mannerisms to specifically appeal to the sorts who would literally faff off to a gunrack with tits strapped to it. So my question would be: Is Bayonetta just the chain-swords from god of war with a curvaceous ass strapped on? Or do her mannerisms go beyond "specifically scripted" to actually allow the Player agency as well in how "Sexual" she is? Because that's where I think the real key lies Interactive media "equality". It's not "He vs. She", it's "You versus the Dungeon-Master".
People need to stop judging the Scripted parts, and actually start judging the Player-Choice and interaction itself. If all you care about is the written narrative, then there's already tons of Movies AND BOOKS out for every social justice issue you could ever want patronage paid to. Games meanwhile just need more branching storylines, dialog, and win-states.