Yeah, did not like the first one much. Thanks for letting me know to stay away from this one too.
Oh yes, replaying old games is good fun. As for Fallout 2 some people No Mutants Allowed (I think) has a restoration project going which adds lots of stuff that didnt make it to the final version. As good a reason as any to replay it ^_^entropy3ko said:Those were great games. I guess since the graphics were not that advanced at the time the designers had more time to concetrate on story and atmosphere.Lordok said:Right you are. I remember feeling horrible the first that that happened to me.
Ahhhh *Sighs and lovingly remembers Fallout 1 and 2*
I often enjoy playing those old games, sometimes more than new ones, escpecially for the story and the wit they contain.
I do love Fallout 3, it's not just Oblivion with guns: it's a better version of Oblivion with guns, but nothing wrong with that! I like Oblivion's gameplay.
Unfortunately Bethesda seems to always fall too short leaving you with the feeling they could have done so much more and that a lot pof potential went untapped.
I guess my favorite Bethesda game still is Morrowind.
Anyway it's logical you cannot kill kids in FO3: something like that would enrage several associations who would crusade vigorously to ban the game. FO3 had to cut some content just to get released in Austalia.
The good old times where you could mangle pixalated children is long over and it is not always the game developers fault.
Amen.Ragdrazi said:Oh please. Graphics back then were not four pixels. In Fallout 2, when you shot a kid, you could blow out their entire side and see ribs. Every time they got hit they went "Ooh!," and they made a similar little kid scream when they died. And this was the same era in which the first Mortal Kombat was released. Parents were concerned about video game violence. What's changed is that developers no longer want to risk anything, and that means not pushing the envelope, even when it's already been pushed.
If you really think it was that bad don't get fable 2. I liked fable and I like fable 2 just as much but I'm not going to call them wonders of the world and yell at you for hating them.Ragdrazi said:Fable one was a worthless piece of crap.
Context. Someone's in need of it.I also find this rather contradictory - recently in an article for news.com.au Yahtzee wrote about the censorship of Silent Hill. In this article, he wrote that anyone who claimed that violence was essential to the gaming experience was A) More or less wrong and B) Slightly psychopathic. Yet here he is, complaining that being unable to hit children somehow damages his enjoyment.
Hyperbole you dolt.Ragdrazi said:Oh please. Graphics back then were not four pixels.
This is patently and absolutely false. If you cannot see the divide between Fallout 1 & 2's child killing and child killing in Fallout 3 or Fable 2 you have absolutely no perspective on anything. Fallout 1 and 2 were COMPUTER ONLY, which highly reduced the exposure. If the game was on a console it would have easily received an AO rating.Ragdrazi said:In Fallout 2, when you shot a kid, you could blow out their entire side and see ribs. Every time they got hit they went "Ooh!," and they made a similar little kid scream when they died. And this was the same era in which the first Mortal Kombat was released. Parents were concerned about video game violence. What's changed is that developers no longer want to risk anything, and that means not pushing the envelope, even when it's already been pushed.
Go play Derek Yu's freeware "I'm O.K - A Murder Simulator" and kill children all you want, then tell him that his current commercial effort Aquaria isn't selling (which would obviously be a lie) because he ruined his career.Worm4Life said:Why don't you or Croshaw go make a game called "Child Killer/Scat Eater" and put your own names behind it? Oh yeah, because if it was picked up by the media your professional lives would be over. You're just totally full of shit.