You should really read Marvels, a comic in the Marvel universe (duh) that depicts EXACTLY that, it's also well written and has fantastic artwork.Muspelheim said:I'm pining for a game where you play as one of the civilians in the DC/Marvel universe.
You're just trying to get back home from work or down the shops to buy milk, but keep having to dodge the falling skyscrapers the supertwats keep knocking over in battle.
It'd be an interesting new take on the whole Stockholm Syndrome thing. Who are you going to sympathise with, when both supersides keeps superruining your day? And how would the superheroes and villains look from down there, on the street, from the perspective of a guy who just had his car smashed by an errant billboard casually thrown from the frey?
1) The game DOES tell you what the red aura around your character is, it explains this in the tutorial and the move list.Sergey Sund said:I'd like to address 3 points in a polite criticism:
1) Yahtzee is basically not allowed to "look up" things for his reviews. He needs to judge the game on its own merrits, with no prior or additional knowledge. This is because you pay upwards $60 for a product, and not for that product PLUS a wikipedia article.
So when the game does not explain what those red buffs are then Yahtzee must complain. You play the game and have no idea what's happening - even when you pay attention as close as a professional reviewer? - then that's not the player's fault.
2) The X-ray moves are still a problem. Even with all the out-of-this-world fights happening all around you, the X-ray thing must pull you out of immersion. It's not about how deep your immersion is - it's about anomalies within the game withing the DC universe.
Following comic physics and DC in-universe rules, all these heroes can exist, these fights can happen exactly as they are .... EXCEPT for the X-ray moves. Even Superman can't use his arm when the bones are completely fractured. Batman with a pulverised shoulder can't throw his Batarang, let alone lift his arm.
These things break the logic of comic physics and are therefore suspencion-of-disbelief-killers.
3) As for Yahtzee not understanding a game. Yes, that is always valid criticism. Consider, though, that Yahtzee has only one week to prepare this show, the column, the poem-bit with Jim Sterling, plus all the other stuff I don't know about. So, even in that week, he can't play the game as often and as thoroughly as he'd like.
However, I don't think that is the case here. But since I can't argue that (I have played maybe an hour of the game) I'm gonna defer to you for this, and if "the game doesn't work like that" long-term, then IDK.
Still, the special attacks are a bit lengthy for my taste.
Thanks and good night.
Yeah and that's not evil at all...kailus13 said:
Again, he doesn't really become evil in Red Son. He always was. This is admittedly me being a semantics nazi.spunkgarglewiwi said:Yeah and that's not evil at all...kailus13 said:
None of what you mentioned is inescapable. If you don't know how to avoid that, that's lazy work on your part, not the developers.bullet_sandw1ch said:the game is good, dont get me wrong, but it has questionable balance. raven can stun lock you with a grab attack that can be used very rapidly, and you end up flopping around. a novice catwoman can put you in combos that a novice will never get out of. superman can do massive damage, and has (i believe) 2 to 3 moves that can be used to throw an enemy into the air. its lazy work, and it shows. i dont know how they balance games like injustice, but it obviously wasnt done right.